
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.5Kreviews | 87% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cloudpunk good, minecraft bad.
Превосходно. История, атмосфера, актерская работа - шикарны. Геймплей - отличный.
Надеялся получить геймплейно простую игру на вечера с прикольным сюжетом, но за первый час диалоги настолько хуёвые, что это дроп и возврат средств, будто не киберпанк, а мультик 6+
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
лучшая трата денег в моей жизни чесслово
本体通关了,游戏本身的氛围做的很不错,在阴雨绵绵的钢铁丛林里开车乱逛,观察泥泞街道上人来人往,玩多了会有一种强烈的孤独感,通关后没人跟你说话这种孤独感更为强烈,适合喝点酒吃点小零食玩。 让我难受的是故事烂尾了,结束的很仓促,前面留下的伏笔后面全部没有回收,白期待一场。 最重要的是有bug,通关后维修站没刷npc不让修车,只能开着龟速行驶的飞车全世界找那剩下的20张穿孔卡,穿孔卡任务没什么难度就是单纯的耗时,这种无聊且重复性高的长线任务真的做的胃疼,索性不做了。 总的来说是很不错的赛博风游戏,适合静下心来慢慢玩,以及别碰穿孔卡任务,别碰穿孔卡任务,别碰穿孔卡任务!!!
非常的优秀的赛博朋克风格,完全贯彻了高科技与低生活为核心特征的科幻视觉与文化风格,融合大量的未来科技、反乌托邦社会和朋克反叛精神,保留了原汁原味赛博朋克风格的绝大部分内核,也有好结局,城市的风格有一点像银翼杀手,但是缺少银翼杀手的肃杀感,相当的值得一试,不过几年前有一个模拟经营的DLC消息,现在一直没有消息了,可能没了 [spoiler] 也许和银翼杀手沾边的都不太行,叫好不叫座 [/spoiler]
Although the world is beautifull it is very shallow. Nice dystopian cyberpunk cityscapes won't compensate for barebones gameplay loop, heaps of annoying dialogue with lackluster voice acting and boring story. The main game was almost mid, but the expansion raised the "annoying bar" to new heights with tons and tons of needless stupid dialogue. I found myself cheering for the assassins to take out the main character and her dog. The only good part I remember was The Phase Runner - if only he was the main character...
最爱的游戏没有之一.......唯一不足就是剧情体量有点小时间跨度也太小,本体的故事发生在一晚上结果dlc的时间跨度也不大。打完之后想失忆再打一遍,现在上线只能看着城市到处停车捡垃圾当赛博城市散步模拟器,但就算是这样这个游戏赛博氛围也做得很牛了。期待新作。
体量不大,但是很赛博朋克的一款游戏,适合沉浸式体验剧情。
好玩,非常喜欢这游戏的城市设计,川流不息的浮空车和钢铁丛林的大楼,操纵车子降落时,一边是人来人往的商业街,一边是霓虹灯光交织的夜景,很能让人沉浸其中。女主Rania有主见有原则,聪明又强势,看她和形形色色的人们打交道特别有意思。小狗加缪也很可爱!比较可惜的是用手柄玩会断联,用键鼠玩开车模拟器总感觉差了点什么。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $429.6K | 4.5K | 82% | $4.99 | |
| $8.4M | 34K | 91% | $9.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $588.2K | 766 | 65% | $39.99 | |
| $309.1K | 639 | 47% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 13.7K | 81% | $14.99 | |
| $6.1M | 5.7K | 77% | $29.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 |