
Chronos: Before the Ashes is an atmospheric RPG that chronicles a hero’s lifelong quest to save their homeland from a great evil.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
F
Great game! I like the fight mechanics and lore.
It was OK. Straight up 5/10. Middle of the road. Decent. Nothing spectacular. Passable. Not bad. Run-of-the-mill. The game itself is quite easy, slow paced, figure-out-the-trick-and-stun-lock-all-enemies-until-you-win. I would not call this a souls-like at all. I didn't experience any souls mechanic whatsoever. The fact that 3 of the achievements just don't exist in this game is pretty asinine. However, I still liked it for what it was. To see the universe the developers built in its most infant form was a cool experience (MAN, what a cool universe they're building too). I don't have a lot to say, but if you're a fan of Remnant, this is the beginning story to The Root. I recommend this game purely on my love for the franchise. It's worth it to put the 10 hours into this game.
[h1]New review[/h1] [i]Old review at the end[/i] I decided to keep up and finish the game. I am glad I did for the lore, but the gameplay is still extremely clunky and annoying. The only way I managed to deal with this issue was to run an agility/dodge build instead of a strength/parry build, and abuse of stun locks as much as possible. Now that this is said, the level design is very good and does feel like a Remnant game. It was also very fun to learn more about some lore linked to the two sequels in ways I did not expect. I would still not recommend this game for most people, though. It is a pretty bad roguelite/souls-like overall, and the aging mechanic is a good idea but very poorly executed. Only players who yearn for more Remnant lore should bother with it, and my new thumbs up review is only dedicated for these people. Anyone not familiar with the Remnant series, stay away from this game and go play the sequels! [i]Also, this is definitely not worth 30 € and you should not buy it for anything more than 10 €[/i] [hr][/hr] [h1]Old thumbs down review[/h1] I love the Remnant series and have played it for nearly 300h, so I figured I might as well try this game too. It turns out, the combat is simply awful, even for a game from 2016. It is extremely clunky and unpredictable, with some combos sometimes taking longer than they should which means you'll get hit randomly, some inputs not being registered when trying to parry/dodge, etc. It is truly a shame, because the world building and level design is very nice as far as I can see, and it does feel like a Remnant game, but it is an awful souls-like. I will probably try to finish it on the lowest difficulty, simply so I can enjoy everything else the game has to offer (basically everything apart from combat).
jUEGAZO!!!
Un gioco carino, senza troppe pretese, che però è invecchiato parecchio male. Anche se penso che il gameplay fosse nato vecchio già dal lancio, non volendo hanno reso i nemici una specie di puzzle, devi trovare il modo giusto per approcciarli e il momento giusto per stunlockarli con gli attacchi pesanti per evitare che attacchino a loro volta, poiché parate e schivate son molto legnosi e con tempi strettissimi, almeno finché non potenzi forza e agilità, i quali rispettivamente riducono la stamina usata per assorbire i colpi con lo scudo e la finestra di schivata. Nonostante ci sia una discreta varietà di armi, l'opzione indiscutibilmente migliore è la spada, poiché è l'unica arma che può concatenare infinitamente attacchi pesanti, permettendoti così di stunlockare i nemici come citato più sopra, fondamentale se si gioca in modalità eroica. Carina la meccanica dell'età, cominci il viaggio a 18 anni e ogni volta che muori ritorni alla pietra del mondo invecchiato di un anno ogni volta e ricevi un'abilità passiva ogni volta che raggiungi una certa età (20, 30, 40, 50, 60, 70 e 80); peccato però che questa meccanica è come se non ci fosse e il gioco sia talmente corto che normalmente per la fine è altamente probabile che tu non sia mai arrivato ad acquisire neanche la seconda abilità se sei un minimo capace...per esempio io, prima del boss finale, stavo a 27 anni, lì allora decisi di suicidarmi continuamente una ventina di volte per potenziarmi ulteriormente prima dello scontro decisivo, cosa neanche allora necessaria, ma ero curioso per lo meno di vedere cosa facessero queste passive. Francamente, consiglierei l'acquisto solo a chi, come me, si sia appassionato alla lore della serie Remnant, così da poter dire di aver giocato tutti i capitoli della saga, poiché a livello di gameplay non ne vale la pena, ormai c'è di meglio in giro che valga la pena giocare e di gran lunga. Una cosa però che mi ha dato molto fastidio e probabilmente continuerà a darmelo è la presenza di 3 achievement non ottenibili, non presenti per le versioni XBOX e PS4, legati al NG+, son passati ormai dalla loro aggiunta, ma tale meccanica non fu mai più implementata... Onestamente senza questo problema gli avrei dato la sufficienza, un 6/10, ma per la presenza di questi 3 achievement messi totalmente a caso, per i quali questo gioco non mi risulterà mai completato al 100%, ho deciso di abbassarlo a un 5/10, finendo per dovergli mettere un pollice all'ingiù.
сойдёт
A reasonable 'souls like' game, but nothing special with quite janky and sometimes imprecise combat. The hit boxes of enemies is sometimes strange, and the game camera at times is unhelpful. 'Locking on' to enemies is sometimes fraught with difficulties. There are a number of minor software bugs in the game, but nothing 'game breaking'. The level design is adequate but lacking creativity and imagination. However, there is quite a reasonable number of enemies to fight and it has some interesting puzzles, especially in the final stages of the game, but also a few stupid ones in the early stages of the game ! Some of the levels are a bit maze like. It has a reasonable atmosphere and story and adequate sound effects. The graphics are fairly basic for a game of this type. Probably best to buy in sale, like I did. Not really worth the full price. It took me about 16 hours to complete the game.
Clunky but once you understand the rhythm of the battle system it has some rewarding fights. Surprisingly short prequel to the main story of Remnant. No fleshed out characters, designed to just play the story not really experience.
Не рекомендую играть в это не в VR. Игра минималистична в плане боевки и геймплея из-за чего складывается ощущение будто играешь в мобильную игру или какую-то посредственную поделку категории Б времен ps-1. Все очень медленно и инертно. Лора мира ремнанта особо не насыпают первые два часа игры, несмотря на прямую сюжетную связь. Графика приятна глазу, но локации ощущаются пустыми и однообразными.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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