
Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 43.43/day in the week to Aug 27 → 56.14/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 147.5Kreviews | 97% | — | $46.7M |
| $19.99 | 10.8Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
increible juego tiene un increible apartado grafico con un pixel art tremendo, y la jugabilidad de la protagonista es un deleite junto a sus mecanicas hacen del juego un producto divertido y disfrutable.
为什么要爬山,因为山就在那里
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.8M | 81.8K | 94% | $19.99 | |
| $46.9M | 108.4K | 90% | $29.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $47.1M | 109.8K | 93% | $24.99 | |
| $46.2M | 72.8K | 93% | $19.99 | |
| $47.3M | 46.1K | 88% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $479.9K | 833 | 95% | $19.99 | |
| $147.8K | 351 | 98% | $16.99 | |
| $17K | 48 | 96% | $14.99 | |
| $104.5K | 220 | 85% | $19.99 | |
| $126.4K | 357 | 94% | $9.49 | |
| $33.5K | 181 | 77% | $14.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
trans women can dash
十分休闲的一款游戏,爬山峰,上太空...好吧,或许还是吃个草莓派更轻松惬意些
为什么去爬山,因为山就在那里
i am absolutely not addicted to this game
First 3 chapters, already PEAK!
非常不错的游戏,
Good Game.
Muito bom mas dificil otimo para passar o tempo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.