
A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, skill cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Modeled estimate, not a reported figure. How we estimate →
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About
Unleash the Ash.
A brutal, high-speed action roguelite set in a dying dark fairytale world.
Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash.

Four distinct heroes. Four lethal playstyles.
Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean.
Tight controls. Instant response.
Every fight is a test of skill—and a chance to dominate it.

This is where the game breaks.
Fuse Embers, Spellcards, and Legendary Gear into wildly overpowered builds.
Stack effects. Chain reactions. Push your setup beyond what should be possible.
Every run is different.
Every build can go further.

4 Playable Heroes — each with 180+ skills to master
130+ Relics & Gear — build, combine, and break the system
Dynamic Runs — events, routes, and encounters shift every time
Constant Updates — new content, new systems, more ways to win




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean
Engagement
Hours played at review time, across 178 reviews with recorded playtime.
Reviews
Themes across 177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩,画风也是非常不错
主动被动技能以及装备提供丰富的流派搭配,局外肉鸽成长也有(觉得可以再多一点更细一点,针对到各个人物出一套肉鸽系统感觉会更爽),正式版还没做完boss有点少。由于职业数受限跟装备搭配流派上相比失落城堡2有点单薄但整体体验感上可以玩的,易上手打击感也舒服。
好玩
手感好差,rogue体系不明显
게임이 재미있음 초반엔 아슬아슬하게 싸워야하는 장르인가 싶었는데 힘든 초반을 이기고나면 점점 내가 선택한 빌드가 강해지면서 무쌍을 찍을 수 있게됨 근데 그러다가도 강한 보스를 마주쳐서 아슬아슬한 상황이되기도함 아이템도 패시브능력도 재화를 통해 점점 강화해나갈수있고 액티브스킬도 여러갈래로 강화할수있는게 재미있음 내가 선택한 방향에따라 스타일이 확확갈라지는느낌 그리고 처음엔 보스순서 똑같은건가? 싶었는데 보스 순서도 다르게나오는거같고 여러 보스가 있고 NPC들도 재미있음. 단순하지만 세계관을 잘살린 아트와 케릭터들의 대사가 게임진행과 잘어우러짐, 세계관을 짐작할수있는 텍스트가 종종 나오지만 결코 길지않고 그 간결한 텍스트로도 지금 이 세계가 무슨 상황인지 충분히 파악가능함. 별 생각 없이 샀는데 꽤 물건인듯
Plays similar to Hades but it has some its own splash of uniqueness and quirks. I love the fun art style and animations for the game; the background music fits the narrative and whole vibe the game is going for. the abilities you get during the playthrough are honestly intuitive and unique which is surprisingly by how many different abilities there is you can get. Even though i only played for an hour- i most definitely wouldn't get tired of playing this game over and over. 10/10
Fun
认真的么 成就要 每个物品都要强化金色?
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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