
Combo Card Clashers is a roguelike deckbuilder meets auto battler! Build massive combos by playing all cards each turn. Unlock powerful card synergies, recruit monsters to be your allies, upgrade gears and skills - give it all to brave through a mysterious world.
Modeled estimate, not a reported figure. How we estimate →
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About
Combo Card Clashers, a roguelike deckbuilder meets auto battler with unique card combo battle mechanics. What makes the game unique and different from other deck-building games is the innovative Card Combo Grid which allows powerful card synergies to be built every turn.
Each turn, you add a card to the combo grid and play all cards in grid. Experiment with the different card synergies and grid placement to unlock powerful effects. Duplicate, modify, and enhance cards to unleash more potential! Build up damage and slay enemies with no-nonsense attacks, blast them with magic spells, or torture them with negative effects - all in one turn!
A good team could also lead you to victory. Other than recruiting mercenaries in stores, you could also befriend monsters after combat to become your allies! Their special abilities could just be that trick up your sleeve to win the next fight.
The main game offers three heroes, each with their own unique style and strength. Customize the attributes of each hero and craft their starting deck to maximize their abilities. You can also level up, equip gear, find relics and learn skills to open up new roads to progression.
Embark on a journey, Discover events, buy new cards, upgrade cards, get weapons and gear, recruiting monsters and mercenaries, discover relics, and using strategy to win intense tactical battles!
5 characters! - customize your hero
100+ cards & 60 artifacts - build powerful synergies
Free hex maps & procedural generation - new encounters each time
Gear and Mercenary Store - You can even recruit monsters to fight for you
3 worlds & 10 levels - Replayability won't be an issue
*Combo Card Clashers is part of Erabit's Bud Scheme, a space for game creativity & solo devs/small teams to thrive.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Portugal, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Needs a lot of polish. There are better things to spend your money on. It does however get the game length somewhat right, which is the hardest part. So it has potential,
東西少的悲劇 基本上沒有什麼變化 收服怪物有跟沒有一樣 最重要的是 同伴的數值根本不明確 導致你把裝備給同伴時 完全不知道有沒有作用 真要玩就玩試玩版就好了 內容沒有差很多
Solid game when u dont have alot of time, 4 out of 5 I would rate it 5 stars If it were longer, however once u get the hang of it and excited to see where it goes u get dropped of at end of 2nd level, also there arnt many cards, enimies ect needs a large update
TL;DR: It's like an amateur Flash game from the old days. You can see the creator's vision, but it's not well put together. (Written from someone with 500+ hrs in the Rogue-like Deck-building genre, and won a run at least once at the moment of writing this) Personal thought: ☐ A must-try, once-in-a-lifetime experience ☐ A masterpiece, regardless of its genre ☐ The peak of its genre ☐ Satisfied ☐ Reluctant thumb up ☐ Reluctant thumb down ✓ I'd rather spend time and money elsewhere ☐ I regret buying this It's playable, but there are ... clearly unintended parts visible. The navigation is weird (like how WASD is usable in certain points, but not others.) The combat is on a simpler side, which is not necessarily a bad thing, yet some card descriptions are confusing. Elite combats can be more challenging than main bosses, so you can estimate that the game's balance and progression are not the best. The ideas are there, but it's in dire need of polishing to become more than an experience akin to playing an amateur Flash game made a decade ago.
Bought this game fairly early on in its short life. At this stage it feels abandoned and nothing will ever be added to the game. This game sorely lacks for content to be added in the form of more and varied enemies and bosses. After beating game multiple times it gets old fairly quickly. Personally, if this developer makes other titles I will be much more hesitant to support right off, but wait and see what happens to the game, before purchase.
Fun.
好遊戲,多更新,多出遊戲模式和英雄。
its good.
I had way more fun with this game than I expected. I played playtest but since then they added few more classes that added a lot more replayability. I love combo mechanics and I think there still is lots to try with some classes. So far my favorite is druid. Huge plus is that this game has demo so I definitely recommend to at least check it out.
[h1]以「连击」为核心,简单却又上头[/h1] 《卡牌连击:对决》一款由Burnt Games LLC开发,Burnt Games LLC和Erabit共同发行的肉鸽卡牌战斗游戏。这款游戏本身的创意非常新颖,在目前卡牌游戏市场已经卷的突破天际的情况下,还能有如此设计新颖的游戏,就能够想象的出,游戏开发者为了想出更加独特却不影响游玩的玩法时,绞尽脑汁的样子了。让人不得不感叹一番。这对卡牌游戏,也是真的热爱。 [h1]主打卡组构筑,自动战斗轻松胜利[/h1] 作为一款卡牌游戏,这款游戏的玩法,非常的简单,首先是卡牌系统,与传统卡牌游戏类似,玩家能够装备一定数量的,具备各种不同效果的卡牌作为卡组,这是卡牌游戏的基础。每回合,玩家都能够在从卡组中随机抽出3张卡牌作为手牌,在这些手牌上,会显示其特性和词条。 对于物理卡牌,可以简单理解为输出卡,而效果卡,则是为其赋能,让输出卡能够打出更高的伤害。 每一个回合,玩家可以都可以从3张手牌中,挑选一张有用的卡牌,放入到连击网格中,这时,玩家就可以开始尝试组合自己的连击网格卡组构筑。 在连击网格中,每一张卡牌,都会按照一定的顺序,在一个回合触发完毕。 因此,随着回合数的增加,网格构筑内的卡牌数量,会根据玩家的设计不同,而产生不一样的效果。毫不夸张的讲,随着游戏进度的进行和卡组的不断完善,每一张卡牌之间,会能够有连携效果产生。 这就是游戏整体的趣味性所在。 [h1]内容模式OK,强化体验也需注意[/h1] 当然,在游戏最基础的卡牌对战内容之外,游戏的相关整体内容,也还都做的不错,游戏加速功能,能够让卡组组合前的节奏适当加快,推进游戏进程,卡牌存贮区的存在,让玩家在卡组构筑上,能够更加轻松。在卡组满格后,也能够有调整的余力。 而队友、等级、点数、装备,还有那随机生成的肉鸽地图,则是游戏的肉鸽部分了,但目前这部分的内容,体量还是有点偏少。虽然有着5种不同的角色供玩家游玩,但很快就没有新内容可玩了。 希望后续开发组能尽快完善游戏的内容,并增添新的内容。 [h1]总结[/h1] 总的来说,这是一款在创新程度上达到一定高度的肉鸽卡牌游戏,依靠足够新颖的设定,它能够带给玩家其他游戏所体验不到的新奇感。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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