
Your brother is corrupted. The Blight is spreading. Only you can stop it. Colossus is an atmospheric pixel action-adventure where you master precise combat, explore a vast dark fantasy world, and make choices that permanently scar the kingdom of Eireos.
Modeled estimate, not a reported figure. How we estimate →
About
The kingdom of Eireos is rotting from within. A creeping darkness called the Blight devours everything it touches and the one man sworn to stop it, your brother Lance, has vanished without a trace.
You are Lucian. Not a chosen hero. Not a legend. Just a brother who refuses to give up on someone he loves even as the world around him collapses into nightmare.
Colossus is a story-driven action RPG with precision combat, a hand-crafted pixel art world, and choices that leave real scars. The Blight will test you. How you answer is up to you.

Every fight in Colossus is a test of timing, positioning, and adaptability. Parry a blow at the last moment, counter with a fluid combo, dash through an opening, or use the environment itself to turn the tide.
Switch freely between a varied arsenal each weapon changing the rhythm of how you fight. Button-mashing will get you killed. Mastery will set you free.

Explore a Hand-Crafted World: Journey through a beautifully animated pixel art world inspired by classic JRPGs. Discover hidden treasures, solve Zelda-style puzzles, explore ancient ruins, and visit tightly-knit towns spread across four distinct regions of Eireos.

The Blight isn't just an enemy it's a temptation. As the corruption spreads across Eireos, you decide how to respond: fight it, contain it, or leave people to their fate.
But if you're willing to walk a darker path, the Blight itself offers power. Corrupted abilities that can turn the tide of any battle. At a price.
But Beware... Those lost to the Blight are gone forever. Your choices are permanent.

Choose from three distinct classes, each with their own skill trees and specialisations then switch freely between them as your strategy evolves.
Lean into a pure discipline, or forge a hybrid approach that suits your instincts. And if corruption doesn't scare you, the Blight's abilities are waiting brutally effective... but at a cost...

At its core, Colossus is about what we do for the people we love and whether that love is enough. Lance believed in duty above all else. Lucian believes in Lance.
As the truth behind his brother's disappearance unravels, you'll face questions the game doesn't answer for you. Strength won't be enough. Neither will hope.

How far will you go to bring him back?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's been on wishlist since announced or release, i don't remember when (found it on steam calendar of releases by my recommendatios), so it's now released. Pretty simple, yet beautiful and charming game in pixel style, mixed with anime. Gameplay is something like cult of the lamb, but not roguelike, more action. Hope, that devs will ad achievements, they're must have as always in steam.
The combat is fun, the enemies attacks are varied, and the pixel art is chill and so far I'm loving the game!
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Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I recommend this fun and interesting game it has very soft texture and very interesting elements to it the puzzles aren't too difficult as of now and the game only gets better and more intense as time goes on.
The art and music are stellar, and the combat is super smooth!! If you like oldschool Zelda games, this DEFINITELY scratches that itch - the puzzles start of simple but ramp up pretty quickly, but so far definitely strikes that balance of 'difficult but still satisfying (and not frustrating).' Looking forward to playing more. Story is giving very JRPG vibes, which I love - so can't wait to see where it goes <3
meow
アーリーアクセスで遊べるところまでプレイした時点でのレビューです。 [h1][b]総評[/b][/h1] まとまりの良い面白いアクションRPGです。 ストーリーを追うだけでなく、サブクエストや探索をこなし、装備やお金・強化リソースを稼いだりもできます。 ほんのりローグライト要素のあるダンジョンもあったりします。 戦闘は比較的簡単な部類で、キャラや装備強化で楽にもなるため、アクションが苦手な方も楽しめるかと思います。 [h1][b]良いところ[/b][/h1] ・キャラを動かすのが楽しい ・仕様でダッシュ後特定フレーム内に再度ダッシュ入力すると、スタミナに問わず連続ダッシュできるため移動が快適 ・各セーブポイントにテレポートもできるのも快適 ・パリィが気持ちいい ・インタラクトできるオブジェクトが視覚的に分かりやすい ・グラフィックの描き込みが綺麗でBGMもマッチしている ・[spoiler]フェン師匠(かっこいいおじ)の立ち絵を追加予定とのこと[/spoiler] [h1][b]気になったところ[/b][/h1] ・日本語表示だと一部表示されない漢字があったり、クエスト内容が正しく表示されない(修正予定とのこと) ・攻撃が単調になりがち ・初期段階だとアクティブスキルの存在が空気 ・敵の行動で予兆の分かり辛い攻撃がある ----------------------------------------- 日本語表示時の問題点については、クエスト内容の方は認識済みで、漢字が表示されない点は翻訳チームにお伝え下さるとの事でした。 (配信で遊ばせて頂いていた際、開発者の方とお話する機会がありました) 個人的に今後が楽しみなゲームだと感じました。
Bought it as it reminded me of CrossCode, and a streamer said it was as much fun, so here I am. GG.
[h2]看起來製作得很精良,但實質體驗上卻是一堆問題[/h2] 這一款遊戲不得不說它的製作非常棒,打擊手感很好、音效聽得很舒服、BGM更是神來一筆、像素風的美術動作也製作得相當精美。 但是它有著遊戲外技術性問題,導致我的遊玩體驗挺糟糕的。 [h3]▼缺點清單[/h3] 1. 遊戲時常崩潰 (我發現我在按手把方向鍵的時候最容易發生) 2. 中文翻譯品質相當差,時常有缺字 3. 沒有自動存檔功能 4. 手把按鍵鍵位無法更改 大概就這樣,遊戲的流程本身是沒什麼問題的,而且遊戲內的功能都很不錯。像是檢視本區域地圖的功能我就很喜歡,這樣玩家就不需要再各處慢慢跑,這是我很喜歡的設計。 但遊戲崩潰機率太大了,我又時常忘了存檔,目前沒太大心情玩了。 好評我就留在這,因為我相信開發商在正式版時會把這些問題給搞定好的。
this game rocks so far
这游戏有没有通过测试?一堆问题就推出来了。 1.地图浏览器界面切换地图时跳出游戏bug,切换药水使用也跳出,接任务也跳出,急需修复。 2.中文有些地方翻译不完全,以方块显示,另外没必要每次进入都选一次语言吧。 3.技能重置完成但法力值不够释放时,应该在技能图标显示为灰色较好识别。 --- 1. **Crash bug** – The game crashes when switching maps in the map browser interface and switch potions also crashes, accepting the quest on bulletin board crashes, these bug urgently needs to be fixed. 2. **Incomplete Chinese localization** – Some Chinese text is not fully translated and appears as square boxes (missing glyphs). Also, it shouldn't be necessary to select the language every time the game starts – please remember the player's choice. 3. **Skill icon feedback after reset** – After resetting skills, if the player does not have enough mana to cast a skill, the skill icon should be grayed out to make it more recognizable. ---
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