
In this award-winning puzzle adventure game, play as the Traveler on a quest to reunite the Peoples of the Tower. Observe, listen, and decipher ancient languages in a fascinating universe inspired by the Myth of Babel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #94, worst KR #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Sep 4 → 40/day in the week after.
About

Winner of Best Indie Game at the 2024 New York Game Awards and nominated multiple times at other ceremonies including The Game Awards and the BAFTA, Chants of Sennaar is a critically-acclaimed puzzle and adventure game developed by Rundisc.
Divided since the dawn of time, the Peoples of the Tower no longer speak to each other, isolated by fear or mistrust. It is said that one day, a Traveler will find the wisdom to break down the walls and restore the balance. Travel the endless steps of a prodigious labyrinth, uncover the truth and unveil the mysteries of this fascinating universe where ancient languages are both the lock and the key.

Inspired by the myth of Babel, discover an enigmatic and vast tower. As the Traveler, delve into a world full of mysteries, where Peoples have grown distant, unable to communicate with each other anymore. Begin your adventure in a prodigious tower inhabited by five distinct Peoples, observe, listen, and strive to mend the bonds of distrust.

With a smart gameplay system, explore and solve various puzzles to uncover the mysteries of five different interconnected languages. Always guided by your trusty notebook, note each symbol, keep track of your surroundings, engage in conversations with people and unravel the meaning of every glyph. Each step will pave your way to the top of the Tower as each word will restore the link between People.

Dive into an enthralling and colorful world full of secrets. Tumble headlong into a beautiful world inspired by impactful European comics authors where every floor of the Tower possesses its own visual identity, supported by distinctive technological levels, architecture and culture. Embark on a poetic and enchanting journey driven by a soul-stirring, lyrical soundtrack, made by Thomas Brunet.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.9Kreviews | 98% | — | $9M |
| $19.99 | 2.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game i like
Fantastic & creative 10+ hour logic puzzle game that is beautiful too! Could have done without the non-puzzle sequences like the stealth parts, but an immensely satisfying and fun experience to get lost in for a few sessions :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9M | 7.1K | 86% | $49.99 | |
| $9M | 7.6K | 84% | $44.99 | |
| $9M | 17.9K | 93% | $19.99 | |
| $9M | 12.6K | 88% | $19.99 | |
| $8.9M | 13.2K | 87% | $34.99 | |
| $8.9M | 38.8K | 95% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.3K | 229 | 71% | $24.99 | |
| $68.7K | 242 | 99% | $19.99 | |
| — | 0 | — | — | |
| $0 | 10 | 30% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 800/day in the week to Jul 16 → 40.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $9.99−50% |
| 2.2Kratings |
| 97% |
| — |
| not modelled |
| $9.99−50% | 106ratings | 92% | — | not modelled |
| $19.99 | — | 97% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的想立刻失忆再来一遍
啥子能玩吗。。。
Bought it for the wife. She got stuck so I started too. The story is engaging and rather deep given the current time we live in. The puzzles are surprisingly fun especially since I usually do not like playing with words. Also I think they put a lot of love and effort into play-testing so that all the subtle clues actually help you when you need them. I managed to finish the game without looking something up. Overall game-play wise it is definitely well done and worth your time. But the real reason you should play this game is the creativity. This is not a normal game. This is a masterpiece. If you enjoy art and happen to be a gamer this item is for you.
Beautiful smooth vector-style graphics, not overly colourful but tasteful with the pallet it uses. Sounds are short and clear. Mostly about figuring out challenges but two levels I've encountered are about timing to escape the danger but unlimited tries softens all that out. I love the different worlds there are to encounter. The only thing that irks me is that the type of hints we get and mannerisms of these beings indicate they ARE human....but just about everything is coded as male. I won't go into more details as to what the game seems to imply because I don't want to do spoilers but annoying nevertheless. On purpose? Escaped the creators' notice? Overall, though, I have been really enjoying the trip through this universe!
Fantastic game, easily one of the best games i've ever played ever.
非常不错的语言解谜游戏,难度尚可,需要及时对已有数据进行上报,不然越堆越多陷入自己的一套“这个犹太人发明了3000个词汇.jpg”体系。立意也很不错,循循善诱引出主题,在最后的真结局上将玩家一路来所见证使用的语言,道出了整部游戏的核心观点。尤其真结局正常游玩都会触发解锁,成就也很好搞,利好全成就玩家。 要说缺点就是游戏进行到一定阶段会在解谜陷入一个瓶颈,那时候是真的像在学一门新的语言(不过学过一些语言学的应该会很快上手),以及游玩过程中,对我而言,地图偶尔会漏路忘路。 总之瑕不掩瑜,如果让我推荐一款解谜游戏给身边人,《巴别塔圣歌》会成为我的一个安利选择。
A puzzle game where you uncover the meaning of fictional languages. The languages are written in symbols, similar to the way Chinese or Arabic are written. The concept of this game is really fun and the puzzles are challenging but not crazy difficult. The somewhat bizarre but rich color scheme adds a layer of mystique to playing through it. One criticism I have is that the game felt a bit slow at times. I wish there had been more engagement with the characters and a more developed plot, but I get the impression the game designers' main focus was the puzzle aspect of the game.
Good music, graphics, difficulty level accessible. It was an amazing journey to witness, and best of all, I platinumed it with my bestie and we became addicts to it. please everybody, play it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.