
Cargo Hunters is an extraction shooter where you control a humanoid robot scavenging the remains of humanity on an abandoned, dystopian Earth. Play solo or in 4 players co-op.
Modeled estimate, not a reported figure. How we estimate →
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Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth.
Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival.
After the global temperature rise, mankind faced the emergence of superviruses released from the melting Antarctic ice. Within a few years, they wiped out everything that moved, grew, or breathed.
Those with wealth or power escaped the dying Earth, fleeing to [classified] during the 'Second Exodus' colonization program in [classified]. Just before the first outbreak. Now they’re paying a ton of money to get their shiny, useless memorabilia back.
It’s all about you and how you get the job done. Brute force, sneak, steal, craft, buy, find. Do what you will.
But once you lose, you lose everything you’ve found. So think carefully. Equip pragmatically.
Carrying capacity, weight, noise, condition—everything matters.
You already have a human-shaped body. So wear human clothes or armor. Use their weapons. Add replaceable limbs. Dismember the fallen. Harvest their body parts. Recycle what’s unnecessary. That is the daily routine.
A lot of firearms brings a lot of trouble (and fun). Different specs, ballistics, conditions, ammo types, modifications, and handling.
So it’s up to you: what do you prefer? Blunt force, maybe? Huh.
Let’s begin our aimless, ever-changing, merciless journey together. This cruel no-man’s homeland awaits.
But for whom?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Enjoying the single player extraction experience and aesthetic. Wish there were more blueprints, especially for bodyparts, it would be nice if every set could be crafted. Also, wish there were more missions, lvl 23 and nothing. Doesnt really seem like there is a purpose to the grind to get to 25 except to unlock final ver of a couple stations. More traders would be nice, and a roomba robot sidekick. Also, drone enemies that fly may add some depth to combat. Overall 7.5 out of 10.
First three missions ended with a basic enemy randomly spraying my face. I would call it a skill issue, but this game has no cover mechanics nor any lean features, so you have to expose yourself to the enemy to fire. I was dumping rounds into each of these enemies when they one-tapped me in my dome. To add insult to injury: even the basic enemies seem to survive a headshot, but the player cannot. What are we doing here? This is not the way to go with an extraction shooter.
isgud
Nice game, hate the timer...but I get it, prevents ppl from just camping and force a bit more aggressive approach. High risk high rewards or pullout once I had enough. Now I have Cargo Hunters and Escape From Ducov to cycle into, can't wait for more updates or Qol. It's nice to have 2 offline extraction shooter to play with.....I can just zen out on my own pace with the timer lol. Run's good on my old 16bg ram laptop on med setting and I can still snipe the trash looter from 100 of metres away!
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Много часов наиграл пока увидел что игра из зелёного стима ))) сразу же пошёл купил так отблагодарил за приятно проведённые десятки часов в игре. И с удивлением обнаружил , что в меню появился пункт кооператив. Вот это поворот. Игра душная и дешёвенькая но отмосфера густая как буд то играешь в фалаут нью вегас)) классная игра рекомендую
Neat twist on the extraction genre. Can't wait for more!
Прям как в реальном порту
Good game but the translations to English are a little funky sometimes, hopefully it'll be improved later on (either way it's serviceable)
whats up my clanka
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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