
Open a card shop with your friends, you can cooperate in a shop or compete with individual shops on the same street! Collect nice cards with different elements and play card dual with your friends to win their cards from their collection!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 17 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Single Player Mode
Play at your own pace. Hire staff to help manage your shop with ease, and your progress is fully saved. You can always join a friend’s multiplayer game using your solo save file.
Co‑op Multiplayer Mode
Invite up to 3 friends and run a great card shop together! Experience the joys of teamwork, unleash your creativity to decorate your shop, share the excitement of opening card packs, and challenge your friends to a friendly card duel on a lazy weekend.
Competitive Multiplayer Mode
Want to compete to see whose shop earns more, whose cards are stronger, or whose card‑battling skills are sharper? Each player runs their own shop on the same street, fighting to attract customers.
With over 400 cards spanning 7 generations and a wide variety of card frames to enrich your collection, there’s always more to discover. Some mysterious cards only appear under special conditions. Legend tells of a set worth a fortune—with a bit of luck, you might obtain it on your very first day, while others may never catch even a glimpse of the myth.
Classic Duel
Featuring an auto-battle system based on elemental strengths and weaknesses, this mode delivers a fast-paced and accessible card battling experience—full of thrilling randomness and luck.
Advanced Duel
A turn-based battle mode where you command every move—decide which cards to play, choose attack targets, and master the timing of each spell. Total tactical control is in your hands.
Venture Beyond Your Shop
Step into the streets and discover all kinds of surprises—maybe a hidden card, a game of basketball, a rooftop view, or a trader who buys spare cards. Challenge the local gym, too. Whenever you explore, something unexpected is always waiting.
Use a wide range of interactive decorations, plants, shelves, card display walls, flooring, ceilings, plush toys, and statues to design a shop that’s uniquely your own.
Engagement
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the ai usage is way more egregious than the disclosure makes it out to be. there is absolutely no meat here, the developer is just using ai slop and janky multiplayer code to coast off of the success of tcg card shop sim.
This game is a waste of time. It's 'multiplayer' in the sense that you can be in a server together, but you can't actually work in the same shop. The graphics are janky and laggy, it's all a.i. slop trying to cash grab off of a more popular TCG game. Don't waste your time with this one.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Portugal, Korean
Hours played at review time, across 148 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]6.5/10[/h1] [b][u]注意:联机版与原版并非同一厂家推出的同一游戏的两个版本,如果你对本作玩法感兴趣并考虑二选一,可以参考以下对比。[/u][/b] [b]原版:偏向经营,只有店铺的经营和卡牌的收集玩法。玩法相对比较单调,但在经营和收集方面都具有一定的玩法深度。 联机版:在(抄袭?)原版玩法的基础上增添了联机功能,并且玩家可以亲自下场参与卡牌对战,一定程度上缓解了该玩法后期枯燥的问题,装饰品相较原版更多,且更符合中国宝宝体质。但经营部分可玩性较差且有效时长较短,且卡面与部分美术素材由AI生成,一定程度上降低了玩家的收集欲望。[/b] 游戏本身质量还算不错,不算耐玩,但打发时间刚刚好。从进货、摆摊、收银白手起家到聘用员工、扩大店面,本作拥有较为完整且流畅的模拟经营流程。而玩家在扮演店主的同时,也将扮演一名卡牌收集的狂热爱好者,收集卡牌模拟对战。 然而略有光鲜的外表之下,是毫无设计甚至让我一度怀疑更个游戏都是劣质AI作品的纯粹的不讲道理的“烂”。 店铺经营作为本作的核心玩法之一,虽说该有的系统一应俱全,但却如空心朽木败絮其中。卡牌代际交替玩法重复,店铺评价系统三维增长生硬敷衍,任务系统蚊子腿奖励聊胜于无,员工AI愚蠢至极bug频出,装饰摆放困难穿模问题严重,经济系统缺乏长期奖励只能为玩家带来不足十小时的有效游戏时长。 而卡牌收集方面更是一言难尽,AI图卡面令人毫无收集欲望,且缺少短中期收集激励机制,前期开卡包甚至不如去翻垃圾桶来钱更快,而作为后期核心爽感来源的特殊卡包设计失败,例如万圣包虽卡牌昂贵却总是几张牌反复出现容易使玩家出现厌恶心理,神卡爆率又过低我从开始玩到卸载都没见过一张,但说白了收集系统最大的问题还是几乎是完全在靠开卡行为本身去使玩家产生正反馈,对战系统虽然勉强为开卡赋予了“获得高强度卡牌”的短期目标,但也异化了传统收集中弱卡的地位。 但说到底,本作真正的问题在于游戏节奏的崩溃与核心目标的缺位,换句话说就是游戏内容的贫瘠影响到了玩家对该玩法的体验。其实在我看来游戏前中期个人体验还算说得过去,进货上货收银多重玩法复合能够带来充实感,偶尔忙里偷闲开一包卡也是回本不回本无所谓主打一个参与。但在游戏后期,当7代卡包全部解锁、员工招满,店铺经营玩法已经到了垃圾时间的时候,距离我第一次打开这个游戏只过了六七个小时。我承认每个经营游戏都会有内容耗尽的一刻,但它们多少都会赋予玩家某种新的目标去持续游玩,或者是美化,抑或是收集。本作明显走的是第二条路子,但我也相信每个玩过本作的玩家都会在经营大成后萌生出一条混乱的思绪: [i]我继续收集,有什么意义?[/i] 没有套装系列分组式的图鉴奖励,没有实体卡牌长期持有所带来的收藏价值,没有大型玩家社群交互带来的社交效益,没有精美到让人起收集欲望的精致立绘,哪怕开包本身也会慢慢从惊喜到枯燥,从枯燥到折磨。我或许在某一刻想要继续游玩、想凹个全成就,但很快所有导向目标的指针都指向纯粹的无。 所以我关闭了游戏。并为这份遗憾的体验,给到不推荐。 [h2]总评:内容贫乏的经营收集游戏[/h2] ++较为完善的经营框架 +卡牌对战的引入与丰富的玩法 +可以联机 ---与收集、经营玩法不匹配的短小游戏流程 -让人毫无收集欲望的AI美术 -粗糙的店铺装潢系统 -出戏的人物模型和质感廉价的美术素材
This game is one of the most horrible, AI slop games I've ever played. The so called "Co-op" mode isn't even co-op. You just run separate stores and play in the same world still. Dumb, stupid, not unique.
