
Candle is an adventure with challenging puzzles. Play as Teku, a young novice on a dangerous journey to rescue his tribe's shaman from the evil tribe of the Wakcha. But the way is littered with sinister traps and difficult obstacles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
норм
就算一塊錢也別買 鍵盤控制根本問題重重 時而當機時而沒感應 浪費了許多寶貴時間
Candle is one of those cosy indie adventures that feels more like sitting down with a storybook than suiting up for battle. There’s no shooting, no high octane combat, and definitely no blood spillage... just gentle puzzles, exploration, and a charming world built around light and colour. The core mechanic revolves around restoring lost light to a fractured land using magical candles, and it’s surprisingly satisfying. Each area feels like its own little tableau, with simple puzzles that encourage observation and curiosity rather than reflexes or brute force. It’s the kind of game that doesn’t try to stress you out! The challenge comes from creative thinking and appreciating the peaceful pace.The lack of replay incentive after finishing the story is noticeable; once you’ve lit all the candles, the world has told you its tale and politely asks if you’d like to try something else. That’s fine for a short, sweet experience, but it means Candle lives and dies by its atmosphere and initial charm. Fortunately, both are strong enough to make the journey worthwhile. Great for kids. 7/10.
[h1] PROS: [/h1] [list] [*] Beautiful hand-painted watercolor art style that gives the game a unique identity. [*] Strong voice acting that helps bring the characters and world to life. [*] Plenty of funny moments and decent humor throughout the adventure. [*] Excellent soundtrack that perfectly complements the atmosphere. [*] Some genuinely creative and clever puzzles. [*] Lots of amusing and often unexpected ways to die. [*] Decent story. [/list] [h1] CONS: [/h1] [list] [*] The controls, character movement, and overall gameplay feel clunky and unresponsive. [*] Platforming sections are frustrating because precise movement is required, but the controls don't support it well. Many jumps feel unreliable, leading to deaths that feel unfair rather than deserved. [*] Gameplay becomes annoying surprisingly quickly. [*] Some puzzles are poorly explained or too vague, making progress feel more like trial and error than problem-solving. [*] Frequent deaths stop being funny after a while and become frustrating. [/list] [h1] OVERALL: [/h1] his is one of those games that constantly fights against itself. On one hand, it has a gorgeous hand-painted watercolor world, a memorable soundtrack, solid voice acting, and a surprisingly decent story. There are also a few clever puzzles and plenty of humorous moments that show a lot of creativity and charm from the developers. Unfortunately, all of those positives are overshadowed by the gameplay. The controls are simply not enjoyable to use. Movement feels awkward, platforming sections are frustrating, and many deaths feel like the result of fighting the controls rather than making a mistake. The more the game asks you to perform precise actions, the more its flaws become apparent. I'm usually the type of player who finishes every game I start, no matter how bad it gets. Yet this game tested my patience more than most. I actually put it down multiple times over the years before finally gathering enough motivation to finish it. That's how much the gameplay frustrated me. In the end, the art style, humor, music, and story weren't enough to compensate for the constant annoyance caused by the controls. If you're interested purely because of the unique visual presentation, you might find something to enjoy here. However, if gameplay is your top priority, I'd recommend spending your time on something else.
8/10
This game has a really beautiful and unique art style and a lot of challenging puzzles. Like I genuinely would have never beaten it without a guide. The story took a backseat to how much fun I was having just trying to figure out what to do next. Platforming controls can be a little difficult at times, especially during time-sensitive moments, but it's nothing bad. I appreciated how the game is fully narrated and voiced. Overall this is a really cute game that I didn't expect to love as much as I did!
switchで遊び尽くしたパズルアクション。ボリュームがすごいやつ。 記憶が薄れた頃に大画面で再走したくて購入しました。 音楽良し、美術良し、歯ごたえのあるパズルも良しです。要所要所で入る語り部さん(英語/スペイン語)の情感もたっぷりで、シナリオも◎。 指摘されている操作ですが、序盤をキーボード操作で遊んでみました。キーボードで遊び慣れてる方ならそんなに困らないかな?アクション自体はそこまでシビアじゃないと思いますが(どこで詰まるだろう・・地下遺跡や敵陣のあたり?)、もし後半のアクションで困るようならPC接続できるコントローラーを買ってもいいかなと思うぐらいにはストーリーも謎解きも楽しかった。多分スペインで作られたと思うんですが、ギミックの内容が一味変わってて印象に残ってるんですよね。この手のゲームが好きなら一度遊んでみてはいかがでしょうか。
Beautiful point and click adventure. Quirky puzzles and good music.
En el acto 2 se ha bugeado el botón de acción (B) y no he podido seguir el juego
I liked the game, but the fact that you move with the arrow keys and that these settings can't be changed is a drawback. I enjoyed it and recommend it; it's an enjoyable game.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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