
Carmageddon smashes back with brutal roguelite vehicular‑combat mayhem. Adapt, upgrade, and unleash destruction on post‑apocalyptic zombie hordes. The legacy lives on, reinvented and unforgiving.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The legendary Carmageddon engine roars back to life, as a spin-off for a new era of vehicular combat.
The year is 2050, and the world you know is a post‑apocalyptic wasteland.
Hordes of nightmare creatures, the Wasted, lay siege to humanity. Every night, the streets are overrun, forcing everyone to barricade themselves in their skyscraper-homes for survival.
There is just one chance to escape all this: the Carmageddon.
These deadly races promise power, prestige, and valuable prizes to the participants. Most importantly, the champion wins the right to attempt the perilous journey that leads to the spaceport beyond the mountains. The only one left, the only chance to flee this dying world.
You enter the Carmageddon as one of countless racers, equipped with little more than a rust bucket, scavenged fuel, and a makeshift weapon. You'll face off against rival gangs like the Autoscum and other rogues in a fight for survival. Each destruction race is an opportunity to win parts and upgrades, a step towards the ultimate escape.
As the night descends, the Wasted take the streets, and you with them.
The original Carmageddon spirit of vehicular mayhem has been refined and redesigned. We looked at the past and the present to create a visceral, fast and accessible form of combat racing.
• 15 upgradeable vehicles – FWD, RWD & AWD, each with unique weight and suspension
• Metal‑on‑metal car combat – crash, shove, boost and side‑bash rivals
• 13 weapon classes – from shotguns to railguns, all fully upgradable
• 80+ perks – craft outrageous synergies for destruction racing supremacy
• Dynamic weather & day‑night cycle – rain slicks the tarmac, fog shrouds ambushes
• Elite & Boss events – colossal war‑rigs, corrupted Enforcers, and endless zombie hordes
• Extensive visual damage model - windshields, hood, doors, bumpers and trunk lid will bend, crumple, hang and detach.
Every Campaign run offers a unique journey through a randomly generated graph.
Win Events and smash opponents to gain Credits. Maneuvers such as killing Wasteds, drifts, jumps, and flicks also grant rewards.
Strategically plan your route so you can reach Shops. In these safe havens you can repair your car, swap weapons, or install one of the 80+ unlockable perks.
Adapt to the dynamically increasing difficulty and conquer elite events and bosses.
With branching paths, varied objectives, and ever-changing time-of-day and weather conditions, no two runs are the same.
But the Carmageddon ain’t over when your vehicle is wrecked. Another driver will step up, and the challenge will resume anew, in a typical roguelite loop. Earn Beatcoins to unlock permanent bonuses and new content between runs in the Black Market. Find synergies between these elements to create the ultimate killing machine: the Carmageddon never ends
The Carmageddon hosts a diverse assembly of marauders, rejects, and lowlifes. Some prefer to rush in front of the pack. Others will chase you and try to bash you out of the way. Some will wait for the chance to unload their weapons into your car. Some are more skilled or better prepared than others. You may recognize some familiar names in the crowd.
Corrupt police forces known as the Enforcers impose their brutal rules on those spared from mutation. The Enforcers will force you off the road to strip your car for spare parts and ammo, if you let them.
Each area of the city is controlled by a particularly fierce opponent, commonly known as “the Boss”. These are the biggest, baddest, fastest, more armed vehicles that you can find. The rules of the Carmageddon demand that you beat each Boss before advancing to the next stage.
Every race is a brutal test of skill, demanding you master driving, melee, and ranged attacks against a diverse and unpredictable roster of foes. To do so, you must work on your car, find upgrades and weapons that combine well together, and consistently perform behind the wheel.
The Third World War and a series of devastating natural disasters left Earth in ruins. Amidst the chaos, a food supplement called MiVis was introduced to address food shortages, and became a ubiquitous part of daily life.
However, long-term consumption of MiVis led to a horrific cellular mutation, transforming people into Wasted - monstrous, empty husks consumed by the supplement's side effects.
