
绯红编年史( Chronicle of Scarlet )是一款由冲小猪工作室( Charge Piggy Studio )东方Project同人的魔塔Like(WWA Like)的角色扮演游戏(RPG)。在游戏中,您需要扮演血族【真红】一族的次女——芙兰朵露·斯卡雷特,在奇幻的世界里激活自己的天赋、构筑装备、消灭敌人,并随着故事的进展做出自己的选择,从而走向不同的结局。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
~故事简介~
众神陨落后,世界由能够掌握以太的神话种族统治着。不甘被统治的人类先知,预言到了神所遗留的【权能之种】的存在。谁能够拿到【权能之种】,谁就能获得神的权能,也即升格为神。在那近千年之后,血族【真红】一族的次女——芙兰朵露·斯卡雷特,和她的姐姐——蕾米莉亚·斯卡雷特,收到了【权能之种】位置的消息。本该无忧无虑的生活着的她将与她的姐姐一起,被卷入这场谁也无法逃离的命运之中。
~游戏类型简介~
这是一款魔塔like游戏,即上世纪末经典游戏【魔法の塔】的衍生游戏。
比起传统JRPG的战斗和刷宝,魔塔Like的游戏更倾向于考验玩家的策略、计算和规划能力。
然而,这又并非传统的硬核魔塔游戏。游戏中除了传统的回合制外,还为玩家增加了大量天赋、技能、装备的配合。
此外,玩家还可以通过【幻梦无瑕】模式反复挑战以提升等级和获取资源,彻底告别了传统魔塔的【走错一步满盘皆输】的场景。
【让每个人都能体会到游戏的乐趣】,是本作制作的宗旨。
~游戏特点~
·700余张精心设计的地图,33个各具特色的战役,一周目约60小时的超长史诗体验
·超长篇冒险故事,随着游戏进度的推进,逐渐走向命运所指之处……或是反抗命运,谱写属于自己的故事
·6 种截然不同的天赋支线,80余种强大又相互配合的天赋,150余种效用不同的独特装备,通过搭配属于自己的装备和构筑天赋来碾压你的敌人
·近百场拥有不同强力技能的BOSS战,寻找规律击溃敌人——或是凭借【毁灭】的力量把所有敌人都干成碎片!
·为硬核玩家准备的灾厄模式与更强大的【挑战模式】,当你足够强大,便能直面灾厄——
~游戏按键操作说明~
↑↓←→:移动角色/选择光标选项。
Space:确认文本/触发面前事件。
Q W E:使用对应技能栏位携带的技能。
X:打开游戏菜单。
ESC:取消操作/返回上一级菜单。在菜单栏未打开时,该按键将打开游戏菜单(与X键相同)。
A/Backspace(退格):撤回上一次关键操作(战斗、开门、释放技能)。该按键可以多次按下以连环撤销操作,最多执行50次。
G:打开小地图页面。
S:打开存档页面。
D:打开读档页面。
R:(需解锁该功能)使用血池回复生命值至设置线(若不足则将血池剩余血量全部取出)。
F:(需解锁该功能)使用1点血点。
Z:角色转身。
Ctrl:按住时,加速进行接下来的对话。
滚轮/PageDown,PageUp:在大地图下,放大/缩小当前视野。
Tab:跳转至下一个光标选项/页面切换至详情文本框内。
~联系方式~
游戏讨论群:702326712
Genres
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game fed my magic tower addiction 10/10
作为一个魔塔游戏优点清晰明显,难度相对较低易于上手,但是负面因素主要在于未经提示的解密、没有地图浏览功能导致无法合理置换资源,经常需要几十个存档作为学费= =。如果加上临界计算和地图浏览就是神了,对我而言。
算得上是魔塔系列里面的佼佼者了,游戏玩法类型多样,同样也适合新手上道,难度循序渐进,适合喜欢魔塔的人入手,性价比还是很高的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 63 reviews with recorded playtime.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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