
Company of Heroes 3: Final Stand delivers a standalone roguelite wave-defense experience for solo and cooperative play. Command and survive against fast-paced escalating enemy waves, intimidating bosses, and dynamic battlefield events. Are you ready to make your final stand?
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About

Company of Heroes 3: Final Stand introduces an all-new standalone wave defense experience, delivering thrilling, highly-replayable Company of Heroes gameplay. This standalone experience does not require you to own any previous Company of Heroes titles, making it easy for you to jump straight into the action and have fun, whether you’re a longtime fan or a new player.

Prepare to dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly difficult rounds, including intimidating bosses and dynamic battlefield events unique to Final Stand.

Featuring a roguelite progression system, players construct a custom battlegroup from the ground up suited to their style of play. After each wave, choose between randomized units or abilities that persist for the duration of the run, ensuring that no two playthroughs feel the same.
Persistent upgrades like powerful perks and unique abilities will be unlocked between runs across faction-specific progression trees. These upgrades meaningfully change how each faction plays, encouraging experimentation, long-term mastery, and repeat play at higher levels.

Final Stand captures the classic Company of Heroes feeling of those pivotal moments where when faced with overwhelming odds, preparation, adaptability, and decisive command determine survival.

All-new standalone Company of Heroes wave defense experience
Single-player and cooperative gameplay (2 player co-op)
Command 4 iconic factions: US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps
Roguelite progression and persistent upgrades present new strategic possibilities in every run
36 boss units with special abilities and rewards
18 dynamic in-game events
8 difficulty levels from newcomer to veteran
5 battlegrounds designed for wave defense gameplay
Survive 12 escalating waves, or take on Endless Mode for the ultimate challenge
Faction-specific progression trees with impactful upgrades
Unlock 4 premium cosmetic skin packs (1 per faction)
Brand-new Announcer VO performances bring your Final Stand to life
Engagement
Reviews
Themes across 584 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
完全不值这个价钱,图也是现在的图上简单复杂粘贴拼凑一下,就算这样也只有4张图,难度曲线也不合理,说实话爽感也不够,卖40块钱差不多得了,最气的是,每次打完不及时加点,局外成长的特性就会消失,游戏体验巨差劲,把我恶心坏了,我和朋友一起打的,他及时加点,有四五百特性了,我才两百特性不到。
Same issue still again and again, round 8-9 cant loude game result (error report in the game), it s dosent matter witch map you play or witch faction you pick, you finish 1 game from 6-8 games, that s actualy crazy. The game isn't worth almost 30 euros...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 584 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fun, but PLEASE raise the cap from 2 players to 4. It shouldn't matter if its broken, I would love to be able to play with more friends! Just ramp up the difficulty if you have to or something, idk.
和朋友玩很不错的一个模式 底子不错 期待后续更新
This plays more like a community mod than a full-fledged standalone mode. - The perk system is shallow - mere stat buffs rather than changing the way you play - The unit card draw system at the end of each round is random - you don't have pre-defined deck to really customize your army group - The AI armies are locked to the faction you choose to fight against and just slowly march towards you in a single wave. There's no variety and sense of escalating conflict unlike DOW Last Stand where the opponent is reinforced mid-match - There are some blatantly abusable tactics and ability picks that trivialize the difficulty I just barely recommend it if you can get it on discount. Best wait for a sale to experience.
Stabibi Gute Game Kannste kaufen
打无尽算是体验到了二战后期德国打出超高战损比但是被人海冲爆加上后期人力资源跟不上的窘境
别买,这个模式的进度居然不是云存档的,我在云电脑上玩了一下午,结果在自己的电脑上玩发现进度直接被清空了,也就是说你在新设备上玩这个模式就得重头再来,水雷我阐述你的梦
My brother and I play CoH3 and C&C every weekend we can get together, and CoH3 has come a LONG way since launch. We always have a blast, so I picked up the Final Stand DLC for both of us last week. We jumped into our first match expecting a quick game or two and ended up playing 8 straight. We couldn't put it down. It’s wave-based defense at its finest. We’ve tried 3 of the 5 maps so far—including one where you get hit from all 360 degrees—and it’s absurdly fun, though super challenging. A few highlights: Randomized Buffs: Picking between two random perks at the start of each wave keeps runs fresh—like getting 2x sprint speed on engineers. Faction Progression: Earning match points to upgrade your armies per faction gives you a clear path from casual to expert difficulty. Seamless Menu: While it’s sold as a standalone expansion for new players, if you already own CoH3, it integrates directly into your main multiplayer menu. On Relic, the Price, and the Community: Is $30 a bit steep? Maybe, but you get what you pay for. A lot of work went into this—reworked units, custom abilities, and genuine polish. Huge credit goes to Relic: after going independent from SEGA, it would have been easy to take the money and abandon the game. Instead, they’ve continually updated and supported CoH3, turning it into something fantastic. As someone who has played and loved all three Company of Heroes titles, a lot of the review-bombing and toxicity around this DLC feels totally unearned. If you love choke-point maps, holding bridges with a buddy, and horde survival, this is 100% for you. Played another 3 hours Sunday and wished we had more time. Absolute blast!
好兄弟买完后显示“游戏没有作为已知的《Company of Heroes3》产品运行。从Steam启动游戏,再试一次”我chovy,你们他妈的做游戏给我做好了呀!
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