Now, they have become a mass of unsentient, super-aggressive beings that threaten survivors as soon as the sun starts to set.
A lone Wasted is no match for your chariot of fury. Things start to heat up when more Wasteds show up. Boost into the hordes of humanoid husks swarming the track, parting the waves of Wasted like a Moses on wheels! But be careful not to get stuck in the high tide: too many Wasteds will surround your car and smash it to bits with the remains of their raw hands.
And then there are Special Wasteds… horrible supermutations of the Wasted, morphed into something even less human.
They may explode, shoot you from a distance, lunge at your car, or produce even nastier surprises.
They pose a real danger and tend to show up late at night.
And then, there’s the ultimate abomination. A creature whispered about, rarely seen; the monster that guards the only mountain pass towards salvation, and your final challenge.
🚀 Available now! Join the best drivers in our Discord pit‑crew!
Experience immersive Spatial Audio technology that places you at the center of the action - to fully enjoy this feature, you'll need compatible software such as Dolby Atmos for Headphones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 838reviews | 64% | — | $783.7K |
| $27.99−30% | 695ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ㅤ
Старый добрый Rock'N'Roll Racing) никакого отношения к Carmageddon эта игра не имеет.
useless
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $39.99 |
| 22ratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
La cruenta semplicità dei Carmageddon classici uniti alla velocità ed alla frenesia di un Rogue-like...un mix che può sembrare strano e incompatibile ma che grazie all'ottimo lavoro del Team si è rivelato assolutamente vincente! Sperando che il progetto prosegua e che il gioco cresca con l'aggiunta di altri veicoli , boss e modalità (gare classiche dove per vincere bisogna demolire gli avversari e non soltanto finire in testa o ampliare l'evento sopravvivenza a un tot di tempo in free roaming e non solo a 2 giri) intanto godiamoci un po' di sano massacro autostradale!
Una vez mas dando una reseña y esto es lo que me parece: 🚨 Gráficos: Son muy buenos, se notan bien la calidad del auto, se nota la calidad de los zombies, a mi me re gustan 🎮 Jugabilidad: Son como carreras de auto pero version ROGUELIKE, osea cada vez que perdes tenes que hacer todo de nuevo pero con el auto mejorado y muchas mas cosas 🔮 Bugs: No Tuve por el Momento asi que increible 🚧 Recomendación: 8.50/10 A mi el juego me encanta, si obviamente es complicado pero para pasar el rato es hermoso PD: También Subo vídeos Editados a Youtube de todos los juegos y próximos que salgan, también hago streams 💜 Twitch: https://www.twitch.tv/gianiix2 💖 Youtube: https://www.youtube.com/@Gianiix2
Awesome!
I really wanted to like Carmageddon: Rogue Shift. I love Redout II and recommend it without hesitation, so seeing the same developer take on Carmageddon should have been an easy sell. I held off because the reviews were mixed, eventually bought it to judge it for myself, and unfortunately the reviews were not wrong. This game is ♥♥♥♥♥♥♥♥. Rogue Shift is not Carmageddon reimagined. It is a single-player roguelite combat racer using the Carmageddon name. The originals gave you open areas and three ways to win: finish the race, wreck every opponent or wipe out every pedestrian. Here you follow linear tracks, shoot other cars, drive through zombies, fight a boss and repeat. The zombies are not automatically the problem. Some censored versions of the older games used them as well, and the developer said they wanted to avoid boredom because running over polygonal people no longer carried the same shock value. Fair enough. The zombies here are still boring. They are generic obstacles you drive through for boost while most of the stupidity and personality that made Carmageddon memorable has disappeared. The campaign map presents branching routes, but most choices are between another race, survival event, repair stop, weapon shop or perk shop. You regularly get two routes into the same handful of activities. It is technically a choice. It rarely changes the run. To be accurate, there is permanent progression. Beatcoins unlock cars, weapons, perks and stat bonuses through the Black Market. Credits are used for repairs and temporary upgrades during a run. You do not literally start from nothing every time. The problem is that the progression