
Horror thriller visual novel written by cult director Ruggero Deodato. A cannibal story in three episodes. Embark on a challenging journey, where every choice has a price and consequences. Will you be able to reach the end without getting your soul devoured? Dare to decide!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]«Нам всё равно, что ты носишь — лишь бы ты был одет. Нам всё равно, что ты ешь — лишь бы ты был сыт.»[/h1] [b](с). из игры Far Cry 5[/b] [b][u]Cannibal Tales - Episode 1[/u][/b] – это абсолютно грязная, неприятная (в хорошем смысле) визуальная новела с возможностью небольшого выбора поведения главной героини, 1 часть трилогии, как я смог выяснить, однако есть подозрение, что на этой части к сожалению всё и остановится. [h1][b]==========[/b][/h1] [quote][b]Введение:[/b][/quote] Чёрный фон. Небольшая текстовка, кратко описывающая ситуацию: [i]«7 Мая, 1997 года. Несколько недель прошло с момента нападения на Ноа Уиткина, но шумиха не утихает. Хотя это кажется невозможном, но молодая журналистка Хелена Грин полна решимости встретиться с Ноем. Интервью с ним помогло бы действительно перевернуть её карьеру. В конце концов, не каждый день каннибал разгуливает по улицам Чикаго, не так ли?»[/i]. [i]«Интересно, кто же такие настоящие каннибалы?»[/i] (с) Каннибальский холокост. Чёрный фон исчезает. Зловещая мелодия резко вступает в свои права. Безумная картинка в телевизоре, где замерла обнажённая мёртвая девушка, у которой изо рта торчит окровавленный деревянный кол (возможно), создаётся ощущение что она как бы насажена на него. Картинка переключается на экран компьютера, где на зловещем алом фоне, открыт странный сайт BloodyDisgusting. На фоне всего этого проявляются многозначительные скрипы пружин кровати, и нам показывают девушку по имени Хелена, придавленную рукой мужчины, с отсутствующим взглядом… [i]«Ему хотя бы это нравится?»[/i]. Вы – Хелена Грин, молодая журналистка. Ваша задача – взять интервью у человека по имени Ной, который впервые попробовал человеческую плоть. https://steamcommunity.com/sharedfiles/filedetails/?id=3676835961 [h1][b]==========[/b][/h1] [h1]Краткое Содержание:[/h1][list] [*]Визуальный ряд. Настолько яркий, густой, наваристый, что просто невозможно оторвать взгляд, равно, как и не отвернуться в моменте от отвратительных образов/ситуаций, которые будто бы поганят ваше внутреннее естество; https://steamcommunity.com/sharedfiles/filedetails/?id=3676836216 [*]Атмосфера. Липкая, вязкая, неприятная. Я буквально ненавидел каждой частицей своего тело ощущение от того, что происходит, от каждого человека представленного в этой истории, все они были мне ненавистны, но всё это я подразумеваю, как исключительный + данного проекта; [*]Сюжет. Заинтриговали, не могу спорить. Ваша задача - получить необходимое интервью и вернуться в точку начала истории, к человеку, который вызывает лишь недоверие и отвращение, с которым вы без чрезмерной радости делите постель. Одна проблема – должно быть ещё 2 эпизода этой истории, но увы и ах, уже почти 2 года от разработчиков ни слуху, ни духу, и есть опасение, что на этом всё и остановится; [*]Музыка/Звук. Что мне очень импонирует, что музыкальные композиции всецело помогают погружению в эту историю, извиваясь в грехоподобном танце с визуальной составляющей, усиливая её действие своим присутствием многократно. Звуковые эффекты радует своей какой-то точностью и дотошностью, оживляя статичные, стильные арты; [*]Геймплей. Ничего сложного, вы просто читаете, листаете диалоги и выбираете манеру общения путём мягкости или твёрдости; [*]Локализация. Текста хватает, но Русского языка тут нет. ОДНАКО, как мне стало известно, мой товарищ [b][u][url=https://steamcommunity.com/id/bipolarnaya/]@Morana[/url][/u][/b] оказывается занималась переводом ещё на релизе, но у разработчиков возникли трудности с технической частью и с того момента тишина. Перевод так и не завезли, увы.[/list] [quote][i]«Итог: это до ужаса омерзительный (в хорошем смысле) проект, который рискует остаться брошенным своими создателями, но я искренне надеюсь, что всё нормализуется в лучшую сторону, выйдут оставшиеся эпизоды и конечно же будет интегрирован Русский язык для более широкого охвата аудитории. Ребята [b]Fantastico Studio[/b], ау?»[/i][/quote] https://steamcommunity.com/sharedfiles/filedetails/?id=3677172024 [b]=================================================[/b] [b][u]Пациент:[/u][/b] [h1]ClickamaN[/h1] [b][u]Психологическое состояние:[/u][/b] Некоторое время назад в киноклубе лечебницы был вечер показа фильма [b]«Молчание Ягнят»[/b]. В тот самый вечер пациент был самым спокойным из всей группы зрителей, он практически не шевелился и не моргал, будто бы впитывая этот фильм кожей. Сегодня утром, проходя мимо палаты пациента, дежурная медсестра услышала характерный скрип пружин кровати, будто бы у пациента происходил с кем-то/чем-то половой акт. Когда она открыла дверь и вошла, пациент набросился на неё из-за угла и вцепился в её руку, оторвав немного плоти. Подоспевшая на крики охрана моментально оттащила пациента ударами резиновых дубинок, однако последний лишь дико улыбался, приговаривая: [i]«Ммм… Вкуууссссно… Ммм… Ахаха»[/i], а из его рта сочилась свежесобранная кровь жертвы. [b][u]Лечение:[/u][/b] Шоковая терапия. 1500 Вт, 20 минут, 1 раз/день в течении месяца; Утопление в ванне свежей свиной/говяжьей крови. Интервал 1-2 минут, в течении часа, 1 раз/день в течении месяца; Из медикаментов: Релаксон, 66 мл, 1 раз/день в течении месяца; Из еды: вино полусладкое, сырое мясо
