
Sid Meier's Civilization IV®: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a worldwide hit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 4 → 1.14/day in the week after.
About
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
civ 4 bts is a leviathan lurking in the depths of the 4x strategy genre, creeping itself around the voids of grey matter it leaves in the unfortunate minds that dares to play this game play at own risk
Civilization IV: Beyond the Sword remains one of the greatest strategy expansions ever made: deep, elegant, endlessly replayable, and rich with meaningful decisions from the first turn to the last. Its blend of empire-building, diplomacy, religion, warfare, technology, culture, espionage, and late-game corporations creates a strategic sandbox where every map tells a new story. The game rewards patience, planning, adaptation, and long-range thinking while still allowing bold gambits, dramatic recoveries, and unforgettable “one more turn” moments. What makes Beyond the Sword shine is its balance between clarity and depth. Each system is understandable on the surface, yet layered enough to support years of learning and mastery. Leaders feel distinct, civilizations have identity, and every difficulty level reveals new lessons. Whether building wonders, managing trade routes, planning a war, founding cities, or chasing a victory condition, the game consistently offers meaningful choices rather than empty complexity. For players who love thoughtful strategy, historical imagination, and systems that reward careful study, Civilization IV: Beyond the Sword is a landmark experience — a rich, enduring masterpiece of turn-based empire design.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.4M | 2.2K | 94% | $29.99 | |
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| $1.4M | 1K | 93% | $49.99 | |
| $1.4M | 7.7K | 84% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.6K | 67 | 97% | $9.99 | |
| $2.1M | 3.7K | 92% | $19.99 | |
| $35.1K | 57 | 95% | $19.99 | |
| $127.6M | 210.9K | 96% | $29.99 | |
| $454.6M | 379.2K | 86% | $59.99 | |
| $19.6M | 36.5K | 96% | $19.99 |
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 116 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best Civ game by far that I've played. I used to play a lot of Civ Rev on iOS and Civ V and Civ VI didn't really fit what I was looking for in a PC Civ experience, but I've found Civ IV to be excellent.
Excellent game and the perfect difficulty! Extremely challenging but still quite a bit easier than Civ 5, which I had to sadly stop playing.
Hard to play well at high difficulties, which is good
Playing with the BTS Master of Mana mod. Oh man, this is really good. Lots of interesting mechanics to figure out and quite a blast so far. I like how every faction seems distinct visually and in playstyle. Another plus: turns don't take forever like a lot of my more 'modern' games.
Writing this pointless sentence, because Steam refuses to stop asking me for more than a thumbs up.
Immersive time sink of potentially hours (or days - if you want) and worth every minute. Best all-around world creation game I have ever played. I purchased some of the subsequent chapters (V, VI, etc) but I find myself always coming back to IV eventually. With the expansions (Warlords, et. al.) it is hard to imagine ever really getting this version played out. Highly recommended. Enjoy!!
One of the few games that has stood the test of time.
Probably the best Civ game. Great strategic depth with lots of ways to play and win.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.