
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 62.6Kreviews | 83% | — | $68.8M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Це був мій перший пройдений соулс-лайк. До цього близько 2 годин грав у перший DS. За складністю гра доволі легка, якщо грати з напарником — загалом проблем не виникало, окрім кількох босів. Сподобалася подача сюжету через уламки спогадів. Ну, а сам сюжет — типовий DS, я б сказав. Загалом мені сподобалося, 7/10.
这玩意就是一坨巧克力味道的大芬,要战斗手感没战斗手感 ,打在敌人身上一点卡肉感都没有。判定奇怪的背刺,人机猪队友,除了血码系统组装比较有意思之外。整个战斗系统就是一坨屎。 地图设计的就是专门来恶心人的,基本上可以说是一点图引导都没有。白雪教堂之前地图弯弯绕绕,初见端倪。白雪教堂清一色的白色素材,三层下三层,没有做膝盖但是主线小路需要你找地方跳下去还贼隐蔽。白雪教堂之后更是场地buff,堆怪一大堆,一堆大韧性条的怪,远程狙击手在那射啊射啊。有的boss还理重生点很远,还要跑图被小怪消耗一波。 boss设计的也是一坨,什么冰火双boss,还他妈冰的多动症。一直在哪放技能。最后的boss更是逆天,占据这个场地的四分之一,打脚打胸还没有什么伤害,一直搁那乱动发弹幕。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dark souls + Tokyo Ghoul = Good ♥♥♥♥
Gioco dalle premesse ottime ma a quanto pare solo quelle. Il combat system e' osceno, feedback dei colpi pari a 0, combattere non da nessuna soddisfazione anche se l'idea di avere le skills e' interessante. La storia mediocre ma la parte peggiore e' in assoluto il riutilizzo degli asset. Mostri ripetuti fino alla nausea letteralmente ci saranno nemmeno una 20ina di mostri. Le mappe sono scarne, non e' presente alcun 'abbellimento' letteralmente dei lunghi corridoi vuoti con qualche nemico di tanto in tanto. Level design pessimo. Artisticamente peggio. Ho trovato in una mega struttura bianca e angelica un item che era letteralmente ''formaggio fragrante'' ditemi voi.
Норм соулс Редактор перса имеется и он не плохой Чутка топорное управление (но мы затерпим) Диалогов до ебени фени (Sad piano music.mp3) Короче на скидках взять нормас
这款游戏真的让我拥有了想在谈恋爱的感觉,谈恋爱会心跳加速,脸红,我在地图风窟这张地图里跑来跑去,绕来绕去,被跳钢管舞的美人鱼小姐姐大揍特揍的时候心跳的也好快,脸热热的,红红的,烫烫的,烧烧的 谈恋爱的时候内心会有矛盾感,患得患失,我玩这款游戏的时候也有,一会儿我的天哪这就是人类的粪便,一会儿好吃,一会儿这简直就是排泄物,下一秒好玩儿,好玩儿,患得患失感就体现在一会儿觉得这个游戏没有出续作的必要,但是更多的时候想跪着求万代出超好玩的第三代吧,我愿意爆米的 总之,想要体验谈恋爱的感觉,就快点来玩嗜血代码吧
Я не сильно шарю в цих соулс приколах. Але, коли я побачив як моя ідеально відредагована бестія в редакторі персонажа, почала пересуватися як мужик із здоровезними ЯЙЦЯМИ, й не зважаючи на те, наскільки я її прекрасною зробив, я відразу повернув гру. Можливо я би передумав, аби міг зробити дойки як в дівчини з першої катсцени
казуальный соулс со слабым сюжетом,
slow gameplay, slow dialoges, nothing really happens.
=
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.7M | 29.4K | 50% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $1.1M | 2.2K | 78% | $24.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.8M | 19.4K | 78% | $39.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.9M | 178.5K | 97% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $69.2M | 24.3K | 87% | $69.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $68.1M | 172.2K | 98% | $19.99 |