Jeffery Dahmer, Albert Fish, Armin Meiwes, Thomas Hewitt, Hannibal Lecter, Orge Lambart and you mom, plus many others have consumed upon human flesh, whether for their own twisted sick perversions or a need to survive, like that Rugby team that crashed and decided to chomp down on some of their teammates Roast Rumps cannibalism has been a party of human history for as long as history has been recorded. In fact, I’d wager to bet that when man picked up a stick for the first time and bashed it over another man’s head it was likely to cannibalize him to stave off hunger. Anyway, enough talk about serial killers and cannibals and Hannibal’s and their many victims what brought us to this glorious review section was the game Cannibal Tales Ep 1 (although looking at upcoming games for the developers I don’t see an Ep 2 unfortunately.) The game is a uniquely interesting experience, a visual novel but with some strangely awesome visuals. The Story – The visual novel follows a writer named Helena, a woman working towards becoming a partner with her Newspaper by securing an interview that no other reporter has been able to lock down. Gameplay – Normal visual novel gameplay, click the mouse to progress the screens, make numerous choices which will help mold the story and endings you can potential get. Pro’s Unique art style Well written Easy 100% achievements Con’s Kind of short, less then 40 minutes per playthrough A few achievement bugs No save system to safe and restart later Choices have minimal effect on outcome Recommendation It's really easy to recommend this game, the price isn’t horrible 4.99 for about an hour and a half, assuming you play through 2 or possibly 3 times to get all the achievements. The story is interesting, it really gave me some strong Silence of the Lambs type vibes, in fact I kind of vaguely remember one scene in particular that took place in one of the movies, (although I might be mistaken it for something else.) With the game featuring a really interesting style and storyline, plus having an easy 100% it’s almost a foregone conclusion that most people should buy it. The only thing really holding the game back is Steams limited profile limitations.
I don't normally write reviews, but I feel like it's merited here. One of the achievements was not popping for me, so I emailed the dev. That night, I got a response and the bug was fixed immediately in an update. It's rare to get that kind of feedback in any industry let alone with Steam.
It's a 30 minutes VN, its runtime defended by the devs with a statement "we believe that the essence of a story is not dictated by its duration but by the impact it delivers. Whether in a book, a movie, or a game, the potency of the narrative is what truly matters. Thus, it's misleading to equate shortness with a lack of depth or value". A vague sentiment that I'd agree with, but this is taking the idea to its logical extreme in terms of video games, and the "impact" is very questionable, considering it's "cannibal horror" themed misery p*rn story...or a prologue to one more like, that has precisely ZERO likable characters that you could ever root for, it's like they paid a hefty sum for the privilege of the Cannibal Holocaust director's name being plastered all over the project, which is hilarious considering said movie is just a controversy machine, known basically for the well crafted and believable practical effects, not much more. Another post criticizes some 2 random italian reviewers, leaving a negative review, because it impacts the game's visibility, and as such the developers' financial well being. I don't know what kind of pity party van they're riding on, but this conduct is unprofessional at best. The dev team ended up being more interesting of a specimen, than the game ever managed to, I would not put it past them to leave a reply to this, if it hurts their ego enough, though with this project seemingly being put on hold, maybe they decided to drop it for more profitable options. As for the paid demo itself - it is an exposition heavy, grimy little miserable ride, desperate to build tension. I bet it was imagined to be "claustrophobic", "suffocating", "oppressive" and other such flowery fancy descriptions, but it doesn't live up to them at all. It's just kinda hollow, no character is ever built beyond some superficial characteristics, or their role in the story, the mood seemingly never shifts, it's just very one note, just trying to shock or unnerve through literally everything being either morally gross, or nudity+gore gross. The biggest positive is the fact that the slides are painted in a nice way, the choice of colors being a most standout highlight, whoever is the artist, did the most heavy lifting in the project, it might've been an interesting comic, but I've heard those sell even worse. Either way, I suppose I don't recommend buying this, both because it didn't grip me and because it is unlikely to continue anyway. And to devs, as always, good luck on next projects, and good luck on not attempting to guilt trip potential customers, grow up :)