经常卡住未响应,只能任务管理器关了
41小时全成就通关了,有创意工坊好评,打折十三块值得入手,但目前0.3版本问题也不少。 先说bug: bug1:是回合对战中输了一样会被扣除三张卡片! bug2:是神秘属性卡片先按攻击,然后按唤醒,接着点敌方卡片一样能攻击!就很无敌既能攻击还能套两回合的圣盾, 不足之处: 1:神卡和普通卡片一个效果,没有特殊效果就血厚一些,差评。 2:神秘系除了碰到全土系反击队无法打外,碾压其他所有系卡组 3:员工npc工作速度太慢了,哪怕对应工作属性9以上依然慢,慢吞吞的补货等老半天 4:豪华包和稀奢包如果不用创意工坊mod的话,豪华包周三周日刷新一次,稀奢包周日刷新一次,太慢了,我就是没打,屯了我五十多天。 5:开包每次只能开一包,按着F键不松累死,就不能一次开八包吗? 6:缺少比赛系统,应该做个每周六日两天都有比赛打获得奖励。 7:特殊卡包只能在散卡货箱里面开出来,建议盒装货箱里也能直接出特殊卡包,不然和问题3叠加恶心的要命,为了特殊卡包只能一直进散卡货箱,散卡货箱一箱32包npc太慢一个个补货,结账也一个个慢慢点,我四个结账柜台都来不及结账。 8:优化有问题,卡。 9:卡片太少,效果也过于单一,每一系基本上同一个效果,基本上就是比大小 10:魔法卡太少了,目前只有魔法卡一代, 11:请添加与npc的卡牌任务系统,你们不是有个电脑装饰吗,可以做成接任务的功能,比如npc顶某张卡,npc想用某张卡交换另一张卡,npc高价出售某张稀有卡片什么的。 12:存档有严重问题,存档会一直增加而不是根据存档单位存,导致时间一长就五十多个存档 13:后期钱多到没地方用,上千万没地方用郁闷,需要更多不同种类的特殊卡包组, 14:店铺二层被强制设计成了对战区,无法使用一层的统一管理
One of the best simple shop sims, but making this multiplayer brings it to a new level. Great game, highly recommend
It alright. Mid range as far as simulator games go, with the bonus of being able to play the card game.
体验很不好玩了两个小时卡崩两次还都是晚上准备结算的时候卡 直接白玩忙了一天结果白忙活
Short take.... Pretty decent Card shop sim, similar to TCG Shop Sim. Co-op now allows you to play rival stores or together running one store. Have heard that they plan on making a new game so maybe wait for that one to come out rather than buying this one. Longer Take.... Pros - You can play the card game (two different versions currently) One is like an auto battler, the other has spells and you can target specific cards, pretty decent card game tbh. - The store management is good, snap placement of shelves, pricing, restock NPCs, etc. - Checkout has an aim assist for products which is nice. - Card packs are pretty good, although feels like a lot of them are AI generated, and as a result they don;t all work together, but in general getting a rare or ultra is still nice, and has some decent effects attached. - Decorations work pretty well, and let you make your store look good. - Nice to be able to explore the world and collect cards. Cons - AI Generated art. - Gooner female NPC's and Card Art, just no need for this in a card sim game. - Developer looks to be aiming to make a second game already meaning that either support for this will die or you will have to basically buy the same game again down the road. - No auto card opener - No card grading - NPC's won't buy expensive cards or if they do then it is really really rare. - Gym Fights are basic which is a shame given they have a better version of the card battles later in the game. Overall it isn't bad, but would maybe wait for the next version they are working on, or for this to be on discount.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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