
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 62.6Kreviews | 83% | — | $68.8M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
地图最大粪之作
Мне игра понравилась, как по мне ( может конечно я говноед ) это один из лучших соулс лайк игр не от фромов. Но недостатки есть. Я вообще редко пишу отзывы, но тут хочется пару слов сказать. Я прохожу игры на 100% и CODE VEIN не стала исключением и тут есть такая проблема как достижение на 400 знаков чести( минус 15-20 часов ) и все концовки. Если со знаками всё понятно, то с концовками надо пояснить. Их 4: 2 хорошие, 1 нейтральная и 1 плохая. И что же тут такого? Да собственно ничего, но проблема( исключительно моя ) в том, что я чувствительный человек, если в ДС нельзя какую-либо концовку назвать плохой или хорошей, то тут по мере прохождения на плохую и нейтральную, мы теряем персонажей и такое проходить для меня ментально тяжело. Но тут же можно отметить, что если пройти сначала на хорошую, пылесосить всю карту и т.д., то игра на нг+ проходится быстро. Опять же это чисто моя проблема, доёб максимально субъективный. Так что если вы хотите пройти игру 1 раз для ознакомления, то неплохо. Если планируете выбивать все достижения, то советовать или не советовать не могу, т.к. достижения не сложные, но подушится и пострадать придётся.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esse jogo é muito bom gostei particularmente das personagens muito peito asmei
jogo tem muita fisica
微妙類魂 1折的話還行
傻逼游戏傻逼工作室毁我青春毁我人生,捏脸当oc代餐以及美术方面还可以其他地方简直一坨,神秘弹反机制神必一模一样复制粘贴dlc数值堆砌,boss一直跟个猴一样上蹿下跳旋转跳跃。心情宛如吃了大粪一样恶心。买这游戏简直物超所值啊玩这个游戏你可以双手干净地玩到屎。工作室你牛大了
Мммм Сладость, приятность и вкусность
白血教堂太绕了,但是游戏很好玩!
甚至可以捏出比inZOI更极致的脸
It was good for it's time, great character customization
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.7M | 29.4K | 50% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $1.1M | 2.2K | 78% | $24.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.8M | 19.4K | 78% | $39.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.9M | 178.5K | 97% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $69.2M | 24.3K | 87% | $69.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $68.1M | 172.2K | 98% | $19.99 |