
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.

With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.

Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99−20% | 279Kreviews | 95% | #93 | $202.3M |
| $45.19 | 104.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3482 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Claro no Escuro. Jogo rico, lindo, feito com amor e esmero, não falarei nada da história aqui, a gameplay é redondinha muito boa, jogue e aprecie e importante arrume uma boa caixa de som ou fone de ouvidos isso é essencial!!!
tuve la oportunidad de jugar este hermosa juego 3 veces de las 3 veces solo me la pude terminar 1 no lo llegue a completar al maximo porque la maquina a veces le pega bajones pero a pesar de todo es increible, como transcurre todo el sentimiento que transmite es muy fuerte sea cual sea el final que tomes es tu final y punto, es dificil de explicar lo grandioso que es este juego, tienes que vivir la experiencia jugandolo. para proxima le metos mas horas
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best UK #70, worst UA #99 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 80.14/day in the week to Sep 15 → 89.14/day in the week after.
Of the 4 markets with a position on both sides, 4 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 93.71/day in the week to Sep 14 → 87.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +8 more
| $49.99 |
| 45.6Kratings |
| 94% |
| — |
| not modelled |
| $49.99 | 875ratings | 92% | — | not modelled |
| $49.99 | — | 98% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lives up to the hype. For those who come after.
amazing freaking game. story 10/10. gameplay 9/10. just simply amazing.
11/10
pfjdspf qué OBRA
Ok, é um dos melhores jogos que eu já joguei.
Se merece casi todos los vitores que le han dado. Los personajes son entrañables y la narrativa esta fumadísima pero muy inspirada. Sin embargo, el combate es frustrante de cojones. La gente se queja de las fintas en Elden Ring, pero en este juego tienes que vendarte los ojos porque las hitboxes no tienen relación con la animación. Tienes que escuchar como Toph en Avatar por las pistas de sonido. Pero si está balanceado con los pies. Llega un punto en el medio que tienes que farmear a lo wey. Pero, es sumamente satisfactorio cuando ganas. 10/10 el soundtrack, si no fuera porque está en un lenguaje alienigena e incomprensible (francés).
I really enjoyed my time with Expedition 33. I think it is a work of art. The story, battle system and world were all wonderful and very engaging. I'll go into some of my thoughts about it but I really recommend going into it blind like I did. Some spoilers ahead... Expedition 33 had the most engaging combat ever. The battles all start out with a banger song. It always pumped me up to battle and it motivated me to fight more Nevrons! I really want to shout out the Goblu battle theme, the Gestral fight theme, the Lampmaster fight theme, all the songs from the mask Axon island (especially Gone away, gone away...), and Monoco's theme. The best song was Renior's fight theme Une vie à t'aimer, it really made me wish I paid attention in French class. I just cannot get over how good this soundtrack is. E33 has a turned based system. Each character has skills and buffs called Pictos. Each character's skill can compliment another character's skill. For example you can mark an enemy with Verso, give Maelle double damage with Sciel then do a super powerful attack with Maelle. If you like to grind out fights you can shield up with Monoco and break Neverons down with the other party members. Lune lets you stack up elements which provide fuel for powerful attacks and buffs. Pictos are fun to experiment with too. They really enable a lot of different play styles. If you are confident in your parrying you can equip offensive Pictos that really up the damage at the cost of your defense. If you are facing a Nevrons that are tough to parry you can equip some Pictos to tank more damage and grind your way out of it. Parrying was fun. It took a while for it to click but once it did I felt unstoppable. There are some Nevrons that are very difficult to parry, so you may have to swallow your pride and just dodge... The boss fights were also great. Renoir part 2 might be one of my favorite boss fights from any game ever. Also the Visages fight, Clea, that giant serpent, Golgra, and the Paintress were some memorable ones. That being said, if you decide to do everything in Act 3, all these boss fights become repetitive (you fight that Lampmaster in the story, endless tower, flying manor, during a quest, and even in the DLC.) So you may get sick of some of these bosses if you do everything in the game. I really loved exploring the world. Each area felt unique. Flying waters felt like I was underwater with the ambiance, music and art. Visages had all these creepy masks staring at you like when Tom Cruise broke into that mansion in Eyes Wide Shut. The Red Woods, Falling Leaves and the Gestral areas really reminded me of hiking in mid October with the cooler weather and foliage 😍. The Reacher was also fun climbing up that giant wooden structure. All of this was accompanied by good music too. The overworld was okay at first but by the time I got to the endgame, I wish I could have fast traveled. The overworld also made my PC chug. [spoiler] I thought the story was good. The gommage was really sad, but I think it really motivates the player to fight for Lumière. I think it was obvious early on that Maelle had a bigger part to the story but the build up to that reveal with all the foreshadowing and hints that Renior/Verso dropped was really good. I thought Lune and Sciel had good side stories but I wish they did more in the ending when you had to make the decision. Verso was really reserved but it made sense with the story. Monoco was funny. I think the game raises a lot of questions with existence, playing god, immortality, coping with the loss of a loved one, and really just living in a fantasy. I think the final decision the game has you make makes you put all of that into consideration. [/spoiler] I think Expedition 33 is worth every penny. Give it a shot!
The happiest moments of this game happen within the first 15 minutes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $44.2K | 119 | 88% | $12.99 | |
| $94 | 1 | 100% | $4.99 | |
| $2.1K | 10 | 80% | $9.99 | |
| $73 | 3 | 33% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $201.7M | 316.8K | 98% | $19.99 | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $205.8M | 234.9K | 98% | $35.00 | |
| $196.8M | 174.7K | 84% | $69.99 | |
| $210.3M | 107.5K | 51% | $69.99 | |
| $216.2M | 137.4K | 88% | $49.99 |