
Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 328 reviews with recorded playtime.
Reviews
Themes across 327 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
재밌는 플랫포머 게임 스토리 기승전결도 나쁘지않고 볼륨도 꽤나있습니다 플랫포머게임 좋아하면 정가로 살만하네요
jeux parfait rare son les jeux de qualité comme celui ci a tester dans sa vie histoire magnifique niveaux coloré et sombre et ambiance parfaite plutôt difficile mais satisfaisant quand une maitrise du jeux est acquise
超级好玩,B面特别有成就感,目前只玩到第二章,A面太简单,过完A面我只想马上打B面
very fun but EXTREMLY hard game specifically when your doing b-side or looking for strawberrys, its really fun to explore the map and its just an enjoyable parkour game untill when your crying because you died 50 100 times on the same part.
celeste于我而言是一款极好的横板平台跳跃游戏,在拥有不俗的关卡设计以外保留了难度以及音乐的极佳设计。从剧情的角度来看立意深刻不落俗套(虽然可能是我玩的游戏比较少),抑郁和自我和解的主题确实抓住了我的内心。操作确实是有一定的难度的,金羽毛的键盘操作极其反人类(,煤球更是无敌的时机考验。心态不好,定力不好的人慎入此游戏(红温了)
Ужасно сложный платформер, который подгоняет тебя делать все быстрее и умирать не одну сотню раз. В начале были проблемы с биндами, игра почему то не хотела делать дэш вверх по диагоналям, но после смены управления всё заработало.
Soundtrack is as good as undertale/deltarune, and offers a good challenge
i am transgender :thumbs_up:
3000 попыток и 5 часов на один экран я обожаю С стороны но я когда-нибудь до пройду наверное
好评
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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