
In this cozy farming game, you can plant, grow, and sell crops… Is that it? No, because each night, the Unfed rise to tear down what you’ve built. Defend your land with a deadly mecha, traps and turrets to survive and see another day of decorating and developing your farm even further.
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About

The cozy yet deadly farming game that marries relaxation and base defense in a bright post-apocalypse. Plant, nurture, and decorate your little refuge by day. Hold the line by night.
You are Rory, a stubborn farmer trying to survive in this world. When The Fall happened, you went into cryosleep and waited for the right time to wake up. Now that you are awake, you are supplying food to the survivors. Let go of the stress and relax with this simple and satisfying gameplay.

Grow crops, sell your harvest, and reinvest in seeds, tools, and upgrades to slowly turn a tiny homestead into a flourishing refuge. Start with a limited farm and expand it plot by plot, unlocking new crops, decorations, and mechanics along the way. Make it grow bigger and more beautiful until you have the best farm there is.

Night brings waves of Unfed. They will breach your walls to get inside, so clever layout and strong defenses matter more than ever. Build barricades, turrets, traps, and use your super Death Mecha to defend your farm against a variety of zombies, each with different effects and unique ways of disrupting your farming experience. Once the night is over, repair your walls through mini-games and rise again!

Unlock new farm upgrades and optimize your production. Less water consumption? More crops produced? Faster-growing crops? More firepower for your Mecha? You can have all that and make your experience smooth and unique.
Having an optimized farm is cool, but having a beautiful, optimized farm is better! Decorate and customize your farm to feel at home, even in the middle of an apocalypse of the Unfed.
Now that you know what's waiting for you in Can't Stop Rory, let's build the best farm in history!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Portugal
Reviews
This is a fun cozy game that has a twist with zombies at night. They are easy enough to deal with but help make you want to build your farm up to make it easier to deal with 5/5 would recommend.
Can't Stop Rory is a WONDERFUL game designed and developed by a 2 man team. This cute little game has you farming crops, building and customizing your farm, as well as being able to relax and have a chill experience. When night comes, the Unfed are such a cute addition to add some action. over all, this game is amazingly cute, cozy, and a great game to play after a stressful day in life. 10/10
[b] Very cozy vibes and pretty dang addicting. The game play loop is satisfying. Definitely recommend. [/b] Some issues for the dev (that they prolly already know about?)- (All of these come with the caveat that the main gameplay loop is clearly established enough for this vibey little Indie game that I am happily giving it a Thumbs Up, regardless of the issues that exist on the day 1 release build of the game.) -The mech glitches into the ground sometimes when too close to zombies. -Sometimes just unable to leave the mech for seemingly no reason. -This one might be my own feel, but the mech flames feel like there is a dead zone in between the two flames where enemies are not being hit. I could be wrong about this, and it might just be the fact that the flames do not intersect at all that is throwing me off. If that is the case, maybe consider "widening" the flame graphics just towards the middle of the mech so that it is obvious where the flames do and do NOT touch. -Also in this same category, the flames shoot out about twice as far as their hitbox. Meaning that i think that I am hitting zombies that I am not close to hitting. I assume that when you level range up that is fixed, but maybe consider giving the flames a varied graphical distance based on the range stat so it is clear where the player should actually be hitting. -Placing down multiple "blueprints" of an item, leaving that screen, then going back and placing a new blueprint, will charge you for ALL the previously placed blueprints without actually placing ALL of them. For example, I placed a ton of torch blueprints (with more than enough money to afford them all), then could not figure out how to actually "submit" all those blueprints to be actually purchased and placed, so I exited that screen. The cost for ALL those unplaced "blueprint" torches was still on my screen. I went back to the store, selected torch again, placed it and immediately bought it, and it only placed that SINGLE torch while charging me for every single torch blueprint I had previously placed. -Unable to move some previously placed items such as Turrets and UU Lamps even though they have the button option to be moved. -I really like the graphical style and movement control style, but maybe consider giving an option for the view to be locked to a direction as sometimes controlling the character as the view flips this way and that is difficult. (Maybe only when in the mech, the view is locked towards the direction the mech faces, and maybe you slow the mech spin around so that it does not make people sick if you take that route? Just a thought.. Controlling where the mech was aiming got quite tricky sometimes..) Once again, OVERALL i really vibe with this game. I unironically saw a tiktok about it (maybe from a dev) and thought, "Yeah, that looks neat." and impulse bought it same day. Definitely not wasted money. If the dev reads this i hope you understand the only reason I am adding all the issues I am having, is because I am enjoying the game so far and hope these can help you!
The game is pretty satisfying to play and I found myself getting losing track of time while playing, some parts can be tedious(mainly upgrading plots is very slow later in the game) and there's bugs to be encountered, nothing you wouldn't expect from an indie game that just released. The art, models, designs are all awesome I just really love everything about how the game looks. Zombies give a good little mix of challenge and pressure in the early game but you will quickly find them trivial to deal with. Better scaling and more zombies in the future would be awesome. Walls are completely useless, I upgraded them once and never again so it would be cool to see that expanded on in the future. More utility upgrades would also be awesome to see, I heard vacuum to quickly sell your crops and automatic watering will be added shortly. On top of that Id love to see maybe a place-able selling station, shop, and well. The only part of the farm I used when playing was a tiny section next to all the important stuff, It just doesn't make sense to plant stuff anywhere else as it takes too long to sell and water plots that are far away. All that being said id recommend it, great price for what you get. It took me about 3h to "complete" the game (get to the final crop and earn a ton of money) but I abused a bug near the end of the game that saved be a lot of time so possibly a little longer.
个人看法,只游玩90min。 首先说缺点: 1、农作物成熟后的果实 只能单个拾取 在晚间应付丧尸时堆一起了就没法再收获成熟的果实,非常麻烦。 2、视角只能主动的拖换,稍微不是那么方便。 3、目前还存在上战斗机器无法下来的情况,只能通过 脱离卡死 选项刷新。 5、建造系统只能在 建造台 选择后再跑到相应的地方建造,不如普通的建造栏等等方便。 6、只是初步的游玩,并没有发现什么亮眼的地方,感觉中规中矩。 7、初期的围墙感觉根本没用也没必要修复。 8、跟换语言后,主界面的选项都无文字显示。 优点: 价格便宜,没相应竟品。感兴趣的可以等等后续跟新。
Farming, with a twist. I like the art style, but I need to play more to see just how wild it gets. Imo the tutorial needs a bit more work, but at under €8 it's worth picking up if you like a different type of farming sim.
中文ui没有字的bug还没修复
I love this game. Its a good idle farmer and has an awesome team behind it. worth every penny
gameplay membosankan, fiturnya sedikit, banyak bug, monoton, dan yang paling parah penyimpanan aku hilang dan harus memulai dari awal lagi untuk memainkannya.
R.I.P
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