
Castle In The Darkness is a fun and challenging shout out to the early days of video games! It's an action exploration platformer with some RPG elements, much like games from the Castlevania or Metroid series. It's super fast-paced, challenging, and full of secrets!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A retro-styled pixel platformer. Great charm, worth a buy. The world is bigger than you think, and it has plenty of challenge to overcome.
究竟是哪些抖m在玩这游戏......
고전 그래픽 플랫포머 게임 잘만들었다 근데 무슨 버그가 걸려서 100프로를 못 채우게 되었는데... 다시 깨도 계속 버그가 걸려서 슬프다...
Very fun challenging indie metroidvania! You control a soldier/knight that can attack pretty fast and you fight enemies and bosses that are fairly easy to figure out. There's also some pretty tight platforming involved as you make your way to the end of the game, collecting weapons and armor along the way. 9/10 Game.
It's weird
Super Musik und ei tolles Spielgefühl. Schwer, aber trotzdem machbar. SEHR empfehlenswert. ^_^
"Mostly Positive" is crazy to me. This game is so good. It doesn't hide what kind of a game it is at all, and it takes the premise and knocks it out of the park. The controls are snappy. The bosses are fun. The level design is unique, challenging, and rewarding. You might die a lot, (I did), but the game is built around that so you 1. don't lose progress, collectables, or money on death and 2. have frequent checkpoints, especially near the bosses. There are games where frequent deaths can be incredibly frustrating and then there are games that know how to work around that so when you die all you want to do is keep playing and try that boss/platforming challenge again. This was a collaborative project by two amazing developers, 1. the dev behind The Binding of Isaac and 2. the developer of Astalon and it totally feels like a crazy weird/awesome hybrid. I prefer more action/platforming than Astalon has personally and this game has tons of both. It takes the best of both worlds from those game and creates an amazing metroidvania. EDIT: Wanted to touch on something I saw in the negative reviews - Literally not once during this game did I feel like I needed a map. People complaining about that blows my mind. I'm someone who constantly uses maps in games, but this game is designed amazingly so you don't need a map. This game is clearly underrated and I have no idea why. Don't let the "mostly positive" turn you away from this game if it looks like something you'd like or if anything I said sounds like it would be up your alley.
Au fil des commentaires, on comprends vite que l'on a ici un pur métroivania avec un aspect dye & retry accentué. Alors oui, le jeu est difficile, et sa cible sera bien les fans de plateformers/action, les try-harders, et les joueurs nostalgiques des consoles 8 et 16 bits. Ces derniers seront mêmes les plus satisfaits, car le jeu regorge de clin d'oeil aux titres d'antan, de part ses mobs, ses boss, ses musiques, son level design (dont certains petit écrans reprennent des dispositions spécifiques), ses transitions (par exemple il y a un passage de porte de boss façon megaman)... C'est un vrai plaisir de voir qu'en plus du clin d'oeil, les dèvs ont joué avec les codes en faisant des transformations de designs, en intégrant du décorum de l'époque pour s'en servir eux-même (le levé de rideau de Mario all star par exemple), ou pour en faire des nouveaux boss... Un super boulot ! Oui, le jeu à quelques défauts : les sauts avec élan en bout de plateforms peuvent parfois buguer et empêcher le double-saut, le côté labyrinthique peut s'avérer harassant, certains sorts sont useless, et le 100% est loin d'être acquis ! Mais on passera aisément par dessus cela, car le coeur du jeu est généreux : de nombreux boss, des niveaux typiques de l'époque mais variés, un gameplay facile à prendre en main. Moi j'ai beaucoup aimé <3
If you liked Super Metroid on SNES, you'll like this game. While it can be hard as nails with some jumps or bosses, none of it is impossible, and you can feel yourself get better each attempt. The same thing that you struggled with one hour in will be breezed through as you're hunting for yet more secrets.
Fun. Challenging. And a love letter to classic NES games.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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