
Treasure awaits within the dungeon! There are no guards... but the dungeon was built to protect itself until the end of time, its traps operating like clockwork! Your task is to get the gold and escape alive!
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Treasure awaits within the dungeon! There are no guards... but the dungeon was built to protect itself until the end of time, its traps operating like clockwork!
Your task is to get the gold and escape alive!
The order in which the traps trigger is known in advance, so it is up to you to plan your path to the treasure... and then back again to the exit...
Good luck and beware of the traps.
Deadly Spikes 
Flaming Walls 
Breaking Floors 
...And more… to be discovered!
40 hand crafted levels
Solve unique puzzles harder than they initially seem
Increasing difficulty and complexity
A secret hidden bonus level
Achievements
Full original soundtrack
level editor with steam workshop integration
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Short and neat puzzler where each turn you have to move and by doing so have to calculate where you will travel to avoid the 4-5 different traps. Each level has a different pattern that you can see at the top of the game that tells you what will happen after a certain number of moves, which is the primary mechanic. After the 10th level things start to get more challenging, but the difficulty curve isn't steep. The 20th level was definitely the most time consuming though so be prepared for that one since it tests your patience. (P.S. you should check out the credits once you beat it :D)
Fantastically fun little game. I received a copy from the developer to playtest and was immediately engaged with the game. Nice puzzles with unique challenges and mechanics that I found myself easily absorbed into. Great soundtrack to vibe along with as well, and everything just works smoothly together to deliver a seamless experience. Would love to see it expand and introduce new ideas and concepts as I thoroughly enjoyed my adventure in the Clockwork Dungeon! Don't forget to look for the secret level :)
what a wonderful game! I love these kind of brain teasers. It's fun, challenging enough, smooth and looks good. good indie game. I wish I found more like these
A good brain teaser! The music and sound effects are quite charming too.
a wonderfully clever and quick game with simple yet brilliant mechanics. it was a pleasure to play and i felt smart for completing the levels. the sound track is perfect and adds a lot to the environment of the game. wish i could play more.
Clockwork Dungeon I really like the concept it can be hard at time but really makes you think before taking your next step. Every time I think I figured it out there is a interesting twist. I am at level 25 about half way threw the 40 levels the game has premade. I like that you can skip a level for any reason if needed an go back later. I my self do not like to use it but also like the option. Just incase a level is just to hard you can still move on an go back later to finish. The game mechanics are very interesting if you like (Dungeon Crawler Puzzle) games I think you will like this game. which brings me to the (level editor) with the steam workshop integration I think that is a huge plus. It makes way more interesting. Now you can build, share, and play custom puzzle maps use your own imagination an put your own twist to a level you design. Once again Dev: Beardlings has done a great job. If you are into VR check out his other game (Warden of the Isles) Very Awesome VR game. Came out in Feb 14, 2020 but has made a (Huge) comeback that started in April 21,2026. Very friendly an willing to listen to any (Feedback/Issue) you may have.
What a wonderful game! I absolutely love these kinds of brain teasers. It’s fun, challenging, smooth, and looks great. A fantastic indie game—I just wish I could find more like it!
This is a really nice little puzzler; well made and fun to play. The only possible complaint is that it is short (only 20 puzzles and not much replay value) but the basic concept is solid and could easily be further developed and expanded in a sequel.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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