
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1020 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game sucks.
为什么关家庭共享??
Советую эту игру к покупке, я наиграл около 1000 часов в Dead By Daylight, но эта игра куда более интересная, множество механик, интересно играть как и за зайчиков(выживших) так и за маньяка.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
β版に比べるとかなりわかりやすくなっており、チュートリアルもあるので始めやすいと思います。 ゲームシステムとしてはよくある非対称の鬼ごっこですが、雰囲気がかなりダークかつ緊張感があるので楽しいです。 画質をultraから一つ落としたらカクツキもなくスムーズに遊べています。 賛否の否が目立ちますが、言語対応やガイドの不足など改善点はあると思います。ルールもさほど難しくないと思いますので、楽しみましょう。
Оптимизации нет. На бетке работало лучше. Баланса нет. Sisters unbalanced. Берегите нервы. Не покупайте это, пока что.
Absolutely miserable game to play, the devs have priotizied the crybaby survivor side and nerfed all the killers out of doing anything effective. So either you play bunny and abuse the hell out of the hunter along with griefing them unpunished in exchange for hour long queues or you play Hunter and never win. GG go next
I wanted to love this game. A creepy abandoned carnival. Twisted circus horror. Wind-up Bunnies, an unhinged Magician stalking the midway, and now the Sisters creeping around with haunted mannequins and giant scissors. This should've easily been one of my favorite horror games. The look and feel absolutely carries Carnival Hunt. The art style is gorgeous. It's one of those games where I want to stop just to admire the environment because it's doing so much of the heavy lifting. The movement is surprisingly fun too. Flying around with ziplines, blasting yourself out of cannons, riding the Ferris Wheel, or desperately escaping on a unicycle gives the game a personality all its own. Learning the map and finding shortcuts is genuinely satisfying. There's also a surprising amount of depth. As a Bunny you're constantly rescuing teammates, deciding when to carry or drop items, listening for the Magician, and trying not to accidentally recharge him by getting caught at the wrong time. The Imposter mechanic creates some genuinely tense moments, and overall the gameplay ideas are solid. Unfortunately... I don't enjoy playing it. I felt this way during the demo, and after spending considerably more time with the full game, my opinion hasn't changed. The biggest problem is that the game never feels welcoming to new or average players. The maps are huge, the mechanics are layered, and you're expected to know routes, shortcuts, sound cues, Magician tricks, and objectives almost immediately. It often feels like you're expected to lose over and over until everything finally clicks. Maybe that's a skill issue on my part, but it's also why I don't see myself sticking with this game. Then there's the camping. This is what really kills the game for me. Too many Magicians don't need to chase you—they just control the areas you need to pass through. Instead of committing to a chase, they'll hold the routes between floors or other key choke points until someone is forced to make a move. Maybe it's an effective strategy, but I don't think it's a fun one. Instead of exciting cat-and-mouse chases, matches often slow to a crawl while everyone waits for the Magician to leave... and most of the time, they don't. Teamwork doesn't always help either. I'll risk everything to rescue teammates, only to watch them run off while I'm left to fend for myself. If I do get forced back to the first floor, most of the Bunnies have already been looted, leaving me with very little to recover with. Too often it feels like one mistake snowballs into a match that's almost impossible to come back from.
Наконец-то что-то свежее среди асимметричных хорроров. Визуальный стиль и игровой процесс действительно на высоте. Новичкам, возможно, будет непросто сразу разобраться во всех механиках, но это дело времени. Не совсем понимаю волну негатива в адрес игры, ведь она находится в раннем доступе. Это далеко не финальная версия, и баланс еще не раз изменится по мере разработки. К тому же стоит игра совсем недорого, примерно, как две чашки кофе.
Jogo parece ser legal , mas quando voce entende 100% do jogo fica tudo mais chato , o killer tem muita vantagem de camperar lugares e colocar estatuas que agarram o coelhinho , killer tem skill que ataca de longe mesmo voce subindo de tirolesa ou carrinho o bicho consegue te stunar no alto e voce cai do alto perdendo +1 de vida , voce nao tem chances com o killer quando ele fica camperando o portao , porque se voce gastar toda engrenagem em 1 lado do mapa... fica muito dificil achar outras engranagens , survivor nao tem chance , o jogo de killer é muito vantajoso , e fora que o jogo tem muito lag e roll backs , uma dica se voce quer jogar o game com menos lag , assina exitlag e pronto ou mude o servidor pra NA , pq se vc tiver jogando na EU ou AS , voce nao vai conseguir jogar se n tiver exitlag.... nao recomendo esse jogo por agora pois tem que nerfar um pouco o killer e aumentar esse mapa... pq voce tem as vezes 1 ou 2 saidas apenas e o killer tem muito recurso pra campar , atira de longe , tem statuas falsas , coelhos falsos , e alertas.... nao vale o preço
I really really wanted to enjoy this game, and I've played a decent amount of early access games and demos, I was really excited upon booting up the game, and even helped a friend purchase the game to play with me, but upon the release of the twins, the game was met with ping issues (granted I didn't play to many games) but with the issues I faced, I decided this wasn't a game I wanted to play in early access, So I'm refunding until the game is fully launched and the issues are hopefully resolved.
Active players
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