
Call to Arms - Gates of Hell is a realistic RTS/ RTT game that offers endless replay value. Command all types of troops in historical singleplayer, dynamic campaign, PvP and PvE battles. Are you ready for some serious immersion in World War 2?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 25.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call to Arms - Gates of Hell: Ostfront features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This RTS will take you from June 1941 until the end of the war in May 1945.
Call to Arms - Gates of Hell: Ostfront offers a choice of game modes including Singleplayer, dynamic campaign, PvE, PvP and co-op.
With its instantly switchable views, there’s something for every type of player. First person gunner views for all vehicles, third person views for vehicles and infantry, classic top-down direct control of a single unit or classic RTS top-down; they are all available and instantly switchable.
Conquest (dynamic campaign) mode offers singleplayer and co-op modes to play with your friends. Both modes allow you to compose your own army group, research new units and strategically advance in different paths to dominate the battlefield. The dynamic campaign can range from short to unlimited campaign lengths.
PvP/PvE offers a wide variety of maps from 1v1 to 4v4, and the use of “Doctrines”. These allow you to choose your own special units that fit your individual playstyle. The stage of the war (Early/Mid/Late) can be selected, to experience the evolution of equipment and vehicles as the conflict progressed.
Single player campaigns take place at historical locations, painstakingly recreated and immersive as hell.
12 historical singleplayer missions that can also be played in co-op with friends.
30 PvE and PvP maps
PvE Dynamic campaigns in which you develop your own army and fight an ever- changing war across a big collection of maps
PvP multiplayer offers doctrines to specialize your armies
Instantly switchable 3rd person/ direct control view mode for infantry
Instantly switchable 1st person/ 3rd person / direct control view mode for vehicles
Over 250 vehicles and 100 heavy weapons at your disposal
Air support mechanics and off-map artillery support
Realistically armored vehicles with accurate armor layouts, historical ammo loadouts and fully modeled internal components
The most realistic armor penetration and ammunition mechanics of any RTS out there
Land mines, magnetic mines, obstacle-laying, foxhole-building, bayonets, smokescreens, medics and countless other game mechanics
Authentic sound design and visuals
A full in- game editor plus modding/ workshop support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1709 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
请问下会加入日本和岛屿和丛林战争吗?
fun with friends. dlcs are worth it on sale
这是我玩过最好玩的游戏
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Polish, Ukrainian, Turkish*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Как эволюция идей геймплея уже устаревшей men of war в целом достаточно неплохо. Всеми любимый ДК мне показался не интересен , во первых ИИ ботов не подходит для этого в данный момент ; надо дорабатывать тогда будет интересно , во вторых почему то разрабы не сделали очивки для дк , в третьих задания идут по некоторому шаблону что со временем надоедает , и я даже не стал доигрывать дк до конца. Мультиплеер годный . Сингл самый лучший в британской DLC (берете по скидкам не пожалеете), по сравнению с другими компаниями это очень круто , жаль что не везде так .
Убил танк с арты 10 танков из 10
very goog
very good very nice
true MOW series successor + good graphics + quite good conquest mode + A LOT of historical missions + great quality DLCs - enemy AI and friendly AI pathfinding seems even worse than in MOW AS2
Having played roughly 80 hours of Gates of Hell: Ostfront I feel that I have barely scratched the surface of what this masterpiece has to offer. In terms of gameplay, historical setting, and replay ability it hits every mark. This might be my favorite RTS game to date, I am certainly not seasoned or a master of the RTS genre, but I have played several (Total War, Dawn of War, XCOM, etc.) I feel that I can gauge what makes a good one, or at least am able to tell what makes an RTS memorable. The biggest thing that sticks out to me is that it plays like a super gritty sandbox. There are so many moments where I was like "Wait I can do this?", for instance looting enemies for ammunition and supplies, repairing valuable military equipment (even procuring captured enemy vehicles and artillery). There are so many options as far as game modes and play styles go. Do you like a faction campaign, they have that for all countries. Maybe you prefer multiplayer, they have that too, or maybe you like playing your own military conquest against AI, building your own army. Each army has it own distinct strengths, and man do the strengths really shine. For the US, its all about that 105 Howitzer and infantry, Germany It's all about their heavy tanks and 10cm artillery, Russia its all about their KV and IS Tanks and close quarters infantry, Finland its gotta be their marksmen squads and Molotov's cocktails, Britain it's gotta be the SAS commandos for me, "Who Dares Wins". Each faction has a ton to offer. If you love a good RTS game and WW2 setting this is a must.
Super detailed, lots of micro but the ability to go FPS is amazing. The dynamic campaign (conquest) is fun and the difficulty levels allow beginners to experts to play. The tutorial isn't the best but there are plenty of great youtube videos to get you up to speed. The tutorial is so bad that I almost dropped the game but kept coming back to it based on others recommendations and I'm glad I did.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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