
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.

In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.


With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.


Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99−20% | 278.8Kreviews | 95% | #97 | $202.3M |
| $45.19 | 104.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nah, me pase ya los 32 anteriores, no es para tanto como dicen
If aliens invaded earth and told us our only chance of survival was for them to like our best game, I would recommend this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #54, worst UA #100 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 80.14/day in the week to Sep 15 → 76.2/day in the week after.
Of the 4 markets with a position on both sides, 4 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 93.71/day in the week to Sep 14 → 73/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +8 more
| $49.99 |
| 45.5Kratings |
| 94% |
| — |
| not modelled |
| $39.99−20% | 873ratings | 92% | #207 | not modelled |
| $49.99 | — | 98% | #74 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitely the most overrated game of the decade, without a question. Unfortunately Steam doesn't have a 'neutral' review, but i definitely wouldn't go solely into the 'recommended' territory with this game. Upon completing the main story and some of the optional content, i can confidently say that the combat is absolute dogsh*t and i was on the verge of falling asleep, wishing the combat encounter would just end as fast as possible, and sometimes just avoiding combat entirely, especially when you have to fight the same 2 enemies 10 times in the row. But the worst part about the combat is most definitely the fact that despite how 'complex' it may seem, it's just the most generic parry slop. All that building your characters, weapons and finding the best pictos combinations does is make the combat last shorter, but it's a completely optional mechanic, you can just skip ALL OF THIS and just parry and you'll be fine. On the other hand, you're absolutely ♥♥♥♥♥♥ if you even dare to miss one parry (especially in act 3), which for someone playing on PC can be QUITE frustrating, considering that more times than not, your parries don't even get registered. Outside of combat, the gameplay 'loop' and exploration is extremely bland, you're just collecting the same 3 or 4 materials, which majority of them you won't even get to use. The story itself was actually very good and enjoyable, but by act 3, it started to fall off hard, and it's nice that you get to decide the fate of the characters at the end. As for the characters, they are all pretty likeable, which helps a lot in a story driven game. There's luckily not too much dialogue, which is common in modern games, and mainly, the dialogue isn't half bad. I also liked the hangout events with the characters, definitely helped in making the characters likeable. Overall, there's not much woke stuff in this game either, except for the very dysgenic NPCs (you will see a LOT of black people when walking around Lumière, which isn't exactly accurate to how France looked like BACK THEN) Probably the best part about the game is the music and visuals. Undeniably, the game is very pretty, and i most definitely agree that the music in this game is top notch. Despite all the positives, i wouldn't recommend this game to anyone solely for the terrible combat. If it was purely a story game without the AWFUL combat, then sure, it would be a much better game. But even then, it is most definitely not worth all the praise it got. And this is absolutely NOT an indie game, so the fact that it won both 'Best Independent Game' and 'Best Debut Indie Game' at TGA is very undeserved and also proves that Geoff Keighley is a sellout hag. If this is considered the best turn based RPG ever, then you all must have lost your mind, absolutely ridicilous that people call this 'one of the best games made EVER' 😭🙏 Definitely wouldn't buy this for full price, even the 18€ i spent feels like a waste. There's so many other better games(even some that came out in 2025), so there's no reason for this game to be glazed THIS hard. I think people forget that gameplay is the main element of videoGAMES.
Clair Obscur: Expedition 33 es una auténtica maravilla. Su apartado artístico es espectacular, la historia consigue enganchar y el sistema de combate por turnos, con su toque de acción y paradas, le da mucha personalidad. Los personajes están muy bien construidos y la ambientación es simplemente increíble. Un RPG que sorprende de principio a fin y que recomiendo muchísimo.
Bu oyun her yönden nasıl mükemmel olabilir ya... Atmosferi Müzikleri Karakterleri Oynanışı Hikayesi hepsi harika. Keşke yüksek bütçeli şirketlerde bu tarz oyunlar yapsalarda daha sık bunun gibi oyunlar oynasak. 10/10
PERFECTO!
С первых минут мир буквально завораживает: эстетика ар‑нуво вперемешку с мрачной, почти сюрреалистичной стилистикой создаёт очень узнаваемое настроение. Всё выглядит как ожившая картина — от локаций до дизайна врагов. При этом мрачность здесь не ради мрачности: она отлично подчёркивает эмоциональную подоплёку истории. Сюжет подаётся постепенно, через записки, диалоги и события, и в нём много личных драм: у каждого члена экспедиции есть своя история, свои страхи и надежды. Мне особенно понравилось, как игра балансирует между масштабной угрозой и маленькими человеческими трагедиями — из‑за этого персонажи ощущаются живыми. Боевая система — это крепкий тактический гибрид. Здесь есть пошаговые элементы, но с активной реакцией на действия: нужно вовремя уклоняться, парировать и использовать способности, чтобы не потерять темп. Поначалу кажется перегруженной, но буквально через пару часов всё складывается в чёткую систему, где каждое решение имеет значение. Плюс прокачка гибкая: можно собирать разные билды и экспериментировать со стилями игры. Исследование мира тоже радует: локации не просто красивые, а продуманные, с секретами и дополнительными заданиями, которые раскрывают лор. И при этом нет ощущения «пустого» гринда — каждый бой или находка что‑то добавляют к общей картине. Из минусов могу отметить разве что редкие мелкие баги и местами затянутые переходы между крупными сюжетными моментами, но они не портят общего впечатления. В итоге Clair Obscur: Expedition 33 — это стильная, глубокая и по‑настоящему атмосферная игра, которая отлично подойдёт тем, кто любит вдумчивые сюжеты и тактические бои. Однозначно рекомендую.
Muy entretenida la jugabilidad y la historia espectacular!!!
i wanted an rpg not dark souls with an obvious twist ending
Que jogo bom namoral, uma das melhores experiências que tive com jogos recentemente... uma historia que te prende...original...com o enredo (e o jogo inteiro) sendo uma obra de arte. Dito isso, 10/10 mereceu o Goty.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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