
Build a Club Naughty empire! Build your club, manage staff, take care of your customers, complete mini games, unlock achievements, and level up a variety of club owners. Are you Naughty enough to succeed?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
[h1]Spielbewertung von TrophyHunter[/h1] Dieses Spiel habe ich vor kurzem durch einen random Steamkey erhalten. Ich startete das Spiel, um die darin enthaltenen Errungenschaften frei zu schalten. "Club Naughty" ist eine Art Club-Manager Simulator, bei dem du dich um einen Nachtclub kümmern musst. Vom Prinzip und der Überlegung her ein gutes Spiel mit einigen guten Ansätzen, doch leider merkt man relativ schnell, durch das vorwiegend eintönige Gameplay, was das Spiel wirklich ist. Ein Haufen Elend in der weiten Welt der Spieleindustrie. Was genau muss man denn machen? Im groben habt ihr die Aufgabe euch um eure Mitarbeiter und Kunden zu kümmern und auf deren Fragen und Problemen ein zu gehen. Dabei hat man immer 2 Möglichkeiten zur Auswahl. Durch die eine Variante bekommt man direkt 25$ auf die Hand und mit der anderen Option bekommt man +2 Reputation/Anerkennung gutgeschrieben. Man bekommt zwar immer gesagt, dass die Entscheidungen sich in dem Verlauf des Clubs bemerkbar machen, aber nach 3 geöffneten Clubs und knapp 4 Stunden Spielzeit merke ich nichts davon. Generell wirkt das Spiel eher einfach dahin geklatscht, Hauptsache es ist fertig und kann Geld einbringen. An der Stelle mal kurz angemerkt, dass der aktuelle Preis von 24,99 € für dieses Spiel absolut überteuert ist. Die Charaktere ähneln sich extrem und die Aufgaben die man erledigen muss als auch die Texte von den Gästen/Angestellten sind auch immer die gleichen. Grafisch gesehen ist es grenzwertig und die Beleuchtung könnte eine Optimierung vertragen. Die "Ich kann fliegen wie ein Vogel"-Animationen der Tänzerinnen lassen wir einfach mal so stehen und beachten diese nicht. Im übrigen gibt es..., wie nennen die das? Events, Minigames??? Wie auch immer, bei diesen Dingern handelt es sich, um kleine "Klick-Spiele" welche immer nur andere Icons beinhalten. Dabei muss man alle Icons anklicken, bevor diese den Boden berühren. Die Sounds und Musik wiederholt sich im übrigen auch unzählige male und tut nach einer weile ganz schön in den Ohren weh. Achso bevor ich es vergesse, man kann verschiedene Upgrades kaufen, welche deinen Laden verbessern und dadurch dein Einkommen erhöhen. Ihr müsst alle Upgrades kaufen, um einen weiteren Laden auf zu machen. Dabei wird im Grunde genommen nur alles zurückgesetzt und du fängst von neu an. Ich persönlich rate euch, dieses Spiel niemals anzuschauen. Es bündelt einfach zu viele Augen- und Kopfschmerzen in einem Disaster, was man Spiel nennt! Spart euch das Geld für diesen Müll und kauft euch ein Eis, davon werdet ihr wenigstens glücklich. Falls ihr dennoch dieses Spiel kaufen oder euch anschauen wollt, dann kauft es euch bitte, bitte im Sale für 1-2 € und nicht für den Vollpreis! Das war mal wieder eine Bombenbewertung vom hause Trophy :D 👑 [url=https://store.steampowered.com/curator/43242924/]Weitere Spielbewertungen[/url] 👑
Only ever came across this game due to the Funhaus Wheelhaus series. That's the only reason why this gets a positive review.
