
Particus Academy is ready for a new school year! Return to school in the hit DRPG, choosing from different races and traits to create your ideal cohort of students, and throw them at the dungeons! Will you come out stronger or wind up in the infirmary, only one way to find out!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
About
Hit JRPG dungeon crawler returns, remastered!
As a first year student at Particus Academy, you must study hard and train even harder. Build up a cohort of students, educate them in the art of evasion and train them in the fundamentals of combat. Select the right harmony of classes, skills, and courses for your students, to give them the perfect edge over the challenging dungeons.
Preparation is key, with hordes of enemies awaiting you around every corner, you can’t take them all! A true hero knows when to fight and when to flee!

Choose the name, gender, class, alignment and course for your students. Allocate points against various capabilities to decide the strengths of your vanguard and rearguard.

Affinity amongst students is crucial for a team that works well together, especially in sticky situations. Pay attention to different class-alignment affinities, to ensure your party gets the boost it needs.

Strong, weak, and hidden monsters lurk around every turn of the dungeons. Tailor your team’s attacks to deal with theirs and be sure to run away when you’re unprepared!

With more than 75 dungeons that change every time you enter, you’ll never get bored of getting lost! From different terrains to different buildings, fill out your map and track it in your special yearbook.

Broken sword? Shiny coin? From priceless treasures to worthless trash; manage your dungeon haul, sell for some sweet coin or save for another adventure.

From power stones to war hammers, the vast number of recipes alongside the flexible alchemy system allows you to transform items found in the labyrinths, or customise your current weapons attributes.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 64reviews | 70% | — | $12.9K |
| $4.99−75% | 53ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wizardryライクのゲームです 今はWizardry 1のリメイクが出ていますし、世界樹の迷宮も出ているので勧めるか悩みましたが 勧めるほうに一寸だけ傾いた感じです Wizardry 1リメイクのクリア後にととモノをやってます 不親切なところまでWizをまねなくても良かったのにと思う出来です Wizardryを知っていれば、ジョブは大体同じなので違いはロードと忍者は男女で別ジョブと 超術士と狩人と錬金術師が追加くらい? 加齢がないため、休憩とジョブチェンジはやりたい放題 魔法もWizの魔法に大体似ているためなんとなくわかります 説明書がないため、スタミナって何?(実績解除の方法がわからない)とか 戦闘時のログがボタン押すまで進まないため戦闘回数が増えるたびに面倒になる(Wiz1リメイクはログは止まらないで流れていく)とか微妙にストレスがたまる
童年回憶 要素(農)較多,系統有深度,同類型來說比世界樹迷宮好玩! 之後還有2代3代Final等等作品 不過習慣了現代遊戲的人,也可能覺得煩瑣吧 例如團滅後,需要用另一隊人把屍體搬回學校 但我覺得這些細節就是代入感來源,就像是以前MH要丟染色彈追蹤龍一樣
super
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
良くも悪くも昔のといった具合。 ただ、序盤すぎれば闘技場での稼ぎで最上位素材を簡単に稼げるし、かつかつ目なお金も簡単に稼げるのが大きいか シンボル敵が宝箱を落とすのとそこからの装備を厳選するのがメイン ただ、クリア後に装備掘りをしたのだが・・・全然出てこないなって印象 金箱でもがらくたがほとんどで稀に出てきても最高クラスの装備でないのでいらないって感じになるし、そもそも全体定期に職ごとの装備制限が厳しいので仮に落ちたところで装備できません。ってことがほとんどで結局廃品から作ったものを装備するぐらいでイマイチ強化できないのが微妙。
Dungeon crawling Anime game a blast from the past! PSP library.
After about 95 hours of mapping dungeons, hunting enemy encounters, finding loot, and grinding the arena for money, I have to say that Class of Heroes was an excellent experience! Being able to create your own customized team with your own unique characters was awesome. Unlocking new and more expansive dungeons was a treat, and I have to say I thoroughly enjoyed the experience. I continued playing the game even beyond getting 100% achievements because I wanted to see the story through to its conclusion, as well as 100% all the maps. And I was not disappointed! Some things about the game are a little archaic. The menu system can be a little clunky. You can't target specific enemies, only the general group they belong to. Your back row will not be able to attack unless they have a ranged weapon or magic (though the game is very generous with "MP". You regain it on levelup, and MP is unique to the spell level which usually means you generally won't run out unless you get magic sapped a bit too often from enemy attacks). The game doesn't do a very good job of explaining what most things do. At one point you need to warp while in battle to reach a hidden area and the boss hiding within, and this can lead to certain death if your characters cannot float... OR they all die if they get thrust into a wall. Very trollsy! I don't recommend warping while in battle unless it's for that one part of the game lol. I would recommend that you make your characters float as soon as possible! You don't need a team of characters that float inherently (I had only 2 characters that had this ability. The rest I just equipped with float accessories over time), but it is helpful that they all float for some dangerous shenanigans as I mentioned, as well as when it comes to mapping. Sometimes you'll need to traverse deep water that also doubles as a no magic zone, and some labyrinths even have damaging shock tiles littered around. There is no downside that I saw to having the team float! I also recommend getting at least a few characters to learn wizardry spells as a mage for 22 levels before cross classing them to your desired class so they can keep the Ragnarok spell and have 9 magic charges. This is a guaranteed revive and HP heal, so it is well worth it in a pinch! It consumes all the MP of that spell level when used, though, so 9 charges would mostly be useful for if you want that character to also toss out Big Bang to help aoe down everything. I beat the main game with my characters mostly in their 30s and two at level 40. I only ever had 3 characters (my back row) know Ragnarok. I beat most of the early post game content with my characters in their late 40s. And the final post game content was beaten with my characters in the late 60s, one at level 70, one at 82 for the level 80 achievement, and one at 55. The only advanced class I had in my main party was monk. My other characters were 2 fighters (I had planned on making them advanced classes but I just enjoyed seeing their HP rise ridiculously that I never got to it lol), a priest, a mage, and a bishop. I played the game on the normal difficulty and generally never really got stuck for long. The one quest that did hinder me a bit was resolved by checking other trade posts around the world and buying the item I was missing (a superripe orange). If you enjoy first person dungeon crawlers, I think you will really have a great time with this one! This game also regularly goes on sale bundled together with the second game. Get them on sale if you're curious! I don't think you'll be disappointed. I certainly got my money's worth and I'm looking forward to more games in this series!
Lovely Wizardry-like game. The only thing I find it very annoying is there is no way to go to Title Menu and reload game, must restart the app.
Fun gayme
A Modern Wizardry game Got the credit Scene within 31 hrs, Playing on Hard mode
I got this thinking its similar to EO. Disappointed to say i don't like it. I don't even care about the rest of the game,, the fact you can only select all the mooves before the action is ♥♥♥♥. I know its a remaster, but for them no not change this is stupid.
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Players by region
Where this game's players are, estimated from review languages.
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