
Cargo Hunters is an extraction shooter where you control a humanoid robot scavenging the remains of humanity on an abandoned, dystopian Earth. Play solo or in 4 players co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 2 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth.
Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival.
After the global temperature rise, mankind faced the emergence of superviruses released from the melting Antarctic ice. Within a few years, they wiped out everything that moved, grew, or breathed.
Those with wealth or power escaped the dying Earth, fleeing to [classified] during the 'Second Exodus' colonization program in [classified]. Just before the first outbreak. Now they’re paying a ton of money to get their shiny, useless memorabilia back.
It’s all about you and how you get the job done. Brute force, sneak, steal, craft, buy, find. Do what you will.
But once you lose, you lose everything you’ve found. So think carefully. Equip pragmatically.
Carrying capacity, weight, noise, condition—everything matters.
You already have a human-shaped body. So wear human clothes or armor. Use their weapons. Add replaceable limbs. Dismember the fallen. Harvest their body parts. Recycle what’s unnecessary. That is the daily routine.
A lot of firearms brings a lot of trouble (and fun). Different specs, ballistics, conditions, ammo types, modifications, and handling.
So it’s up to you: what do you prefer? Blunt force, maybe? Huh.
Let’s begin our aimless, ever-changing, merciless journey together. This cruel no-man’s homeland awaits.
But for whom?
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+
esta bueno pero estaria mas bueno si es en primera persona
I run this game on a 2024 laptop, and it runs perfectly. No lag and constant high frame count. The gameplay is amazing and despite the limited sectors to visit. The gun play is okay; there is a heavy bias to peaking right hand corners. The limb/rig system feels good to use, with my only grudge being parts from killed enemies are often destroyed despite hitting other limbs. With the higher tier limbs being unsalvageable from PIKE members; and being locked behind playing for unknown amounts of time just to level up. I would like to see a help guide for the beginning of the game, and probably a more linear level progression. Currently I am level thirteen. and just stuck grinding fetch quests to level up. Slowly making hundreds of thousands of dollars (that I can rarely use); until I can get high enough of a level to make the next tier of gear or parts. While the quest system at the start is fine, it falls off the quality control belt once you enter the Port sector. Often giving you quests that have no markers, this is fine by itself; however what the problem is that you are looking for small items. Like my most hated case "Corporate voicemail" Which says "Time to check a special place - Logistics Manager's Office." This mission is supposed to happen in Storage Area 2B, but fails to mention this, so I spent roughly 4 hours searching the Port checking its Logistics Building & Area Administration building located nearby. Overall, I'd say the quest system isn't bad. but can easily need a few more sentences describing which sector, building and optionally room you need to check.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
chop up those robots
나는 잼 있어. 빨리 무기나 맵이 더 업데이트 됬으면 좋겠다. 렙업 너무 힘들다....
Клевая игруха, для хомяков самое то. Если будут добавляться новые локи и контен будет еще лучше. А ты же хотелось бы кастомизации своего логова)))
This is a game that feels unfinished, but you know in a few years it will be so much better. If you don't mind jank, grinding, and a lack of content; There's a really good core to this game, it feels good. Don't be fooled by the early access description. Yes there is a lot of content but it hidden behind lots of grindy quests.
this game rocks and has a lot of potental id highly recommend it
6767
Good idea and concept. Good gameplay. Only issue is that it looks like a web game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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