
Command the deck crew, experience the aircraft carrier deck scheduling process, ensure the smooth take-off and landing of aircraft, and ensure that the aircraft carrier can defeat the endless stream of enemies.
Modeled estimate, not a reported figure. How we estimate →
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About
This game is a 2D pixel style aircraft carrier deck management game.
You will become a ground crew member with different functions on the deck of China's third aircraft carrier, the Fujian, commanding the transportation, refueling, ammunition loading, takeoff, and landing of carrier based aircraft.
The enemy doesn't know when they will appear, and all you need to do is prepare the fighter jets on the deck as soon as possible.
This is a fast-paced time management game. Time is life, you need to make decisions quickly and give accurate commands. Don't repeat the indecisiveness of a commander who lost three aircraft carriers in five minutes.
Arm your fighter jets with special munitions to attack enemies.
Upgrade your aircraft and enhance its capabilities.
Unlock the tech tree to gain access to more weapons.
Protect special friendly units.
Encounter a variety of different enemy units.
The game contains 4 chapters and a total of 26 alternate history combat missions. Helps you familiarize and understand game operations and core gameplay in the early stages.
In addition, it also includes three different difficulty levels of endless modes, where enemies will attack wave after wave, and you can see how long you can lead this giant ship to persist.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Overall, It's pretty fun, worth the price, and I'd recommend it for any gamer who likes military sims or modern warfare. A pretty good title for a solo indie developer overall, even if it does have some issues. Played through the entire campaign. Pros: This is one of extremely few games that depicts a conflict relating to Taiwan, and is also one of the few "carrier commander" type games. Price is great value, I think the developer is underselling their own work, it's worth at least $10. When you're under the gun and maintaining a high tempo, the game gets pretty fun, trying to take out all of the enemies before you're sunk, especially in high rounds in Endless mode. Managing the aircraft may seem easy at first, but the repetition of these simple steps again and again doesn't provide you any safety. One small logistical misstep, like placing a plane infront of another or leaving a catapult enabled, could spell disaster, so you have to pay careful attention. The only bugs are a handful of minor visual glitches, and it's fully translated. There are a lot of other games on steam with incomplete or improper translations, so they definitely took the time to make sure everything was right for release. Mehs: Light on sound effects. Not really a big deal but it would be nice to have some explosion sounds when you hit an enemy, or radio chatter in all the different languages of soldiers in this hypothetical war. Enemies are just depicted as rounded squares in one of three colors. Not really a big deal, but it'd be nice if the enemy models depicted real world equipment (Miguel Malvar frigates, F-2 fighters, K239 Chunmoo rocket arty, etc). When promoting planes, the buttons are small and easy to misclick. Cons (personal preference): The gameplay may be unique, but it's not that complex. Notably, there's no strategy beyond "targeting enemies in order" (which is optional anyways if you're not worried about damage). There's no reason to sortie planes simultaneously for strike packages (like breaking through CIWS). You only get to play with four types of planes. I get that this is supposed to be a "realistic" game, but it'd be nice if we could at least have a Steam Workshop for creating and sharing skins, at least, if we can't have more types of planes. (Also, it's extremely hard to tell your planes apart beyond experience stripes. Allowing craft to be named in the popup menu or custom paintjobs would help.) Music is AI generated and very generic sounding. There's only three types of missions: kill all the dudes, escort a friendly by killing all the dudes (1 mission), or kill all the dudes before a "boss" escapes (no special boss intros or voice lines or anything, just a target with high HP) Issues (objective problems): [b]No "spawn all enemies immediately to skip wave" button in a wave defense game. Seriously?[/b] It'd be great if there was an "auto cleanup" at the end of missions where all planes were automatically recovered. Recovering 5 planes that sortied at the very end of a mission is just a chore if the threat has already been eliminated. When manually directing movement, there isn't any indication of when you cannot move a plane on the deck to a specific spot, you just have to memorize which plane layouts forbid certain movements. No resolution options beyond fullscreen or windowed; and not resizable in windowed mode. No key rebinding. There's also no keys to scroll your view of the carrier from left to right. P.S. If you do get the game, make sure you turn off the "simplified director" in settings. You can play the game with it on, but I think with it off it's the best way to experience the game.
好玩,有情怀,81岁的生日礼物就是这个游戏,壮哉
好玩,18岁的生日礼物就是这个游戏,从去年测试版玩到现在,变化真的挺大的,玩法新颖,就是无尽后面就成南云忠一模拟器了
第一章的特别行动81192,我就必须给好评了
感觉像海上沙威玛,但给对面发送巨大弹药。 作为一个甲板调度员模拟器十分有趣,你可以尽情的换导弹换炸弹,享受调度甲板的乐趣(红温) 但和沙威玛对比,希望后续可以出一些自动化的东西: 比如自动加油。自动起飞(最好可开关,本人喜欢结尾屯电战),自动回收等(都6202了,为啥不搞自动化!!现代化!! 智能化!!!) 剧情方面没打完,暂不做评价(但作者的爱国主义精神值得肯定) 缺点: 飞机多了调度不过来,缺少自动化很容易大脑过载秒变南云(对我这种直脑经不大友好) 玩法有些单一,但确实耐玩(其他玩家也有类似建议) 剧情描述上可以让AI生成一些场景(小漫画)配字幕或者配音加进去(参考皇牌空战4)。 考虑到作者是一人完成的作品,更新速度有有些影响,也希望作者在不影响工作和生活的情况下继续更新完善本游戏。 在此祝贺作者完成这样一部有趣而优秀的作品。
有中文 有成就
好玩的小游戏,题材新鲜,少有的兼顾国情和游戏性的。缺憾是操作实在难搞电脑莫名其妙发热掉电很快,一遍按键盘一遍按鼠标腱鞘炎肩周炎都犯了,有对在弹射器上的飞机按[2]必然会卡3 ~4秒等等BUG,各种操作障碍层出不穷,希望开发手柄。 像素+比较合格的建模画风+中国海军+百年变局,细分领域非常好,希望像素武器画风再精美些,预警机折叠机翼的动画很有感觉,导弹外观可以搞酷炫写实些,武器种类也可以继续增加增加可玩性。
好玩
good, simple, but still requires skill not chinese spyware
好玩 就是有点费手
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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