
Survive in a living post-apocalyptic city. Scavenge, craft, and build to stay alive, while earning trust or sparking conflict with the NPCs and factions who shape your fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
City 20 was a closed city, a place that didn't exist on any map. Behind its walls, scientists pushed the boundaries of nuclear physics and quantum mechanics. Then, something went wrong.
Sealed within their own nightmare and in a world now devoid of rules, the survivors gave rise to a new, brutal ecosystem divided into factions.
You find yourself in this ruthless reality alone and empty-handed. How far will you go to survive?
Keep your hunger and health in check, or neglect them and the City will claim you. Obtain food by farming, hunting, or interacting with NPCs. Scavenge for materials and salvageable components, and disassemble objects to recover parts to craft equipment.
Master the art of survival with an extensive system featuring over 100 crafting blueprints designed to support every phase of your journey, from essential survival gear and functional furniture to complex mechanical, chemical, and electrical systems.
Purchase properties and furnish them with appliances and workbenches to produce advanced items. Restore the electrical grid to bring power back to abandoned buildings and unlock new areas. Endure lethal nuclear radiation as you try to carve out your place in the city.
Whether you're cooking gourmet meals or managing a thriving farm, every blueprint helps you build and sustain your base against the harsh demands of the City.
All NPCs follow dynamic routines. They work, eat, rest, and react to a changing world.
Every interaction you have with them carries weight, influencing your relationships and unlocking new possibilities.
Learn about the factions, their organization, and their identity. Each pursues long-term goals that you can alter with your decisions.
Earn their trust to unlock restricted areas, crafting stations, and supplies, or defy them and face the consequences.
No path is already written. Your actions shape the future of those around you, deciding who thrives and who falls.
Not everything in City 20 can be explained by science. Strange creatures roam the city's ruined buildings - a phenomenon never seen before - and no one knows where they came from.
You can fight them, but understanding what they are and why they appeared might be the real challenge.
City 20 is in active development. Join now to play, influence development, and get the game at its lowest price before 1.0!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 201reviews | 73% | — | $165.8K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NTY, I PURCHSED IT ON SALE takes the sting away a bit. but yuck.. its like a game that sucked from 2000 came into the future
It surprived me in a positive way.. What is needed (but seems to be in the pipeline) is the (absolute must) possibility to expand your buildings/base. Over all; already okay atm, more to come - looking forward to it !
At the moment the game is pretty barebones. The different buttons for talking are not as much of an issue in my opinion but the game depth feels very artificial. There is some quest or something in the slums but the issue is when you go into there they try and stop you to bring you to someone (i think) the issue is the chat bubbles are often blocked when they call to you leading to everyone in the slums attacking you after you ignore like 1 shout from them. I will be curious where this game ends up in 3 years and how it looks but for now i would have to say its not there and very much is NOT worth $20. I think the worst parts about the game currently are the odd camera the dev chose and the very very bad crafting and placement system when placing items in a dwelling.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The idea is there, the elements of a game are there, people comparing it to Kenshi have likely not played Kenshi. Survival is simple, there is unlimited water readily available and respawning food in the start area, certain "houses" you can buy. You can sell water and food for the money for it. The City itself felt small to me. most of it didn't actually do anything. Various people have various issues that you've seen in every other post apocalyptic game. The combat... This is where you see that its just an element of a game. There is combat, there isn't engaging, fun or adrenaline filled action. It's a clunky mess. There is no strategy to it. The reputation system seems to do nothing but penalise you for the slightest little thing like being attacked. The devs seem active in discussions and yet its the same answer "Something we hope to do in the future" Someone will say "This is a real issue" "Its for the future have a bunker" Things like having basic features that function properly aren't "for the future" I've seen too many early access titles at this point where devs have a great idea and then for whatever reason can't reach it and they all say "Its something we hope to do in the future, forget about what isn't right, here have some content" Maybe they will break the mold, only time will tell.
Very good, it has flaws and bugs for sure but the devs are hard at work
Very interesting game. Different, but ideal for those who like a survival challenge. Would recommend getting a home as early as possible and then make a stove as food is difficult early game.
i killed a bunch of people and now the game keeps crashing at a specific time.
A soviet Kenshi small but seems to be building. Right now it is plagued by some bugs, for example my latest game was stopped by fatal crashes every time I try to load it, but I was have a good time until then.
City 20 -Sobrevivência -Elementos de Rpg -Mundo aberto -Criação de itens -pós-apocalíptico -Indie/Sandbox -Acesso antecipado -Falta de uma legenda em PT/BR -Os personagens em si são bizarros, principalmente quando correm kkkkkkk, mas o game e muito bom de inicio fiquei meio perdido, mesmo passando pelo tutorial. -Me deparei com uma grande variedade de blueprint e possiveis criaçoes, mas todas bloqueadas, mas pode-se achar elas ou fazer missões para ganhar. -Possível troca de itens com NPC -Mundo que da possibilidade de quebrar varios itens ou ate mesmo reparar eles, tem um sistema de fome, sede e cansaço, fora as facçoes no mapa, varios itens escondidos e segredos. -Consegui comprar um barraco, assim deixo meus itens la dentro, evitando roubo de outros NPC -Nao vi possibilidade de recrutar algum npc ate o momento que joguei Game esta interessante, porem precisa de atualizaçao urgente, mesmo tendo jogado muitos jogos do genero, me senti perdido no game, isso e ruim, pois acaba ficando naquele looping de loot e procurar, mas o game me chamou a atençao pelo fato de ser pos-apocalíptico que lembra stalker !! vou aguardar atualização e jogar novamente !!
YES-NO
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $598.2K | 775 | 78% | $19.99 | |
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| $3.4K | 5 | 80% | $17.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $197.9K | 341 | 62% | $19.99 | |
| $46.4K | 82 | 71% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $165.8K | 610 | 90% | $9.99 | |
| $165.8K | 589 | 91% | $19.99 | |
| $165.9K | 292 | 84% | $19.99 | |
| $165.9K | 699 | 85% | $9.99 | |
| $165.7K | 419 | 97% | $9.99 | |
| $165.7K | 219 | 62% | $18.99 |