
The timeless RPG classic returns loaded with upgrades! Journey to the forgotten past, to the far future, and to the end of time. A big adventure to save the planet, now begins…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gelmiş geçmiş en iyi jrpg oyunlarından biri olarak kabul görmüş oyundur Chrono Trigger. Oynamadan önce aklımdan geçirirdim insanların bu oyunda başyapıt dediği ne var diye. Bitirdikten sonra anladım milletin neden böyle dediğini. Öncelikle çıktığı 95 senesi için oyun haddinden fazla büyük ve bunu, rüya takımı olarak adlandırılan FF, Dragon Quest serilerinin yaratıcıları ve rahmetli Akira Toriyama gibi ustalara borçluyuz. Öncelikle sıra tabanlı savaş sistemi günümüzdekilerden kat be kat daha iyi, ki bu active time battle sistemi sayesinde olsa gerek ( benim kişisel favorim oldu ayrıca ). Neymiş bu active time battle sistemi diyenler için; klasik sıra tabanlı sistemimiz var ama farkı, savaşta yönettiğimiz 3 karakterin altında hamle barı bulunması ve bu bar dolunca karakterlerin eyleme geçmesi üzerine bir sistem olması. Yani sıran gelmesi için rakip düşmanı beklemeye gerek yok, hamle barı dolunca saldırıya geçebiliyorsun hemen. Anlattığı hikaye klişe de olsa güzel işlendiği için ve en güzeli de karakterler kendilerini önemsettiği için baymıyor bile. Oyunun temel konusu olan zaman yolculuğu da gerçekten iyi entegre edilmiş. Oyuna her zamandan belirli dönemler konulmuş. Kıyamet sonrası harap olmuş gelecek tasvirinden tut, ta dinozorların yaşadığı antik çağlara kadar her yerde bulunuyor karakterlerimiz. Adamlarda harbiden vizyon varmış diye geçiresi geliyor insanın içinden, hele günümüzdeki muadillere bakınca. Sözün özü; alın, oynayın, oynattırın, grafiklerine bakıp "bu ne amk" deyip aldanmayın. Beğenmezseniz de denemiş olursunuz en azından
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm glad I've played CHRONO TRIGGER since I was a young kid. Even now playing it makes me feel like the first time I played it. Classic won't be washed away by the time.
ストーリー良し、キャラ良し、難易度設定良しの名作 セールで半額位になるからその時を狙って買っておくのをお勧めする 強いてあげればちょくちょくゲームが落ちるが中断セーブ(オートセーブ)で直前から復帰できるし元のスーファミ版と違ってデータ飛ぶとかもない
The game itself is 10/10. The port on the other hand, is shameful. For a company so protective of their IP, who overcharge on everything they release, you’d figure they’d be self aware enough to release a proper port of a game I can run on an emulator within 5 seconds of a google search for free. Some bugs I’ve encountered: Stuttering Somehow unplayable framerate Data not saving Run toggles off if B is pressed even in combat or in menus Stuttering during the animated cutscenes A somehow worse UI than the SNES version The updated DS translation which is worse than the original Play the original snes version if you can. (And you absolutely can)
명작이라고해서 기대했지만 그래픽이 너무 옛날이라서 눈도 피로하고 답답해서 못하겠음ㅠ 전투는 실시간 턴제라서 지루함이 덜하고 스토리도 괜찮은거 같아서 리메이크가 된다면 다시 해볼만 한거 같다..
1995年に発売された作品ではあるが、音楽が良いとかクロノトリガーって名前だけは知っているって状態で遊んだけど、今でも楽しく遊べてとても驚いた。 過去・現在・未来と時代を超えてそれらが影響する要素、登場キャラ全員が時代を彩る主人公でそれらを組み合わせてパーティを組み冒険するワクワク感。 今やるとやはりアニメパートやゲームの演出などは古臭い部分もあるが今でも色あせない濃厚なJRPGだと感じた。 ゲームバランスもJRPGとしてとても良くできていて極端な設定や遊び方をしない限り、終始緊迫した戦闘を楽しめる。 最後にゲームオーバーになった所から再開できる自動セーブが便利で 一部高い耐性を持つ敵と遭遇して敗北してもすぐにやり直せるリトライ性がありとても遊びやすかった。 操作設定に関しては、しばらくは初期設定にしていたが、メッセージ、バトルスピードの速度が敵の行動ペースの速さに直結するので、難しいと感じたら遅めに設定したほうがいいと感じた。 総じて今やると少し古臭いが音楽、物語だけでも遊んでよかったって思えるとても良い完成度のJRPGだった。
classic RPG. One of the greats, with Akira Toriyama's classic art. Peak music, story, gameplay - all in a good package. Must play, even for non JRPG fans
時空を超えるという割りに行く所、やる事が少ないし(やり易いものの)一本道だし、と思っているうちに 何だか面白くなってきたかな、あちこち行くようになりそれなりに考えないと進めないし厳しい場面増えたし 変化を見る楽しみも少しはでてきたかな。 あーでももう終わっちゃいそう、終わるな...。 まだじゃ、まだ終わらんのじゃ、といった感じでした。 (まだ終わらんけれど、もうそれなりに強く、色々備えているため厳し過ぎる事はないかな、と) プロゲーマーが存在したり他人がやるゲームを見て”時短するリアルな”現代においては、 とんでもない時間をゲームに費やすことも珍しくないですがこのくらいが丁度いいんだろうな と思いました。あるいは、オープンワールドで自由な不自由で自分が物語を作る、とされるものより 見る方が好き、そうしたい事だってあるよという方はセールで買ってみてもよいと思います。 強制終了は。 一度場面移動時に落ちただけでしたがそれが起きるとなると神経質になりますから余計にセーブしまくります。セーブはほぼいつでもできますからもとより会話などの変化を確認するためセーブ、ロードを繰り返してはいましたが。相当前に購入して少しいじって放置、インストールし直して最近ほぼ最後までやりました。
It crashes constantly.
久しぶりにプレイしましたがさすが歴代屈指のRPG、ストーリー、BGM、キャラデザどれをとっても素晴らしい作品でした。リメイクされたことでより遊びやすくなり、一部のお話にアニメーションが付いた事でよりストーリーにのめり込む事が出来ました。RPGが好きで未プレイの方には是非遊んで欲しい作品です。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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