
Clash of Puppets is a 3D hack’n’slash platformer, featuring classic b-movie style.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute game You can play untill cleared , Use your controller to play this game it's better than keyboard
Pour être honnête, il n’y a vraiment pas grand chose à sauver de ce Clash of Puppets. Même lorsque les développeurs ont la bonne idée d’ajouter un peu de réflexion au jeu (avec par exemple un mécanisme à activer en effectuant un tir en rebond contre un miroir), la solution est écrite en gros pour garder le joueur en état de somnolence. Les niveaux se succèdent sans rien apporter et chaque monde est une copie du précédent en plus ennuyeux. A la limite, le plus intéressant sont les trois arènes infinies à débloquer dans lesquelles nous pouvons nous amuser avec les pièges. Bref, vous l’aurez compris, vous pouvez éviter sans problème ce Clash of Puppets dont vous n’aviez probablement jamais entendu parler et c’était très bien comme ça ! Lire le test complet sur [url=http://www.gamesidestory.com/2015/09/29/gametest-clash-of-puppets-pc/]Game Side Story[/url] https://www.youtube.com/watch?v=yh84vr0wXuE
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
喜加一游戏,规则虽然简单但是难度确不小,死的太多挫折感有点厉害,目前烂尾中
Clash of Puppets é um jogo hack’n’slash de plataforma muito divertido feito pela desenvolvedora Drakkar Dev. Neste jogo o jogador vai passar por 3 mundos (bem diferentes) e enfrentar diversos personagens inspirados (e muito) em B-movies. O Design das fases é muito legal e os 3 mundos são bem diferentes, os personagens são bem variados e diferentes. O som do jogo é ok e o jogador que gosta de conquistas vai gostar do jogo, já que são 60 conquistas para pegar. Clash of Puppets não conta com um enredo complexo, basicamente o protagonista está assistindo a uma maratona de filmes B e acaba pegando no sono, assim entrando em um pesadelo e ai começando a jogatina. O jogo tem suporte a controles (Usei o controle do meu PS4 e tudo funcionou perfeitamente). O jogo tem uma boa duração e uma boa dificuldade (o último chefe é complicado). Diria que o único problema de Clash of Puppets é a repetição durante toda a jogatina e principalmente o boss que é o mesmo nos 3 mundos, bem decepcionante. O jogo é leve e deve funcionar em qualquer PC. Eu recomendo Clash of Puppets, principalmente em uma promoção.
Boring uncreative game with bad controls
玩这个游戏的男主会九阴真经,打怪瞬移。难以掌控,要具备高超的操作技巧才可以。哈哈,喜欢就入手吧
https://youtu.be/b-GeZmKijWw Simple strait forward character action that despite various themes are limited to a small set of animations and actions, occasionally with input issues.
No save/checkpoint system within a level. If being forced to repeat the same series of boring jumping/dodge puzzles time and time again only to reach a battle and get endlessly stunlocked by two vampires while Frankenstein pummels on your helpless puppet is your thing, then by all means give this a go. I didn't care for it.
马虎像,无中文可玩,鼓励性好评。chinese plz. 中文必要。202210本平台充值折扣,支付宝红包(?),humble,杉果(?),fanatical,本平台,本平台掉卡零钱,淘宝,它处自定义包入的本体4元。目前就这,看以后追评。
Tags: 3PP - Third Person Platformer Additional Tags: Delete Local Content & Remove from Library TLDR: Recycles assets. Too clunky for children and too shallow for adults. Sokoban and leverpulling elements are unengaging. Combat is streamlined to a fault. Xbox360 pad detected out of box. Offering real PC monitor resolutions. Art style is interesting but not enough assets overall. Map design is linear and uninspired. Not much in the way of crafting a world, setting a lore, or even implementing any dialogue. Action and platforming fight for the spotlight but neither is done brilliantly, and in the case of platforming, suffers greatly due to broken controls. The fixed over the shoulder camera mostly works but is again a symptom of limited design. Gives a confused impression. On the one hand you have simplified arkham style combat and simple sokoban and lever manipulation for progression. The game recycles a lot of assets but is cute and vaguely distracting. You'd think its aimed at children. However you get no checkpoints whatsoever, implying somewhat of a roguelike tradition which does not fit here. The platforming starts intensifying and double jumping becomes required, at first it is just taxing your health, but then you get pitfalls with sliding rocks and missing a platform can trap you under the rock killing you deep into the level. Many times over. Simply because the game does not register the input for the double jump... it is so finnicky and clunky. The ranged combat feels woefully inadequate as foes tank too much damage and the ammo is limited. Melee autostuns however which gives a respite.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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