
Battle against toons in this cartoony roguelike deckbuilder where each run is different. Improve your deck with various creatures and spells, collect powerful relics, and defeat your enemies to win the Card Toons game show!
Modeled estimate, not a reported figure. How we estimate →
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About

Unleash your deck for the ultimate roguelike deckbuilder experience.
Collect cards and other loot and use them to defeat your enemies!
Adapt your deck to your playstyle!
Plan out your moves to outsmart your enemies in this turn-based card battler.
Pick your character
Randomly generated stages - play a new map each time!
Unlock new cards to add into your deck
Upgrade your cards in various different ways, such as giving them extra effects
Different enemies with unique abilities!
Multiple stages, each with a random powerful boss at the end
Consumable items that are helpful when you're in a pickle
Collect relics to become more powerful. Your enemies may also have relics of their own!
Random events - full of surprises!
Custom mode, where you can choose among various modifiers to spice up the gameplay or increase the challenge!
Overtime mode - 10 tiers of increasingly harder runs
And more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Very fun
It's not totally bad but the balance late game is insane.
It's a really fun (and funny) hearthstone singleplayer with a lot of potential. Unfortunately it seems that the dev is not updating the game at all anymore, which sucks. Nontheless it's a "full game" and you can actually finish it and it even has an ascension system. There are no real unlocks or anything to work towards though and the amount of content can get repetitive fast too.
하스스톤 + 로그라이크 정말 재미있네요.
I want to like this game, but as of now it's not worth it. I've struggled to make it past the first stage, only to get steamrolled in the second stage. You're easily overwhelmed early on by enemies with cards that are way too powerful for what they should have, like board clears or taking control of your cards. And if you do manage to make it past the first stage you're trampled by enemies equipped with too many relics that make it almost impossible to beat them, unless you're decked out on powerful cards and relics. The difficulty absolutely needs to be toned down, give the early enemies basic and weaker cards, and drop the amount of relics later enemies have down to one or two. And maybe lower the maximum health of the main bosses from 50 to 40 to give the player a fighting chance and not take so much time to beat them when both the boss and player are down to playing one card at a time. I cannot recommend the game has been balanced.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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