
Chef is a Restaurant Management game in which you create your own character, acquire supreme cooking skills, customize restaurants, design unique menus, and devise innovative recipes with a realistic editor.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Russian, French, Portuguese - Portugal, Polish, Japanese, Simplified Chinese, Korean, Turkish, German, Portuguese - Brazil +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Excelent cooking game with broad options for recipies. If you like building a restaurant with dynamic options to create you food, this is great! It's not the easiest., But that makes it more fun IMHO
it could be more simple and more fun. is too complex to understand how to increase popularity and is not a tycoon like you can have many restaurants, you will lose your old restaurant if you open a new one. i really miss restaurant city tho
good game(:
I missed Restaurant City on Facebook and this is the closest game that I could get. It was overwhelming at first because there are just so many things that you need to understand. The tutorials didn't teach you ♥♥♥♥. It's such a complex restaurant management game but it cover all the bases like furnishing your restaurant, hiring staff, deciding the menu, create new recipes, upgrading ingredients, expanding your franchise. My learning process was observing the customers, asking CHATGPT back and forth, watch youtube videos. There are so many things that you need to learn on your own. I even got bankrupt 2-3 times I had to restart the game. Truly it's overwhelming but once you get the hang of it, it's so so fun. I got greedy and opened so many restaurants that I ended up competing with my own restaurants lol.
This is a very linear game, almost everything has to be done a certain way or you fail. Even making money is difficult especially at the start. The idea to make your own recipes is neat but again, it is very linear, you can't get crazy or overly creative with it. The game has almost no customization to speak of, all buildings are premade and the space you get is what you get. Sure you can decide where to place things but that is the extent of it and it has very little bearing except when you try to maximize small spaces by cramming in as many things as you can. I don't see the charm in this one, and I love management games.
El juego no se explica lo suficientemente bien. El crear recetas es poco intuitivo y aburrido en mi opinión. Las mejoras de personajes que hay son siempre las mismas para todos según su rol (no como en recipe for disaster)
O jogo é incrivel, consegui falir 2 restaurantes
Melhor jogo de restaurante, sem dúvida, a personalização de receitas sem dúvidas é a melhor parte
The game starts out amazing but late game(30 min into a save) it gets really boring, you make enough money where you can do anything the restaurant will stay afloat. The food creation is cool but by just moving around the sliders you can get 10/10 recipes with like 2 star ingredients. 7/10 would recommend if fan of genre
- Onde eu realizo o sonho de ser o Gordon Ramsay, mas a minha realidade é um estagiário que esqueceu de comprar macarrão. É um jogo de "menus e paciência". Meu PC não sofre muito com os gráficos, mas conforme o restaurante lota e o algoritmo começa a calcular 50 pedidos de lasanha ao mesmo tempo, eu sinto que meu processador está tentando fritar um bife junto com os chefs virtuais. É o jogo de gerenciamento puro, sem frescura e com muita planilha escondida atrás de pratos bonitos. Se você gosta de números subindo e de personalizar cada detalhe da sua empresa, vai fundo. Só não jogue com fome, ou o seu final de semana vai acabar com você gastando o dinheiro do aluguel no iFood. Bom jogo, Abraço do Ice!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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