
A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, magic cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #91, worst KR #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Aug 24 → 24.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unleash the Ash.
A brutal, high-speed action roguelite set in a dying dark fairytale world.
Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash.

Four distinct heroes. Four lethal playstyles.
Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean.
Tight controls. Instant response.
Every fight is a test of skill—and a chance to dominate it.

This is where the game breaks.
Fuse Embers, Spellcards, and Legendary Gear into wildly overpowered builds.
Stack effects. Chain reactions. Push your setup beyond what should be possible.
Every run is different.
Every build can go further.

4 Playable Heroes — each with 180+ skills to master
130+ Relics & Gear — build, combine, and break the system
Dynamic Runs — events, routes, and encounters shift every time
Constant Updates — new content, new systems, more ways to win




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1096 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
先给个差评保持观望,boos战一直刷小怪是什么鬼。。。
fun
好玩,期待完整版,期待DLC,期待MOD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es muy bueno, su sistema de objetos y habilidades es el mejor que he visto
Great game, Rue best girl
好玩是挺好玩,但是黑帝斯味也太重了 从小怪到场景设计到有些boss的招都完全一样,真得改改吧
对我来说比哈迪斯好玩,难度较高,但操作上手容易,技能多样,因此流派也挺多的
풀 도전과제 완료 싸게 76시간 즐겼음. 사실 나중가서는 도전과제때문에 의무적으로 한느낌 처음에 주는 캐릭이 제일 사기다.
게임은 재미있음. 시작점이나 건설같은건 닼던느낌 가져온거같고 진행 하면서 재료나 주민 구해서 업글같은거 재미있게 잘 만든듯 아이템도 쓸모없는건가 싶었던 것도 등급 올리면 좋은거 많고 아쉬운건 보스나 겜 컨텐츠.볼륨이 아직 좀 부족하다. 3장+마지막 보스인 마녀 4장까지인데 하다보면 좀 고정적이라 질리는 면이 있음 3장까지 각 장마다 보스나 잡몹이 바뀌긴 하는데 거기서 거기인 감이 큼 고정보스가 아니라 랜덤보스인건 좋은데 그냥 순수하게 겜 볼륨 부족 볼륨 부족의 연계로 템 종류나 양은 다양한거 같은데 막상 한 게임에 인벤토리가 5~6칸인데도 제대로 쓰는건 2~3개밖에 못쓴다 거기에 기존 방 이외에 추가로 새로운 방 해금하는 것도 다양하게 더 늘리거나 보스 이외에 중간에 새로운 이벤트or기믹방 같은거 만들어주면 좋을듯 캐릭터 빌드면에서도 구성만 다르지 큰 틀은 3개 정도라 좀 더 늘려줬으면 좋겠다 아니면 캐릭터 수를 더 늘려주거나 단순히 겜이 아직 미완성이라 컨텐츠 부족인 느낌
эти спасённые люди мне даже за жильё не платят!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $308.8K | 1K | 85% | $14.99 | |
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| $45.7K | 111 | 55% | $19.99 | |
| $15.4K | 36 | 97% | $17.99 | |
| $14K | 42 | 88% | $11.99 | |
| $4.7K | 47 | 68% | $4.99 |
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| $1.7M | 978 | 87% | $44.99 | |
| $1.7M | 4.4K | 95% | $19.99 | |
| $1.7M | 2.9K | 90% | $29.99 | |
| $1.7M | 1.9K | 77% | $24.99 |