给国内的直播xdm提个醒 开始游戏后第一眼一张图 有你懂的内容,吓的我瞬间黑屏,由于不知道接下来有什么内容 我也不敢继续玩下去 国内的主播望周知 告辞 挥挥手不留下一片云彩 身材功与名
This is perhaps not fair, as there is a [b][u]LOT[/u][/b] to like about this title, but it just feels so short and unfinished, like a prologue that just ends with nothing left to follow-up on, which leaves one feeling disappointed (especially since there is probably little to no chance of a sequel happening given the {apparently} lackluster sales, although I sure hope I'm wrong). [b][u]Positives:[/u][/b] Atmosphere -- This is dripping with grotesque, dark ambience, full of waiting dread and anticipation of absolutely horrible things. So, yeah, as a horror title, I cannot fault the atmosphere at all Audio -- The ambient sound and sound effects/foley work are pretty damned good (a little repetitive, but still good) Plot -- In broad strokes the basic outline of the story is a good one (great even), so the plot is indeed a positive......the problem is how the finer details of it (i.e. the beat by beat scripting and dialogue) leaves a bit to be desires.... Length -- When you have a game that wants you to do at least two playthroughs to unlock plot points and/or achievements (as this one does), it is a definite plus in my mind that the game can be completed in ~45 minutes. Now if only you could skip scenes or have save slots to make it easier to repeat the game with different choices..... ..... ..... [b][u]Negatives:[/u][/b] Writing -- Maybe there's a language gap, but an awful lot of the expository narration and character on character dialogue is rather cringe-worthy (and not in a, so-grim-and-unpleasant-you-recoil-from-the-screen kinda way.........) and perfunctory at best. Also, depending on which choices you select, the story can veer sharply between scenes with no real connective tissue between the abrupt shifts. Characters -- Unpleasant and/or abused, in such a way that makes it difficult to fathom how or why they are able to function and carry-out the plot in a meaningful, rational way ([spoiler]The main character allows herself to be used violently and abusively by her publisher, and that's in the opening scene, so it's difficult to bounce back from that, especially towards the end when she gets right back with him again[/spoiler] without so much as a pause......) Quality of Life Features Missing -- I'm looking at you, single save-slot and inability to skip dialogue/scenes for subsequent playthroughs! Just some basic QOL stuff for a visual novel that has the clear intent that you play two or three times. So, despite some of the plot nastiness and audio effects/atmospheric quality, there's just too much holding this back to truly recommend it, which is a real shame (I'm a Deodato fan).
Fantastic gruesome writing in this short but hard-hitting horror visual novel. A bit misogynistic ... but that could also be applied to pretty much all of Deodato's output. If you've ever enjoyed an Italian cannibal film in the past, you'll likely dig this. RIP Ruggero Deodato
Un'avventura breve ma tremendamente intensa, capace di lasciarti a bocca aperta in più di un momento soprattutto in virtù di una scrittura diretta al punto da risultare a tratti estrema. Ogni minuto passato in gioco mi ha trasmesso un profondo senso di disagio e preoccupazione e... credo sia esattamente ciò che un prodotto come questo dovrebbe suscitarti. Consigliatissimo agli amanti degli horror, decisamente meno a chi avesse stomaco debole e una spiccata sensibilità.
It was like watching my favorite thriller movie. Aesthetic of the artwork is absolute unique piece, it feels like as if its colors were pulling you into the darkness of that sinister world. Expressions on the faces, look of the eyes were frighteningly realistic. Sound design is made with tasteful harmony, a tone of voice that emphasizes cruelty, and it captured this atmosphere of nightmarish horror. I liked it, I really did. I wanted there to be more and more.
Cannibal Tales - Episode 1 is an hour-long visual novel where we play as an upcoming journalist who wants to uncover the mystery surrounding a victim who is a survivor of cannibalism. Without spoiling too much, this episode only focuses on the victim, exploring how they ended up being the target of the perpetrator, as well as seeing how affected they are by the incident. If there is one word I would use to describe this game, it would be unsettling. Not only is there the theme of body mutilation, but there is also the theme of nonconsensual activity, mind manipulation and aggression. If the name of this game doesn't put you off, then these warning signs should (if you are currently affected by them). Regardless, if these don't phase you too much, well, you are looking at a game with a compelling story and captivating mystery. Not only that, the art depiction is spot on, helping bring this game to life with focused colours and picture positions to convey a theme and mood. Every scene and shot is purposeful, and you may feel regret taking your eyes off it for a second, even when you see something disturbing and shocking. Be sure not to play this visual novel before you're busy with a schedule, as you might lose track of time from your curiosity.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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