
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Generates HTML5 on the fly and runs automatically in your browser
Use hardware acceleration & shaders on powerful Windows machines
Build directly from CF2.5 to any of your Android devices and build APKs
Build games for all iOS touch devices including iPad, iPhone and iPod
Build Games for Xbox and Windows 8 Mobile
Produce quality Flash content in record timeUpdates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
she clickteam on my fusion
Don't get me wrong. ClickTeam Fusion is a good game-making tool that's so simple a dummy like me can make something for the fun of it. Not to mention this spawned the likes of Baba is You, all of those Sonic fangames and, oh yeah, FIVE NIGHTS AT FREDDY'S. If you wanna make a game with this tool, I WOULD recommend it... ...Just one problem: CF2.5 is WAY too expensive for what it is (DLC included like the 2.5+ addon that's the standard price of a regular video game and especiallythe Developer addon that's, oh i dunno THREE HUNDRED DOLLARS?), plus it's pretty outdated compared to engines like Godot, Unity or hell even its competitors Construct or GDevelop. Almost all of which are FREE, mind you. I get that people mostly use this engine to make their silly lil' FNAF fangames since, y'know the first six fnaf games + FNAF World was made in it, but is it really worth wasting potentially hundreds of bucks on a simple, ancient game making tool? ...Probably, idk. So TL;DR, it's a good, if VERY outdated game engine. It's just not worth wasting your life savings on it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
80 Euros for what? No really. If you want to make a game in 2024 download GameMaker/Godot/Unity/Unreal/Literally anything else.
This software is overpriced but it goes on sale for 20 dollars very frequently. It's more worth it if you wait for it to go on sale than buying it full price at 80 dollars This software is very beginner friendly and there are a lot of good tutorials found on YouTube. You can make actual good games if you learn the software well. There are addons for this software but they are overpriced too. I would stick with the normal edition if you are trying to make small games as a hobby. The normal edition is 2D but there is an addon to make 3D games but its one of the overpriced addons. Recommended for beginner game developers.
i bought this when i was a young child, and i found out that just because some dollar general cashier in texas got rich off of autistic furries with this software, doesn't mean the same will happen to you. this is a waste of $100, when there are better, free tools out there at your disposal.
Seriously not worth it! Does not have the expected features. Directx 9 is the newest supported graphics api and you're expected to pay even more to get modern features! Do not buy this over decade old trash. Not worth more than $5.
It Lets you make your own FNAF Fan Games
i ♥♥♥♥♥♥♥ ghate this ♥♥♥♥♥♥♥ game engine.
Very useful and a great 2D game-making software. Recommend waiting for steam sale for 50% off before buying like i did.
this ♥♥♥♥ ancient but its aight
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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