Do I recommend the game? No Do I like the game? No [h1]The Steam tags[/h1] The Steam Tags are wrong! There is no sexual content, there is nudity though. It is not a life sim. Choices does not really matter. It's not a racing game. It is not a dating sim. [b]What it is[/b]: A management game with 3D models in a simulated strip club. [h1]The Issues[/h1] There are issues with the in-game achievements. There is one Achievement (Club Upgrades), where it is impossible to get the last in-game achievement because once you get to the last club and have bought all the club updates, the achievement still has not unlocked in-game. The mini games are nearly impossible without an auto-clicker. It is possible to fall outside the map and get stuck until you reload the game. The controls are janky. [h1]The Review[/h1] The game is too repetitive. You are going to do the same actions throughout the game repetitively and there is very little difference. While the text in most of the problems that customers or your staff have some slight difference, it boils down to if you want a 2% bonus to Reputation (which is basically nothing) [b]or[/b] 25$ which is decent in the start when you buy stuff that costs 10$ to 500$, but once you have to buy stuff for 1000, 2000 and 3000$ those 25$ is barely noticeable. The upgrades are not interesting and are very under-powered. Most upgrades will increase your money or reputation by 0.1 for the most expensive upgrades. The mini games are all the same just with different sprites. And they are basically impossible without an auto-clicker due to bad click detection. The 250$ reward for completing it is decent when starting out, but like the problems you have to handle, the reward gets negligible fairly fast. The models are not worth it, the art is not worth it. The art is unlocked through in-game achievements. The mini games was changed with one of the patches are now nearly impossible without an auto-clicker, which means the steam achievements for beating for beating mini games are nearly impossible. The reviews that mentioned easy achievements are true, in that none of the steam achievements are hard to get, just time consuming or requiring an auto-clicker. [h1]Too Long ; Didn't Read[/h1] A bad strip club management simulator. [b]Recommendation[/b]: Get on extremely deep discount if you are out of other games to buy. [code]Submitted for the Semeicardia After Dark [url=https://steamcommunity.com/groups/SemeiAfterDark]group[/url] and their [url=https://store.steampowered.com/curator/45416158-Semeicardia-After-Dark/]Curation[/url].[/code]
人心不足蛇吞象。 野心大了,没有能力/资金支撑,这个项目就自然而然地黄了。 不过能白嫖,增加库存价值,就给个好评吧:)
no
ㅤ🦝ㅤ
不错挺好玩的 这舞蹈跳的老刺激啦!不到1元钱的游戏 还要啥自行车 养养眼看看得了。
Club Naughty may have some interesting mechanics, but it falls short in many areas that make the game tedious and repetitive. The lack of variety in customer interactions, limited staff options, and clunky interface detract from the overall experience. Additionally, the game's suggestive content may offensive to some players, and the gameplay lacks depth and replay value. While the customization options are impressive initially, they lose their novelty quickly due to the lack of variety in gameplay mechanics. Overall, Club Naughty may be enjoyable for a short period, but it fails to hold the player's interest over time.
Club Naughty - Yeah I'll keep this one short: Pros: [list] [*] Easy steam achievements [/list] Cons: [list] [*] After setting the music down and you want to buy another music track for the club, it'll still play the song regardless of the volume setting. [*] After building up the first club and buying everything in order to buy a second club, you only move onwards with the cash on hand and your reputation. Why? It's almost like the entire first club you had disappears and doesn't generate passive income anymore. Stupid design choice. [*] The complaints/problems from clients/bartenders/dancers are either Cash or Reputation rewards. No deviation. [*] Somehow, right click zooms out, not in, so you're running around with a zoomed in view. Makes no sense at all. [*] The interface is awful. Needs some rework at least. [*] When the menu is open in the background and you talk to a client/dancer/bartender, you can't select anything and need to press ESC twice in order to close and open up the pause menu to actually be able to select anything. [*] The income after getting all the upgrades for a club is literally $3 per second. Really? This feels like padding on the next level. [*] The mini games where you click on things dropping down from the screen isn't as accurate as I would've liked. It works 70% of the time. It's like you kind of need to click where the item will fall. [/list] I appreciate that the dev tried something else, 100% agree that's how you grow as a developer and you won't know what works if you don't try. I just feel more time could've been used to either test or polish this. I can only recommend this at a later stage and on a massive discount.
Hands down one of the worst games I've played in years. First off, this buggy mess is absolutely not worth anywhere near $24.99 and the developer knows this. Ripknot Systems changed the prices of all their shovelware so that the [url=https://steamdb.info/app/558870/]constant -90% discounts[/url] look better. This used to be $4.99 and $0.49 on sale. The gameplay is extremely dull and repetitive. You move around dealing with repeating requests which your responses to don't matter. All while listening to the same few bad dialog lines and annoying music on repeat. You purchase upgrades that have no effect on the world, just give a small passive income of reputation/money. None of the achievements properly track the upgrades or requests. Once you have all the upgrades you buy another club (spoiler it's the exact same one) and restart the monotony with no differences. This is more or less a glorified idle game that is balanced extraordinary poorly. For example, restarting the entire game by buying a new club grants you a measly .02 cash/second. The user interface is abysmal - it's designed terribly and an eyesore to look at. The whole game is an eyesore, really. The interface is cut off on my screen and there's no way to change the resolution or use windowed mode. The mini games you do in the menu are all the exact same - items fall down and you click on them. They fall at an absurdly fast rate making it borderline impossible without an auto clicker, compounded by the fact they only respond to being clicked on half the time. I got this for free and I still feel scammed. Avoid.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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