
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
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Use hardware acceleration & shaders on powerful Windows machines
Build directly from CF2.5 to any of your Android devices and build APKs
Build games for all iOS touch devices including iPad, iPhone and iPod
Build Games for Xbox and Windows 8 Mobile
Produce quality Flash content in record timeUpdates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
у меня не получилась разрабатать игру ПАЧЕМУ?!?!?!?
Отличнейший движок для создания игр!!! Даже на печке запустился!!!
♥♥♥♥♥♥
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 18.8K | 76% | $9.99 | |
| $4.6M | 9.6K | 88% | $24.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $4.6M | 4.7K | 74% | $39.99 | |
| $4.7M | 2.9K | 83% | $59.99 | |
| $4.6M | 5.4K | 94% | $25.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $220.3K | 835 | 56% | $14.99 | |
| $4.7K | 12 | 0% | $24.99 | |
| — | 2.3K | 81% | — | |
| — | 655 | 83% | — | |
| $1.2M | 2K | 93% | $24.99 | |
| $830.2K | 2.1K | 72% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
нормальный движок для создания простых игр или чего-нибудь еще. по моему мнению, кликтим - скретч в стиме для мажоров. да, единственная проблема программы - это её цена, но если у вас есть лишние полторы тысячи и вы полный ноль в кодировании, то в принципе, кликтим вам подойдёт.
It's Fun
It helped my depression. (I'm not kidding)
I'm not sure why anyone would use this program as of today. You either use it because you used the predecessors for 30 years, or because you discovered it through FNaF. It's quite obsolete. And while it's simple to make a simple game in it, it's often harder to make something of any complexity compared to modern game engines. Maybe some people like the challenge of overcoming limitations.
░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ ░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ ░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ ░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ это собака ▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ █▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ █▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ и всё ▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌ ▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ █▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓ ну а если серёзьно, то движок классный.
Yeah man, that's why I bought it when I did.
yeah
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.