
Slide your penguins to safety in this relaxing puzzle game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, French, German, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
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[b]6/10[/b] I am the master baiter of all penguins! [b]What is it:[/b] A sliding game with an interesting mechanic. Each level is a little island, or rather an ice floe, split into a grid, with some spots slippery ice and some sturdy snow, and a few penguins. The goal is to get all the penguins into the water by tricking them to slide on the ice over the edge. But you don't move penguins directly, you put fish on the ground to bait them into moving that way. This really complicates things, since more than one penguin can see the fish and start moving toward it, and you have to make sure there is a place in sight for the fish. You may deadlock a penguin if it gets in a spot with no neighboring cells in sight, similar to pushing a box into a corner in Sokoban. Then more complications arise: seals show up, and they eat penguins on sight, and mounds and hills make this a proper 3D puzzle. The puzzles are good, not too easy and not too hard, and they employ the mechanics well. Quite a lot of levels require 3D thinking, and a few levels make good use of the bumping effect when two animals rush for the same fish, or the chaining effect when you prebuild a path of fishes that keeps the penguin one step ahead of the seals. You can also stack animals, make a sandwich of seal penguin seal and slide them all into the sea! I quite enjoyed playing this. What makes me give it such a low score is the lack of quality of life features. There are no settings other than an audio volume slider, the angle of view and simplicity of the graphics make it hard to see and click behind tall walls, only works with a mouse, a few inconsistencies in the mechanics, a few levels that I think had unintended solutions. There is a level editor, but it only works with the clipboard, if you “play” a custom level before copying it to the clipboard it will be lost upon completion. At least there is good Undo and fast restart, along with cloud saving and achievements. With a few QoL improvements, this could be a good little thinky game, but if you don't mind the lack of features you should give it a try. [b]How hard is it:[/b] Starts easy and gradually ramps up to a moderate difficulty. [b]How long is it:[/b] 83 levels, of which 20 are “bonus” levels, usually just alternative versions of the main levels. 2-5 hours to finish. Levels cannot be skipped, although the next chapter unlocks a little before finishing the current one, and the bonus levels are optional. [b]Level design:[/b] Mostly good, small and compact levels that can get challenging. Too many of the bonus levels I felt were too similar to the main levels, with just one or two tiles changed from snow to ice or the other way around. [b]Quality:[/b] Good mechanics and puzzles, poor implementation. Undo, fast restart, a decent level select. Mouse only control, except for a few shortcuts for undo/restart/menu. Almost no settings, quite bright with no dark mode. Cloud saving and some progress achievements. Has a level editor but no workshop integration. Fast and responsive. [b]Worth the price:[/b] Yes. [b]Most positive aspect for me:[/b] Good mechanics, reminded me of Mooselutions. [b]Most negative aspect for me:[/b] Bad angle of view making it hard to understand some 3D level. [b]What would make it better:[/b] Steam workshop integration for the custom level editor. Keyboard and controller support. The ability to rotate the view, or at least a better angle of view. More settings, at least a full screen toggle. Multiple profiles, or at least progress reset button. A dark mode for accessibility. More tricky achievements. [b]Also consider:[/b] [url=https://store.steampowered.com/app/2287140/Mooselutions/?curator_clanid=25928931]Mooselutions[/url], good puzzle game in which you also bait animals to move them. [url=https://store.steampowered.com/app/2789650/IceFitter/?curator_clanid=25928931]IceFitter[/url], hard puzzle game with sliding on ice and many other cool mechanics. [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote] [quote]Follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] for more reviews like this one.[/quote]
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ペンギンをすべて海に落とせればクリアのパズルです。キャラを移動させる方法にオリジナリティーがあります。 魚を盤面のどこにでも置くことができて、ペンギンは魚が視界(上下左右3マス)にあるとそれに向けて移動します。普通の地面以外に氷の地面が滑るようになっていて、その滑りを利用してペンギンを海に落とします。海に魚を配置することは出来ないので、滑走させないと落ちてくれないということ。敵キャラのアシカ(当たられるとアウト。背後から接触するのは問題なし)も同じ方法で移動します。アシカはペンギンも食べ物だと思っているので、視界に入ると突っこんできます。 さらに、ペンギンの頭にも魚を乗せることができる。この発想は天才だと思います。どう使うのかはプレイして確かめてください。 難易度は、基本的にやさしめです。でもたまに意外なギミックの使い方が必要だったりして苦戦することがある。いいバランスだと思います。簡単なレベルをすぐクリアしてもしっかり楽しさを感じられる。パズルの作り方に工夫が足りないからの簡単さではないんです。 「一手戻る」が無制限に出来ます。BGMが穏やかで癒される。新しさを感じられるいいゲームだったと思います。
Makes me happy Cute game, super distinct from sliders / sokoban. I enjoyed every level, and felt the core mechanic of placing fish was very fresh. Unlike most puzzle games, it is often exciting, because I watch the chains of events I set into motion, without always being confident how they will play out. I like how useful edge case interactions tend to be, because it means I actually consider them and what they might do when solving puzzles. They are also intuitive in the context of the game but wacky at the same time. I really like how most puzzles can be solved in just a few actions, but there are so many possible actions. I think this is a foundation for the game's creative style of problem solving. I also like the level unlocking system because it makes exploring really rewarding, because I never quite know what I might gain access to by completing a particular level.
Very nice puzzle game with an interesting mechanic. Very enjoyable. :)
A chill puzzler with surprisingly challenging puzzles! I've been coming back to it whenever I have a few spare minutes, after mulling on certain puzzles in the background.
Interesting puzzle game. The rules are pretty simple, yet some levels can get you to scratch your head quite a bit. Each world adds a little spin to the basic rules, keeping things fresh. It's a great game for whenever you have 5-10 minutes to spare, as levels are usually quick to solve. As a plus, also comes with a level editor.
Вроде простая и чиловая, но порой что-то идёт не так и мозг ломается=)
這是一款要讓企鵝跳海的走格子遊戲,共有六大章節,每個章節都有新增一點玩法上的改變,像是後期會必須閃避海豹或者必須疊疊樂才能通關,每個關卡設計都蠻有趣的,除了主關卡外,有些關卡還會出現B、C兩種難度更高的變體,但是現階段還有些BUG,像是魚放頭上可能會沒反應之類的,正常多試幾次就能成功,這個問題已反饋給製作者,希望未來會改善操作上的BUG,推薦給小動動腦的朋友玩~
Solid set of puzzle mechanics that are pretty well explored through the different levels. I've always wanted the sliding ice puzzles in Pokemon gyms explored more fully in a game, and this is kinda that. Also love myself a good penguin and iceberg.
A fun puzzle game with some unique ideas. The basics: Place fish to guide penguins to safety. What I liked best, though, was that I never felt lost. The levels do a great job of hinting where the second-to-last move will be --> so on nearly every stage you find yourself with a target to aim for. Sometimes getting to that target can be challenging... but I was never aimless. I was always working towards something. There was one moment I was angry -- after I struggled and finally beat level 4-8, my moment of victory was ruined by the reveal of level 4-8b -- basically level 4-8 sans hope. But when I beat that, it was great. Maybe my favorite level. All in all: recommended!
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