
A genre-twisting tactical runner where you maneuver, fight, think, sacrifice and evolve – all ON THE RUN.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Spanish - Spain, Portuguese - Portugal, Ukrainian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tribal Pass is an endless runner that feels less like a casual time killer and more like a prehistoric boot camp. From the moment you start, it pushes you to improve through repetition, learning patterns, and reacting quickly it’s all about getting better with each run. It’s definitely not an easy game, and that’s something a lot of players point out right away. The opening moments can feel especially unforgiving, with very little hand holding or gradual onboarding. You’re thrown straight into the challenge, and early deaths are almost guaranteed. That can be frustrating at first, particularly if you’re expecting something more relaxed or arcade-like. However, if you stick with it, the game starts to click. The controls are tight and responsive, which is crucial for a game built around precision and timing. As you begin to recognize patterns and improve your reactions, there’s a satisfying sense of progression even without traditional upgrades or progression systems. It becomes more about mastering the mechanics than unlocking new abilities. Visually, the game has a clean, stylized look that fits its theme well. It’s not overly complex, but it’s readable and functional, which helps when you’re moving at speed. The level design also does a good job of gradually introducing new hazards, even if the difficulty curve can feel a bit steep. That said, the lack of variety and long-term progression can make it feel repetitive over time. Since it leans heavily on its core gameplay loop without adding many new layers, it may not hold everyone’s attention for extended sessions. It’s very much a “jump in, try again, improve” type of experience.
имба
[h1] Divide your tribe into smaller groups or stack them together to get past bridges, fire and predators. Try to grab berries and hunt for some food along the way. Controls are very simple and take two buttons to do everything in the game. After each successful run choose your path on the map, pretty much rogue like style. Encounter some random events and try to get as far as you can. Unusual game which happened to fall into my library somehow. [/h1]
overall alright.
Tribal Pass is yet another of several hundred, if not thousands of low effort endless runners plaguing Steam. Like all endless/autorunners, you're moving and you can't stop. All you can do is avoid the obstacles coming at you in this incredibly shallow shovelware game. But there's a bit of a difference here as the game features a couple of different mechanics... which, while novel, don't actually improve anything in the old, dead formula. What differences? Instead of a single runner, you control a group of tribesmen (and a special "shaman" who holds all the "xp", if he dies that's reset). You split the tribesmen, which has a couple of effects... it influences whether animals will be afraid of you or not, and it pushes tribesmen into different lanes... there's obstacles like bridges and so on, and your tribesmen need to be aligned to those lanes. Likewise there's bushes and animals and you have to ensure your tribesmen hit them to gather stuff. Speaking of gathering, there's our second gimmick... a food counter. If that runs out, you die, so you need to gather food. You do this by first aligning you tribesmen through the "split/join" mechanic, and you also need to equip a tool to do it. There's 5 different tools for different pickups/hazards, like torches so you can see at night, empty hands to gather berries, a spear to kill deer things for meat, and so on. Again, it's a gimmick that makes this more than your average endless runner, but it doesn't make it any better or more fun. Let's get into the technical defects. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. These technical defects push this game below acceptable standards for any modern PC game. Tribal Pass didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for finishing the tutorial, trivial to get, but less than 13 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only happened once, and isn't consistent with the achievement stats, that show less than 13 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother engaging with this game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with little merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Tribal Pass has the insane price of around $7 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $7 asking price for this game could get you games like "Portal 2", "Fallout 4" or "DOOM". Quality, professionally made games like those are frequently on sale cheaper than this.
[h1]I Recommend Game[/h1] [b]You control Tribe[/b] [b]Feed Tribe[/b] [b]Take care of Tribe[/b] [b]Make Tribe big[/b] [b]Avoid Tribe disappear[/b] [b]Tribe Hunt Animal[/b] [b]Tribe Walk[/b] [b]Tribe Adapt[/b] You use 2 mouse buttons You use 5 keyboard keys You not be Clumsy You be Fast
şama olarak sürüyü aç koyma hızlı karar ver yoksa ölürsün pixel grafik hızlı akan bir yapım
💋
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☐ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☐ If it's on sale ☑ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
[h1]Tribal Pass: Un Tickets-Por-Minuto a la Estrategia y Supervivencia Tribal[/h1] [h2]Resumen[/h2] Bienvenidos a \Tribal Pass\, el simulador de supervivencia donde tus habilidades estratégicas se ponen a prueba tanto como la paciencia de una tribu esperando la invención del Wi-Fi. En este entretenido pero a veces frustrante juego, guiarás a una tribu hambrienta y consistentemente perseguida a través de tierras llenas de peligros, prometiendo una experiencia de perder amigos peludos uno tras otro. ¿Sobrevivir o ser devorado? Ese es el dilema. [h2]Aspectos importantes e interesantes[/h2] Si algo hay que aplaudir es el concepto del juego. Mover tus pequeñas tropas pixeladas mientras evitas la muerte por inanición o por alguna bestia salvaje da para una mezcla peculiar entre frustración y diversión. Las mecánicas de gestión de recursos, aunque básicas, están bien implementadas. No hay que olvidar la dificultad progresiva del juego que, honestamente, hará que más de uno se tire de los cabellos (en el buen sentido, si es que hay alguno). [h2]Aspectos por mejorar[/h2] Ahora, hablando de la página que parece arrancada del libro de \Cosas Que Podrían Mejorar\: los controles a veces se sienten tan rígidos que pensarías que están hechos de la misma madera que los lanza tu tribu. A veces el juego parece tener vida propia decidido a complicarte la existencia. Además, un poco más de variedad en los escenarios no estaría mal, ver el mismo fondo se vuelve más repetitivo que las canciones de un disco rayado. [table] [tr][th]Aspecto[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][th]Jugabilidad[/th][td]7[/td][td]Divertido pero puede mejorar en respuesta.[/td][/tr] [tr][th]Dificultad / IA[/th][td]7[/td][td]Buena curva, pero a veces injusta.[/td][/tr] [tr][th]Contenido[/th][td]6[/td][td]Básico, necesita más variedad.[/td][/tr] [tr][th]Video / Gráficos[/th][td]6[/td][td]Bonitos pixeles, aunque algo monocromáticos.[/td][/tr] [tr][th]Historia[/th][td]5[/td][td]¿Había historia?[/td][/tr] [tr][th]Ambientación[/th][td]7[/td][td]Logra su propósito pero puede expandirse.[/td][/tr] [tr][th]Efectos[/th][td]6[/td][td]Cumplen, sin alardes.[/td][/tr] [tr][th]Música[/th][td]7[/td][td]Engancha, encaja con el ambiente.[/td][/tr] [tr][th]Voces[/th][td]0[/td][td]¿Voces? ¿Qué voces?[/td][/tr] [tr][th]Diversidad[/th][td]5[/td][td]Un poco más de variedad no haría daño.[/td][/tr] [tr][th]Total Puntuaciones[/th][td]56[/td][td][/td][/tr] [/table] [h2]Veredicto[/h2] [b][i]Compralo con descuento[/i][/b] - Si estás en búsqueda de un desafío y no te importa gritarle a la pantalla de tu PC de vez en cuando, \Tribal Pass\ puede darte unas cuantas horas de entretenimiento. No es el juego del año, pero con un descuento, puede ser una adición interesante a tu colección. Además, ¿quién sabe? Quizás te conviertas en el próximo Gran Líder Pixelado de la historia de supervivencia tribal.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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