is not interesting. The game has 13 weapon classes and more than 80 perks, so there is technically more here than the handful of weapons I had seen by the halfway point. It just does not feel like it. You carry one mounted weapon, equip a few perks and repeatedly choose percentage increases to damage, defence or boost. The numbers get bigger, but the run does not become more interesting. You can improve your car during a run, but there is no proper garage progression where you build one vehicle into your vehicle. There is no visual customisation either. New cars arrive with different stats and perks, and the better options make the starting rust bucket feel pointless. The worst part is not one disastrous mechanic. It is that everything stops at mediocre. The tracks repeat, the cars lack personality, the weapons are underwhelming and the bosses never become anything more than another health bar. Nothing has made me think, “♥♥♥♥, I need to see what comes next.” That is difficult to understand from the studio that made Redout II. That game has speed, atmosphere, brilliant tracks and its own identity. Rogue Shift did not need to be Redout III, but the proof that this developer can make racing exciting is sitting in its own catalogue. Credit where it is due: they have continued updating the game. “Old Fashioned Way” removes the weapons and stops wrecked opponents from respawning. That is closer to classic Carmageddon, but it is one separate challenge. It does not bring back the open areas, pedestrians or alternate ways to win. Wheel support is also live on PC now. I own a wheel, so normally that would interest me. I checked the official setup information and found no manual gear controls, while players are still reporting force-feedback problems, constant vibration and wheels pulling to the left. Even if it worked perfectly, why the ♥♥♥♥ would I set up my wheel for these cars and these weapons? This is also a combat racing game with no multiplayer. At $39.99, that is a baffling omission. I reached roughly the halfway point of the Black Market progression. Maybe the late game changes everything. I have not seen it and I will not pretend I have. What I played gave me no reason to continue. If you want Carmageddon reimagined, this is not it. If you want a deep roguelite, this is not it. If you want a great combat racer, GRIP and PACER do it better. I still do not know who Rogue Shift is for. It is a no from me.
Transformer Carmageddon en une chasse au ver est une insulte a la franchise de départ. Le gameplay en plus digne d'un vigilante 8 que de la license annoncer, et on ne va pas parler des IA qui repop en boucle la ou vous n'avez qu'une chance. Ca ne vaux pas son prix
Carmageddon finally got what it needed, ballistic weapons and racing. I love that they did that. This being said this game seems to be developed by some other company that has no previous carmageddon games under its belt. The game is fun, it's roguelite this time. but the driving feels mediocre, abd the game is very denminding performace-wise because the optimization is poor for lower end PCs. It is what it is, but it's not a bad game, I got pretty addicted to it despite all its flaws. If you are a fan of Carmageddon - recommended!
Underrated. The adrenaline rush of this game is nuts. And the roguelike element is a legit roguelike experience, meaning that if you die, you die, permanently, and lose the run. Never played a racing game with this element before. Also for people complaining about it being zombies, not people. A lot of terrible things have happened in the real world since those original games came out. Running into pedestrians in HD modern graphics is too much since there's been real world corollaries of that happening too many damn times. I'm not being woke or liberal about it, I think it would just make me queasy. There's GTA for that if you want to do it. Zombies is the right choice anyways. My only complaint is that it's a little goofy ah controls on keyboard, and wish we could bind mouse to shoot. But it's a racing game and shouldn't expect that on PC racing games.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.6K | 60 | 55% | $4.99 | |
| $1K | 4 | 75% | $9.99 | |
| $852 | 23 | 74% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $783.5K | 1.7K | 90% | $19.99 | |
| $783.3K | 2.2K | 77% | $29.99 | |
| $784.2K | 2.5K | 95% | $19.99 | |
| $783K | 1.7K | 89% | $19.99 | |
| $784.5K | 11.8K | 82% | $2.99 | |
| $782.5K | 1.4K | 89% | $14.99 |