
Company of Crime places you in the heart of 1960s London. Will you build an influential criminal empire, or head up an elite Scotland Yard task force and crack down on the rising tide of corruption? Case out targets, then dive into the melee with your hand-picked team of gangsters or detectives.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pro: Idee und Ansatz sind gut. Cons: Umsetzung ist schlecht Spielprinzip wiederholt sich ständig nur mit anderen Aufgaben. In 2024 ist das Spiel noch verbugt. Ich war wirklich gespannt. auf das PSiel. Zum Glück habe ich erst zugeschlagen, als es im Sale war. Sonst hätte ich sicherlich versucht zu refunden. Das Spiel hat nur sich ständig wiederholende Aufgaben. Nur die "Karten", also eng begrenzte Straßen und nur ein begehbares Haus ändern sich. Die NPC's sind strunzdoof und machen immer die gleichen Fehler. Das Spiel ist noch so verbugt, dass manchmal die Assets der NPC's total verschoben durch die Luft fliegen. Missionen werden plötzlich als geschafft markiert, obwohl sie es noch nicht sind und und und ... Deinstalliert.
[h1]Overall: 4/10[/h1] [h3]Random game key: 51/152[/h3] I realize I've only dipped my toes into this game, or at least, I suspect that's the case. However, from my initial experience, it appears this game might just be a repetitive grind from start to finish. It also seems to strive for something more than it can actually deliver. On top of that, the user interface is just plain terrible, with missing strings displayed, indicating some coding issues. It's possible that others might find some enjoyment in it, but I personally won't be investing any more time into this one.
Minor polish bugaboos aside, it's a fun game. What do you expect, look it up on youtube and buy it at a discount if you're still on the fence about it.
This, ultimately, is a meh game for me. I doubt I'll come back to it even with the relatively short gameplay I've experienced. I would give it a neutral if I could, but there's too much that I didn't like that ended up swinging me to the negative. The heat system doesn't even make sense, it goes up way too fast. Laying low/laundromats/journalist etc seem to do absolutely nothing to help. Selecting an opponent to attack just asks you to confirm and then [i] gives you the option to move your character [/i] (mostly without you realizing) so you end up with attacks of opportunity constantly for zero good reason. Like it makes zero sense that I would have ever moved my character out of the tactical position I put him in WHY let me move him AFTER I've selected which opponent to attack!? It just doesn't make sense. So, nah.
Horrible game. If cops come you lose your weapon (even if you just picked it up). Often you'll move instead of hitting people where you are, thus wasting a turn as they hit you. Civilians are alerted even if you're just near them, fights start even without being seen.
Unfortunately way too buggy and runs poorly for what it is. There are many better (and better polished) options out there: X-coms and Phantom Doctrine, for example.
cool game
This is technically a brilliant game. I'm not familiar with the dev team but my impression is that they are a small company and they've succeeded in making something a bit special here in my opinion. Unfortunately the game does feel like it was rushed out the door before it was fully cooked, if I had to guess then maybe the money ran out or the publisher wouldn't wait and a deadline had to be hit. The balance generally isn't quite there yet and another month or two would have really dialled in things and made this a brilliant game. As opposed to one that has basically seemingly been completely forgotten. But my gosh, the foundation is all here for an excellent turn based game and the world building is excellent. Strangely the devs took a totally different direction for their next game. I do hope they return to this genre. I've played turn based games all my life and it's my genre of preference. I'm a hardcore XCom fan for example. Unlike most turn based games, Company of Crime is mostly up close and personal as opposed to using guns over distance. Guns are in this game but I played and won the whole game (35+ hours) and only fired a gun I think twice. So the strategy and tactics come from creating bottlenecks at doors, funnelling enemies towards you and mugging them hard. Choosing the right ability to cause the maximum damage in the shortest period of time and trying to control your opponents with moves such as grapples and eye strikes. Trying not to alert too many enemies to your presence at a time and controlling how and when combat is initiated. It's all really good stuff. Battles can be very tense and your success is often on a knife edge. The AI is fairly simple but if you start to get swarmed by opponents you will get wrecked quickly. There's a variety of holds, throws and debilitating strikes in the game that will wear down your team fast. Loads of original game mechanics in this as well. As you create havoc in a mission, the noise will inevitably cause the police to be called and as such you will often end up having the battle through waves of the police as you try to reach the exit point. You will have heat in the vacinity which will affect how quickly police are called so this must be managed as well. If you are unsuccessful and arrests happen then a mission can be run to get your team mates out of prison. In the off chance the devs are reading this I would say please return to this genre. Constructive feedback would be: 1. Remove the swearing. Why ask for a higher game rating and limit the potential audience? 2. Choose a more mainstream setting. RPGs, World War 2 or SciFi are the way to go. Your worldbuilding skills are excellent but there's no real demand for games set in the 60s in London. 3. More events and basically some sort of one off missions such as mini bosses with special weapons/armour to overcome. There is a huge demand for turn based games and the obivously excellent game code on display here could surely be built upon for a new game that really could fill the massive void left by the demand for X-Com 3. About 5 hours in you will understand the game and see if this is for you or not. As always I'd recommend picking this up on sale. The last half of the game were quite grindy and repetitive, again I felt this was down to a lack of balance and time spent tweaking player progress events. Having won the criminal campaign, I'll now be trying the police campaign :) Thanks devs, I really enjoyed your game!
HIDDEN DIAMOND
Слишком однообразно
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