
Call to Arms - Gates of Hell is a realistic RTS/ RTT game that offers endless replay value. Command all types of troops in historical singleplayer, dynamic campaign, PvP and PvE battles. Are you ready for some serious immersion in World War 2?
Modeled estimate, not a reported figure. How we estimate →
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About
Call to Arms - Gates of Hell: Ostfront features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This RTS will take you from June 1941 until the end of the war in May 1945.
Call to Arms - Gates of Hell: Ostfront offers a choice of game modes including Singleplayer, dynamic campaign, PvE, PvP and co-op.
With its instantly switchable views, there’s something for every type of player. First person gunner views for all vehicles, third person views for vehicles and infantry, classic top-down direct control of a single unit or classic RTS top-down; they are all available and instantly switchable.
Conquest (dynamic campaign) mode offers singleplayer and co-op modes to play with your friends. Both modes allow you to compose your own army group, research new units and strategically advance in different paths to dominate the battlefield. The dynamic campaign can range from short to unlimited campaign lengths.
PvP/PvE offers a wide variety of maps from 1v1 to 4v4, and the use of “Doctrines”. These allow you to choose your own special units that fit your individual playstyle. The stage of the war (Early/Mid/Late) can be selected, to experience the evolution of equipment and vehicles as the conflict progressed.
Single player campaigns take place at historical locations, painstakingly recreated and immersive as hell.
12 historical singleplayer missions that can also be played in co-op with friends.
30 PvE and PvP maps
PvE Dynamic campaigns in which you develop your own army and fight an ever- changing war across a big collection of maps
PvP multiplayer offers doctrines to specialize your armies
Instantly switchable 3rd person/ direct control view mode for infantry
Instantly switchable 1st person/ 3rd person / direct control view mode for vehicles
Over 250 vehicles and 100 heavy weapons at your disposal
Air support mechanics and off-map artillery support
Realistically armored vehicles with accurate armor layouts, historical ammo loadouts and fully modeled internal components
The most realistic armor penetration and ammunition mechanics of any RTS out there
Land mines, magnetic mines, obstacle-laying, foxhole-building, bayonets, smokescreens, medics and countless other game mechanics
Authentic sound design and visuals
A full in- game editor plus modding/ workshop support
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Polish, Ukrainian, Turkish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 675 reviews with recorded playtime.
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Piyasadaki en iyi ww2 RTS oyunu net.
The developers still havent figured out how units actually do what you tell them, they run different directions and you will think youre keyboard broke down. Als units keep doubting where to shoot. DONT BUY IT TILL THEY FIX THIS!
Люблю порой играть в стратегии в реальном времени, но в основном играю в пострелушки, где у тебя только один персонаж под прямым управлением. Данная игра убирает нужду в выборе чего-то одного. Это и RTS с видом сверху, и шутер от первого-третьего лица. Управляешь войсками: пехотой, танками, авиацией и тд. А при необходимости есть возможность КАЖДОГО юнита взять под прямой контроль. Очень интересная задумка и самое главное хорошая реализация. На игру есть множество модов на любой вкус и цвет, да и без модов вполне интересно. Имеется режим "Динамическая кампания", которая генерирует карту сражений, где тебе предстоит сыграть несколько матчей в атаке и обороне, чтобы продвинуться вперед по фронту на карте сражения. Данный режим вносит в игру реиграбельность, со временем не потеряете интерес к игре. Ну и конечно же есть мультиплеер, где можно бесконечно сражаться с другими игроками.
Naja, für Hardcore-Veteranen vielleicht spaßig aber für mich eher weniger. Mein großer Kritikpunkt ist die hohe Reichweite, die Kämpfe finden auf so hohen Reichweiten statt das man davon nichts mitbekommt.
Очень хочется Итальянскую фракцию
its kind of fun, but i get about ten minutes of battle then have to wait twenty minutes for the round to end in conquest.
不是,这难度曲线合理吗?苏军第一关一遍过,第二关打一天才过
10/10
good game
nice
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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