
Run, jump, shoot, fly and explore your way through a massive action-adventure reminiscent of classic 8- and 16-bit games.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is truly amazing. I used to pay it on a PSP homebrew but I'd play it again and again TENFOLD. The 2026 update did help at least for me not gonna lie.
I dont like to write negative reviews and this is my first. But this game really hate its player so i will reciprocate. Not even silksong dares to make the experience so frustrating. The game controls as a drunk kirby with asthma but puts instadeath everywhere and few save points. I can accept traps that mess with the player, i can accept instadeath, i can accept difficulty. But all together with bad controls just dont feel right. Again with silksong as an example, i could rematch a boss for two hours because i feel that if i died it was my fault but i was getting better at it. Here, i just wanted it to finish because you die by random things or unresponsive controls. I was told this was a legendary indie but it seems that the free version is better and does not supports a publisher that supposedly messed with the original dev.
great game but i sense a distinct lack of misery peg scenes
It's good
A classic. Gameplay, soundtrack, plot, everything is crisp. Perhaps one day I'll get 100% achievements.
[h2]It's One Of The Best[/h2] Damn. It’s really been a decade and a half since this game came out? One of the first games I ever picked up on Steam when I was first getting into video games. What a trip that was. Being invited into a world of new possibilities, transitioning from a console gamer to PC, I remember the original version fondly, the secrets that have shifted and changed with the Cave Story updates and remaster from the Switch port, etc. I’ve even run into so many RPG references in future video games that came after it, only to realize they were references after coming back. It’s so wild how influential this game was, revolutionizing the classic genre and tropes of video games so confidently and in such a short, multi-branching story. The remaster added a ton of new content, multiplayer, and so on, though I mostly sat here playing through the main game, with no real interest in messing around with bonus features. I was just happy to revisit this masterpiece and its revamped soundtrack and mods. [h2]Issue[/h2] The only real issue I noticed was the final bosses. I don’t recall them being this devastatingly annoying to deal with, no save states, just 3-4 boss fights back to back with no heal replenishing, etc. Not really a skill issue, just a pattern memorization, though it may bother others equally when you just wanna play the game and just experience it, you know? [h2]Conclusion[/h2] Overall, I am pleased to have played through Cave Story once again. It’s one of those classics that ages well, making you feel as if it were only yesterday that you sat down to play it for the first time, being blown away by the story, characters, and progression. It's also on sale for !? 1 DOLLAR!? What are you waiting for!? Pick it up! [b]Video Review TBD[/b] https://youtu.be/2KSd58elLp4 [quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote]
jogo espetacular e divertido para jogar tanto sozinho quanto com um(a) amigo(a) mesmo sendo um pouco difícil as batalhas e queria até que tivesse uma versão oficial traduzida.
Sí, recomendado
best game ever
Pretty good game. I remember playing this on the Wii
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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