
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think the game is very killer sided
優點:機制新穎,氣氛美術不錯 缺點:中文機翻,缺少教學,上手難度高,BUG很多,很LAG很卡 現階段不推薦購買
Buggy ash game tried to play a killer game(sisters) was softlocked every time i did an ability the ping/servers in this game is sometimes atrocious and its a shame i know its in early access but i regret buying it if i could i would definitely refund this. UPDATE: apparently they fixed it and servers are slighty better!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
汉化只有一半,任务指引竟然都是英文,这种服务态度你真是活该吃差评。 玩了大概一天,这游戏是没有爆火的可能了,这游戏看似美好的优点其实都是缺点,整个游戏流程对于单排人来说都算是很糟糕的体验。 首先地图很大,道具很丰富,看似很美好,但实际游玩起来会先发现一个很恶心的问题,作为人类的一方,实际身型有如侏儒一般,移速不快,加上鬼可以在地图上随时传送,在迷宫一般的大地图里一边躲鬼一边找东西的体验会很灾难。其次人屠是完全不平衡的,比隔壁那个没有平衡性可言的杀鸡还不平衡,看似游戏道具很多,但是实际上对于人类溜鬼体验来说,基本上没有博弈空间,总体来说只要手上有特定道具你随便都能逃掉,手上没特定道具等于必被逮捕,但特定道具是有限的,运气不好一整局拿不到等于见鬼就死。这种完全不叫博弈,只有单方面压制。 其次美术对于任务道具的指引很拉,游戏流程大概是找齿轮,到指定地点用齿轮,然后一层层开机关往上爬,但是这个齿轮很黑,游戏场景也黑,制作组也特意在隐藏齿轮,比如玩家身型很矮小,场景里的桌子和椅子比玩家高,那这个齿轮会放在玩家平视视线往上的位置,必须抬头才能看见,所以会导致一个问题就是如果齿轮不高亮显示,那基本上你得花个较长的时间才能找到一个齿轮。而且齿轮越往上走数量越稀少,开了那边的机关,有些地方的机关就不好再开,如果路线规划有问题,那屠夫真的随便就能打全灭。 而且别忘了以上提到的人屠不平衡,杀鸡屠夫打急眼了会开始守尸和针对,这个游戏就是比杀鸡还有过之而不及,玩家只要触碰了开门机关就会在屠夫视角有一个像爆米花一样的视角提示,再蠢的屠夫只要知道有人在动机关,也会过去打一波针对,而游戏机关路线都是固定的,越往上,机关路线会越靠近,所以整个游戏的屠夫的打法说白了就是像杀鸡无限守三连一样,从开局直接守到结束。这种屠夫的打针对和守三连玩法对单排人体验的破坏只有灾难可以形容。 整个游戏的设计的烦琐程度和难度注定了小众, 而且以制作组在这种极度不平衡的情况下,还推出了一个无脑强高上限高下限的屠夫的理解来说,我不认为这游戏后期有什么翻盘的可能和空间。
Lo recomiendo, pero hay algo que no me termina de agradar de este juego, son las auras, no se ven y el juego tiene un ambiente oscuro y los colores de las auras pasan desapercibidos y ademas el mapa aun que no parece es muyyy grande, a veces me quedo en el segundo piso porque no hallo ninguna forma de subir al tercero, 25 minutos intentando subir al tercero sin hallar por donde ir a veces es un gran fastidio, aun así la idea es innovadora y se siente refrescante para el genero del asimetrico, sigue en acceso anticipado así que espero arreglen esas dos cosas.
Great game very killer sided though
Great game and I can't wait for it's future updates! Overall great fun, a bit complicated but nothing impossible to learn like any other asym game tbh lol I whole heartdly recommend playing with people on the discord server, a lot of people are very open and willing to teach others mid play. It will help immensely with the huge learning curve, and there are some twitch streamers that will explain things to you too :) We just got a new hunter too so you're guaranteed to get updates for this game! Note that the gameplay itself is not that different than the playtest, meaning if you didn't like it then, it won't magically be different...
This is a diamond in the rough but i can see this game potentially be a long lasting asym game if mistakes from other asym games do not occur i have been following it since the closed alpha/open beta and it Definity has it up and down moments i think EA version is one of their stronger patches obv there are a few things that need tweaking as do any other games but i think it made a good footing so far and will look forward to seeing how things progress in the future i would reccomend it but i will point out that is not DBD i would say for both sides the skill needed to win the game is alot higher then DBD so if you fancy a bit more of a challenge then what dbd brings this is the game for you
I love finding a Bunny making a ton of progress and throwing them off of the 3rd story balcony back down to the 1st floor. This game is awesome. If you have a match rubber-banding just give it a minute or two. The connection gets better as the game goes on I have no idea why. Well worth the price though. I'm excited for this games future.
Currently the only game I’ve gotten to play I was suddenly kicked at the end and my new issue is that my game has ZERO audio so I’m not able to hear anything. I can’t recommend this game until it’s cleaned up and fixed up. It is fun for sure, but only when it’s playable.
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