
Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 43.43/day in the week to Aug 27 → 56.14/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 147.7Kreviews | 97% | — | $46.8M |
| $19.99 | 10.8Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really liked the platformer aspect of the game
为什么热爱独游
muy alto
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Невероятная игра получил массу удовольствия от прохождения было сложно но оно того стоило до этого игра лежала целый год после первой попытки тогда я объективно был не готов к такому геймплею но я рад что вернулся к ней и прошел.
you know what's crazy? i have 100% achiefs. I've played for damn near 100 hours. IM STILL NOT DONE. the game has an insane amount to offer, and that's before you consider the very active modding scene. maps? you got it. a map editor? sure. whole massive map packs and advanced tech training grounds? absolutely, why would you even ask? the game is awesome. it's mechanically deep, beautifully crafted when it comes to sound and visuals, has an actually interesting story and has a difficulty toggle that doesn't impact achievements. if the game is actually too hard for you to enjoy it, try assist mode. there is no shame in that, after all there's a reason why achievement rates are so high try this. seriously, just shill out the seriously too low amount of money the devs ask for and TRY THIS
我将用最简洁,最客观,最一针见血,最不拖泥带水地告诉你,这个游戏很好玩
difficult but very rewarding
推荐所有觉得生活太顺利太平淡的人来玩,记得一定要在睡觉前开B面
喜欢跳跳乐的玩家直接无脑入,剧情设计的也很好
打不过5c给个差评等打过了再换回来
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.9M | 108.5K | 90% | $29.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $47.1M | 92.9K | 93% | $19.99 | |
| $47.2M | 109.9K | 93% | $24.99 | |
| $46.2M | 72.8K | 93% | $19.99 | |
| $47.5M | 46.1K | 88% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $479.9K | 892 | 94% | $19.99 | |
| $148.2K | 299 | 98% | $16.99 | |
| $17K | 48 | 96% | $14.99 | |
| $134.9K | 284 | 86% | $19.99 | |
| $126.3K | 358 | 94% | $9.49 | |
| $33.5K | 181 | 77% | $14.99 |