
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Шикарная Игра! залип уже на 20 часов, следил за разработкой с 2024 года, все кайф, осталось ждать пока разрабы завезут новые карты и хантеров, любителям ассиметрии - рекомендую!
미니게임이 본게임이고 본게임이 미니게임이다 미니게임이 존나재밌음 가끔 미니게임 하고싶어서 게임킴
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
생존자 재밌긴한데 유저가 없어서 매칭시간이 너무 김. 피크타임때 10분, 그 외 시간대에 30분. 첫 10시간 정도는 신선함이 주는 재미가 매칭시간을 기다리게 해줬지만, 이젠 아니더라요.
good game
Игра отличная, онлайна нет
.
Divertente
Good Soup
Aw man this is brutal after waiting so many years for the game to finally come out. Killer isn't unplayable like people are acting, the problem is entirely in the pacing. This game moves at a snails pace as the killer. The stealth focus creates a fun and engaging environment but the cost for that is killer have an insane amount of down time. I also worry for this games future as the balancing does reek of developers that are terrible at the asym genre, same as TCSM did. It's good though, they desperately need to speed the pace of the game up but its good.
8/19現在 リリースされてからプレイしてみての感想。 とても面白くオススメはしますが、どうしてもまだ買うべきではない感が否めません,,, 良い点 世界観、雰囲気、グラフィック。 理解していくと謎の中毒性がありプレイが楽しくなっていきます。 悪い点 現状チュートリアルが最低限過ぎる。 スキルがガチャでのみ入手可能。(私はいまだにほしいものが出ませんw) すでにキラーが少なすぎてラビットだとマッチに時間がかかる(5分から長くて10分) チュートリアルにはない必須知識が多い。 上手なハンターには野良では太刀打ちできない。 これから始める方へ クラフト素材は頑張って持ち帰ろうとせず、レベルアップ時の報酬やショップ買う。(後半有り余ります) ガチャはレベルごとにレア確率が上がるため、温存しておくのも手かもしれません。 キラーが真上の階を歩いてるときは、床がきしむ音や砂埃が天井から降ります。 味方ラビットのアイコンの種類で敵の位置を知ることができます。 アイコン種類(ゼンマイ所持、残機0、チェイス中、ハンターに捕まる、檻に閉じ込められている等)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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