
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.5Kreviews | 87% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The city is incredible
Great chill indie game set in the Cyberpunk atmospheric. Reminiscent of Crazy taxi <3 and Fifth Element, if you're old enough to know haha with ofc Blade Runner threads running through the design. Enjoyed the story and voice actors, quirky and has unexpected moments, although sometimes felt a bit long winded. Fan of the Music being a musician myself. Recommended (Y)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Minecraft-Klötzchengrafik trifft Blade-Runner-Noir in diesem schönen 80er-Jahre-Adventure. Wobei hier noch eine Prise Bioshock Infinte in der Suppe ist, denn wir sind hier über den Wolken (und auf vielen regennassen Laufgängen; für Leute mit Höhenangst wäre das IRL ein Horror). Das Fahrzeug, der HOVA (so ein Flugauto wie in Blade Runner), ist ein träger Blecheimer, der sich in den ersten Stunden viele Sprünge, Kratzer und Dellen einfängt (das Lämpchen oben links am Tacho zeigt übrigens an, wie arg das Wägelchen schon zerschunden ist, was einem niemand erklärt), aber ansonsten sind hier nicht viele Herausforderungen zu finden. Man wird eher an der Hand durch den Plot geführt als dass man ihn aktiv gestaltet, bspw. stellte sich bei der einen zeitkritischen Lieferung, die ich nicht geschafft habe, heraus, dass der Hova-Antrieb nicht rund lief (ob das schon während der Mission schon so war oder ob das Spiel ihm das nachträglich andichtete, kann ich nicht sagen). Dann und wann darf man was entscheiden, aber ohne spürbare Konsequenzen. Dafür entschädigen aber die schrägen Charaktere (wie der Privatdetektiv, der so redet als würde er aus dem Off kommentieren, so wie in einem Detektivfilm), das gute Voice Acting, die gekonnten deutschen Untertitel und die anfangs schon erwähnte Atmosphäre. Wer sich nicht daran stört, eine Rolle in einem Theaterstück zu spielen, kann bedenkenlos zuschlagen.
A nice game to just wind down and relax. Great to play when listening to a podcast or listening in on your favorite youtubers.
Ну такое себе. На странице игры написано: Раскройте тайны огромных корпораций, хакеров и обезумевшего ИИ. Познакомьтесь с самыми разными жителями города и проживите вместе с ними их жизни. А в итоге там средненькие истории и такой же средненький финал. В целом успехов разработчикам, и поэтому отзыв хороший. Но если бы я знал что действительно находится в игре, скорее предпочёл потратить время на другую игру.
Excelente juego muy recomendado para jugar un rato antes de dormir.
狗狗好可爱。。
This is a game with a very clear sense of style and a clear vision, both in terms of its aesthetic design and in terms of its narrative design. The gameplay and the narrative work well together and contribute to a strong sense of atmosphere. Narratively, the game has a real sense, important for cyberpunk stories, for what makes a city both alienating and appealing to live in. This is reinforced through the presentation of a city that feels dense and alive. Characters build on this too by alternately pulling you into the warmth of the community a big city offers and pushing you away through moral revulsion. This is true of major characters but more minor characters also provide vignettes on similar themes. The game also leans into a kind of moral ambiguity without giving in to a lazy nihilism. There is moral good and bad in this city, not everything is grey, but the choices made are made without complete information, making the moral consequences difficult to determine in advance. The result is a game that emphasises the idea that when acting in the world, one must rely on principle to guide action and hope for a good moral average, rather than aiming for perfection. It is, then, a game that really understands cyberpunk as a genre for telling stories about people living in alienating systems that seek harm and the compromises they make to survive that and try to make it better for themselves and others. My only real problem with this game is an issue with scale. The game sometimes feels like it wants to be bigger than it was. This isn't a problem per se; it is important for developers to know the limits of what they can manage in a given moment and produce a game that works, rather than go full tilt into ambition alone. But the game does edge against some larger version of itself that may have once been planned and this can make pace/narrative structure difficult to judge. This has some mechnical effects and can make resource management difficult to assess the importance of. But the setting and writing are strong so this sense of a larger game waiting in the shadows does also make me really look forward to what these developers might be able to do with a similar setting and more time/money (and it seems they have gotten this chance with their upcoming game). All in all: a lot of fun; great sense of atmosphere and strong visual design; a strong entry into the archives of cyberpunk cityscapes.
I absolutely love this game. Despite the little cubie graphics it is still beautiful and the city is breath taking. I would absolutely recommend this game, especially if you can find it on sale for even less than the normal price. the driving reminds me of The fifth element and when you get to the car dealer to see all of the vehicles there you check them out and you wonder which one you would choose if you had the opportunity. maybe you will have that chance as a result of what happens during your night shift in Navalis. This is one of my favorite games I have played this year. You have got to try it. especially if you are into the cyberpunk genre and a futuristic aesthetic. Flying cars, Cybernetic humans, interesting characters, and an complicated protagonist which has difficult choices to make all on the first night of your new job back in the dystopian city you have come to from your beautiful home far, far away. pick up this game and enjoy!!!
good games
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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