
In this sci-fi turn-based strategy with real-time base-building elements, you’ll be defending human territories against the transhuman Augments. Expand your HQ, and manufacture and upgrade an army of advanced drones to wage interplanetary war for Humanity!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Икскомоподобная игра, где нас, вместо роли командира взвода спецназа, назначили командовать мехбатом. Наверное, это лучшее описание. Пожалуй, все главные минусы - это торчащие из игры уши её мобильного происхождения. Менюшки, графика, схема развития, очень типична именно для мобильных, а не ПК игр.
TERRIBLE! Absolute not worth buying, in any kind...
Das Spiel erinnerte mich (vor dem Kauf) an das vielgeliebte "Battle Isle". Die EInheiten und Karten sind ganz nett gezeichnet, aber Spielfreude kam bei mir nicht auf. Meine Einheiten waren zahlenmässig und qualitativ immer gewaltig unterlegen und wurden vom Gegner schnell zerstört, da ich sie auch nur nach-und-nach platzieren konnte, schon ab der 2. Karte auf Schwierigkeit Normal. Würde ich nicht wieder kaufen, nicht mal als Angebot!
This would have been a great game 20 years ago. The XCOM-style base building is nice, but the fights are just boring, thanks to the fact that it is a recycled mobile game.
It took me quite a while to 'get' it. I started the game a few times but could never get far into the campaign. This time I'm actually getting further into the campaign. Feels like a good mix of Xcom and strategy. Some of the missions do feel very difficult though, and I find myself delaying doing the missions so that I can squeeze out a bit more research first.
戰鬥上面設計還算可以,兵種很多,配上道具&技能開發,可以發展自己喜歡的打法,唯獨小缺點是流暢度不夠順&快速。 但建設介面我覺得設計上,資源分配太不均勻了......基本上從頭到尾只缺錢,其他資源滿到爆倉也幾乎沒在使用。 另外在戰役的攻防上....基本上就是大量地圖一直被攻擊,然後要反覆的解救&奪回領土,有些重要領土也混在裡面,若沒注意到被占領就結束遊戲了.......沒有設計提醒這點,等發現時已挽回不了,導致遊戲結束很不爽......所以建議上有想玩的人每2~3場戰役後記得要存檔。 P.S:菁英角色可以不用花費資源生產,在戰場上死掉沒關係,下一場又能出場!!!另外可以記住每一個菁英角色出場地圖,反覆刷出數隻.....不知道這是不是BUG。
[table] [tr] [th]Metric[/th] [th]Review[/th] [th]Comment[/th] [/tr] [tr] [td]Recommendation[/td] [td] Yes, At Regular Price Yes, At Sale Price / On a Bundle. [b]☑No.[/b] [/td] [td]I do not recommend this game. Sadly it is too mediocre at best. [/td] [/tr] [tr] [td]Immersiveness[/td] [td] You'll Forget Sleep & Work Playing Engaging Not Memorable [b]☑Dull As A Paddle[/b][/td] [td]There is a story but it is not really well written. The game fails to capture you into playing it.[/td] [/tr] [tr] [td]Originality[/td] [td]Breakthrough Unique Touch Unusual [b]☑Common[/b] Sweatshop Serial Production[/td] [td]The game tried to copy some mechanics from games like Xcom. These mechanics were all executed inferior to similar games though.[/td] [/tr] [tr] [td]Visuals[/td] [td]Low Poly Visuals[/td] [td]Satisfactory visuals.[/td] [/tr] [tr] [td]Sound Design[/td] [td]Beethoven Would Want To Hear Very Good [b]☑Okay[/b] Bad Cover Your Ears Non Existent[/td] [td]The soundtrack matches the theme of the game but it can be repetative.[/td] [/tr] [tr] [td]Gameplay Mechanics[/td] [td]Best Execution Possible Very Good Satisfactory [b]☑Clunky[/b] Barely Works[/td] [td]Well, the game works and it features Xcom like mechanics that also includes some vehicles and inter-planetary management. Having said that, all the stuff that works work in a clunky way at best sadly. The balancing needs to be somewhat changed as well.[/td] [/tr] [tr] [td]Technical Performance[/td] [td][b]☑Smooth As A Butter[/b] Very Good Some FPS Drops Buggy Game Not Ready[/td] [td]I did not encounter any game breaking bugs myself. Some balancing could have been executed better though. [/td] [/tr] [tr] [td]Game Length[/td] [td]Infinite / NA Very long: 50+ hours [b]☑Long: 20 hours[/b] [b]☑Standard: 10 hours[/b] A Bite: 5 hours A Molecule: 1 hour[/td] [td]Depending on what you want to achieve, you can play this game more than 10 hours or so. I sadly did not like it enough to play it more than 10 hour mark myself. Completing the campaign would took longer than that. [/td] [/tr] [tr] [td]Replayability[/td] [td]Infinitely Replayable Replayable w. Different Endings Replayable w. Different Walkthroughs Replayable for Achievements [b]☑No need to replay more than once[/b][/td] [td]You can technically play it with a different strategy after your first playthrough, but you'll have to go through so many things again that it is not worth it.[/td] [/tr] [tr] [td]Difficulty[/td] [td]Insane Very Hard [b]☑Hard[/b] Normal Easy Very Easy[/td] [td]The difficulty is on the higher end of "normal" to be honest.[/td] [/tr] [tr] [td]Get It If You Liked These Games[/td] [td]Xcom Phoenix Point [/td] [td]This is turn based strategy game with also some base building mechanics, so any similar games that include these mechanics will play somewhat similar to this game.[/td] [/tr] [tr] [td]Immersive Indie Explorer Score[/td] [td][b]4/10[/b][/td] [td]The game tries to include some fun mechanics from other games but all of these mechanics are transferred in a worse way, sadly. I do not recommend it unless you are okay with supporting the devs.[/td] [/tr]
Неплохая, занимательная пошаговка. Звезд с неба не хватает, но играть приятно и в удовольствие.
Buen juego de estrategia por turnos pero simplificado.
Meh. Czuję się jakbym grał w grę na telefon.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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