
A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, skill cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Modeled estimate, not a reported figure. How we estimate →
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About
Unleash the Ash.
A brutal, high-speed action roguelite set in a dying dark fairytale world.
Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash.

Four distinct heroes. Four lethal playstyles.
Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean.
Tight controls. Instant response.
Every fight is a test of skill—and a chance to dominate it.

This is where the game breaks.
Fuse Embers, Spellcards, and Legendary Gear into wildly overpowered builds.
Stack effects. Chain reactions. Push your setup beyond what should be possible.
Every run is different.
Every build can go further.

4 Playable Heroes — each with 180+ skills to master
130+ Relics & Gear — build, combine, and break the system
Dynamic Runs — events, routes, and encounters shift every time
Constant Updates — new content, new systems, more ways to win




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean
Engagement
Hours played at review time, across 138 reviews with recorded playtime.
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gud
Very enjoyable love the character system my only real problem is sound design sucks.
Excellent rogue-lite, prenez le si vous aimez ce genre de jeu.
After finally getting alot of time to play this game for myself i can happily say this has to be the most fun ive ever had in such a long time gaming wise. Ive been recommending this game to my friends and servers because this game is a masterclass and with them still adding more stuff this game can go FAR. One thing i am looking forward to is seeing if co-op does get added because having sum friends to play this masterpiece with would be AMAZING having to fight harder bosses and more would be just a memory i could never forget so im really excited for the future of this game and for these devs
Y'all what in the ♥♥♥♥ did i just buy? I just realized i put in 8 hrs straight yeah so Do Not buy this game if you have somewhere to be :P Great game
Despite nice art design, this is the very definition of a 6/10 roguelike. Very few attacks have any real telegraphing of where they'll land like you'd see in a more competent roguelite, so you just roll away whenever you see a charge animation and spam your nearly instantaneous ranged attacks and spells. There's no reason to ever stand still and barely any reason to use melee attacks, so getting hit by 99% of attacks is really just a check to see if you're paying any attention. Since there's no real weight behind your attacks they also don't feel satisfying when they hit, which leaves the experience extremely underwhelming. The twins boss fight is pretty bad design. I understand what they were going for - two health bars you have to manage at once, it's a classic. Unfortunately, the time between downing one and the other reviving is about 5 seconds - and if you don't clinch it, the other revives at about a third of their health bar. This means if you don't have extremely high damage and enough health to sit there and tank some hits, you're probably going to miss the confirm, have one revive at 30% health, and leave the other low enough that you'll kill them by accident DPSing your new target, permanently desynching the timing if you do any kind of AoE damage. Just lower the resurrection health and give them invincibility or something, they already have an attack that makes them invincible for several seconds in their usual rotation. Might as well give them more. The game needs a serious overhaul, but it's not the worst thing around. I just don't think it's worth your time.
This game reminds is amazing. Reminds me of Cult of the Lamb just mainly focusing on the rougelite and Combat though. The art is great and has a really neat style that sticks to you as the music is pretty great. The sound could use some help because it does bug out pretty often. Anyways Hella items and hella Hellflames to grab and just end up doing a million things at once lol. The characters all feel nice to play and have their own gimmicks and playstyle. Pretty fleshed out for EA and getting it on sale feels like I'm robbing them.
好好玩
Great game, Rue best girl
게임은 재미있음. 시작점이나 건설같은건 닼던느낌 가져온거같고 진행 하면서 재료나 주민 구해서 업글같은거 재미있게 잘 만든듯 아이템도 쓸모없는건가 싶었던 것도 등급 올리면 좋은거 많고 아쉬운건 보스나 겜 컨텐츠.볼륨이 아직 좀 부족하다. 3장+마지막 보스인 마녀 4장까지인데 하다보면 좀 고정적이라 질리는 면이 있음 3장까지 각 장마다 보스나 잡몹이 바뀌긴 하는데 거기서 거기인 감이 큼 고정보스가 아니라 랜덤보스인건 좋은데 그냥 순수하게 겜 볼륨 부족 볼륨 부족의 연계로 템 종류나 양은 다양한거 같은데 막상 한 게임에 인벤토리가 5~6칸인데도 제대로 쓰는건 2~3개밖에 못쓴다 거기에 기존 방 이외에 추가로 새로운 방 해금하는 것도 다양하게 더 늘리거나 보스 이외에 중간에 새로운 이벤트or기믹방 같은거 만들어주면 좋을듯 캐릭터 빌드면에서도 구성만 다르지 큰 틀은 3개 정도라 좀 더 늘려줬으면 좋겠다 아니면 캐릭터 수를 더 늘려주거나 단순히 겜이 아직 미완성이라 컨텐츠 부족인 느낌
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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