
Cargo Hunters is an extraction shooter where you control a humanoid robot scavenging the remains of humanity on an abandoned, dystopian Earth. Play solo or in 4 players co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 2 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth.
Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival.
After the global temperature rise, mankind faced the emergence of superviruses released from the melting Antarctic ice. Within a few years, they wiped out everything that moved, grew, or breathed.
Those with wealth or power escaped the dying Earth, fleeing to [classified] during the 'Second Exodus' colonization program in [classified]. Just before the first outbreak. Now they’re paying a ton of money to get their shiny, useless memorabilia back.
It’s all about you and how you get the job done. Brute force, sneak, steal, craft, buy, find. Do what you will.
But once you lose, you lose everything you’ve found. So think carefully. Equip pragmatically.
Carrying capacity, weight, noise, condition—everything matters.
You already have a human-shaped body. So wear human clothes or armor. Use their weapons. Add replaceable limbs. Dismember the fallen. Harvest their body parts. Recycle what’s unnecessary. That is the daily routine.
A lot of firearms brings a lot of trouble (and fun). Different specs, ballistics, conditions, ammo types, modifications, and handling.
So it’s up to you: what do you prefer? Blunt force, maybe? Huh.
Let’s begin our aimless, ever-changing, merciless journey together. This cruel no-man’s homeland awaits.
But for whom?
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임을 잘 하고 있는데 갑자기 좌우로 시선이 바뀌는 키가 작동을 잘 하지 않게 되었습니다. (TAB과 키를 같이 사용해야만 작동이 됨.) 아직 앞서 해보기 이니 다음 업데이트에서 수정하기 전 까지는 어쩔 수 없다고 생각 하지만 빠르게 해결이 되었으면 좋겠습니다.
good game with a fun looting loop
Gameplay loop you go around riping limbs off of dead body. Game of the Year right here
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
멀티할때 팀원 위치 좀 표시해주면 좋을듯
脱出シューターしたいのに、クソみたいな操作性と判定でひたすらショベルカーの上でジャンプさせられて怒りがこみあげてくるゲーム。
아직 얼리라서 뭔가 좀 아쉬운감이 있지만 계속 하다보니 시간이 순삭되버리는 게임
Игра отличная. Много предметов, квестов, запутаные локации, жуткая атмосфера, на удивление приятно играть даже в раннем доступе.
재밌고 내 스타일임 (익스트랙션슈터, 메카, 템파밍) 근데 정식 발매 예정은 2028년에 버전 1.0으로 정식 릴리즈 라서 제법 걸릴듯 2026년 말에 업데이트 하나 있고 2027년 초반, 후반에 하나씩 버전 업데이트가 있다고 하니까 더 묵혀뒀다가 사던가 미리 사서 겜 하면서 묵혀두던가 하면 될거 같음 멀티는 개발중이고 멀티 개발우선도가 높지 않다고 로드맵에 적혀있으니 멀티는 앵간하면 정발후에나 가능할듯 핸드폰게임을 PC로 옮긴거라 하니까 개발 자체는 꾸준히 진행될거 같음
死んでも出撃時に持ち込んだ装備や未使用のアイテムが返ってくる非常にカジュアルな脱出ルーター しかし進めば進むほど敵が強すぎる(自身が脆すぎる)事に絶望する パーツも修理する度に最大耐久が減るが、その耐久が無くなって故障するとワンパンされるようになるので非常にシビア、特に頭は壊れやすいので気を遣う必要がある 更には暴れれば暴れるほど敵の司令官的な奴に目を付けられやすくなり、初期マップでも脱出地点にクソ強NPCが湧いたりする(位置は多分ランダム)など相手の殺意が非常に高い それでもとても面白いのでおすすめです
pretty fun for a looter shooter and the levels dont feel that empty and theres lots of areas to explore which is nice, my only issues are how fast the ai reacts and how accurate they are, ik their robots but even the starter enemies just react unnaturally at times and since they take cover most times it makes engaging/pushing feel almost discouraged, and even staying back to shoot feels discouraged (bc they often take cover and still have great aim) so it turns into a game of if your accurate enough and can shoot fast enough which kinda kills any stratagy in my oppinion to approaching combat. also the camera swap for the shoulder doesnt really do anything, idk if its meant just for preference but it would be nice if the gun position also changed so that peaking from the left side could be just as viable as the right. other then those knitpicks its fun and i cant wait for the game to get more updates!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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