
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 635 reviews with recorded playtime.
Reviews
Themes across 633 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Call of Duty®: Modern Warfare® (2019) - kto sa ma v tychto refreshovanych seriach sak*a uz vyznat?? Okrem toho, ze s tymto Activision spravil slusny bordel v znaceni, tak este aj umelo prepojil seriu s povinnym uctom tj. always online. Aj preto som sa dlho tejto refresh serii vyhybal. Donedavna este ani nebola na Steame, pretoze za temnej ery Bobbyho Kokoticka sa seria presunula zo Steamu na Battle.net a tymto vlastne pre mna znacka nadobro skoncila. No po akvizicii Mircosoftom a vykopnutim tamtoho nenazranca sa akosi pohli lady a seria sa vratila na Steam, no zial Activision ucet ostal povinny a aj ten ostatny balast ktomu. Takze ak ste si chceli zahrat 6h kampan (ako v mojom pripade) ste povinny stahovat 100GB balast aj s MP vlozkou. A taktiez sa musite modlit za stabilne internetove pripojenie, kedze i SP vlozka je always-online. Uz sa neviem dockat toho ako sa casom vypnu server pre setrenie nakladov. Mrzi ma, ze musim opat zacinat takymto introm, ale Activision-Blizzard je u mna nesympaticka firma svojou politikou, ale uz pomaly i tvorbou. Uprimne, ak by som nekupil tuto refresh seriu za drobne vo vypredaji, tj. za smiesnych 6.99€ (oba hry v ramci zlavy) tak by som tu teraz nic podobne "nevyplodil"... Takze recenzia kampane: Takto... aby sme v tom mali prehlad. Povodne Modern Warfare (triologiu) malo nastarosti este Infinity Ward na cele, kde stal Vince Zampella (nech je mu zem lahka) a Jason West, ktorych Activision vyhodil. Po ich nasilnom odchode cela seria smerovala k agresivnej monetizacii, hlupym season passom a skinom, kedy pribehove kampane ustupovali do uzadia. A prave tento refresh to mal zmenit, kedy sa oznacuje najlepsie pribehove Call of Duty za poslednu dekadu. Co je urcitym sposobom pravda, LEN keby to cele neposobilo ako tvorba z Netflxu. A to nemyslim ako poklonu, pretoze kto pozna tvorbu NF tak dobre vie, ake sracky v poslednej dobe plodia. Samozrejme tam musi byt nezavisla silna moslimka "bossgirl" ktora bojuje za svoj lud a ostatni jej robia len komparz. Zaporaci tj Rusaci su viacmenej grotesktni, kedy miesaju anglictinu s rustinou, to iste tamti bojovnici vyvoleni Allahom. Posobi to proste neskutocne hlupo... Taktiez chapem, ze v dnesnej dobe sa demonizovat Rusko proste musi, ale v tejto hre sa im pripisuje akosi "vacsi kredit" totiz v jednej z misii „Highway of Death“: ukazuje rusku agresiu, taktiez ako strojcov bombardovania tejto dialnice, je to totiz inspirovane utokom podla skutocnych udalosti, kedy americka armada na iracke jednotky pocas vojny v Perzskom zalive spustila podobne masivne bombardovanie. Pribeh aj ked sa snazil ist do hlbky, tak stroskotal na cenzure, pretoze ... ved tieto hry sa vlastne nerobia pre dospelych, ale ocividne mladistvych i ked maju ESRB-M rating, ci PEGI 18. Takze vidime cenzurovane popravy deti, ale ucastnime sa i kvazi mucenia, ktore vyzera ako produkcia od Disneyho. Ach jo... Ale aby som len nehanil... tak misie s cistenim obytnych priestorov od terroristickej havede su spickove, taktiez jedna inspirovana zajatim "Geronima" (tj, Usamu bin Ladina) je vymakana na jednicku. Taktiez som sa potesil u tej obrany ambasady, tam je to zase inspirovane mojim oblubenym filmom, zaroven poslednym slusnym filmom od Michaela Baya, nez mu zacalo strasit vo vezi - https://www.csfd.cz/film/51848-13-hodin-tajni-vojaci-z-benghazi/prehled/. Kampan vam vydrzi na nejakych 6-7h v zavislosti od obtiaznosti, ale za tie prachy, co som to splasil, je to vlastne z mojej strany este kradez. :D Audiovizual - hru pohana "IW 8.0 Engine" ktore este vychadza z archaickeho Quake enginu, no stale su na neho nabalovane nove freatury a ono to akosi stale funguje, i ked sa nejedna o graficku spicku. Aspon to ale v konecnom vysledku bezi plynule a nezatazuje to hardware PC ako ich Unreal konkurenkt, ktory uz ma monopol takmer na 90% hernej tvorby. Soundtrack skomponovala, ano SKOMPONOVALA :D akasi Sarah Schachner, pretoze... no Zimmer sa ocividne nevosiel do rozpoctu. :D Role daberov si strihli prevazne hviezdicky B-kategorie tj. Barry Sloane (Cpt. Price) Claudia Doumit ("bossgirl" Farah Karim), Chad Michael Collins ako "Simp" Alex Keller :) No jo... skoncili casy AAA daberov v tejto serii akymi boli Gary Oldman, Sam Worthington, Michael Keaton ci Edo Harris. Verdikt: 7.5/10 = hodnotenie kampane, ktora konecne ukazala SP u tejto znacky v lepsom svetle, ale na povodnu trilogiu sa proste nechyta. Vsetko na istotu a v ramci mantinelov. Ale za 6.99€ proste skvely kauf. :)
只过了一遍单人剧情 除了设定一如既往的“正确”以外,整体上是一款合格的爆米花[s]电影[/s]游戏(毕竟电影化叙事是COD的传统艺能),全流程七八个小时基本没啥雷点、也没有刻意注水时长,亮点在于顶级的枪械手感和CQB体验,40块钱算是物有所值吧。 by the way,若论FPS单人剧情的性价比天花板,仅需¥ 9.9的战地1没有对手。
Топ игра за свои деньги!
Where are the rest of the modes? where is the 24/7 shipment? what the ♥♥♥♥ are these servers and ping?
This game feels really half-baked. I don’t know if there was any intention to make the game look that way, but I felt like I was playing a demo version of the full Call of Duty game. It’s just lacking in every gaming aspect possible. The campaign is very short, and the characters are not memorable. The single-player missions are short and rather straight-forward, save for 1 or 2 exceptions, and I found it difficult to engage in the process. Part of the reason why is the plot: there is too much focus on the Middle East (not a fan of the setting personally), whereas the original Modern Warfare 2's scheme of things was international. The antagonists are forgettable too, to say the least. They are big, they are evil, and their motivation is primitive: "kill, rule, be bad." Amongst the old characters, there are only Captain Price and Nikolai. Don’t you think that if the game is called Modern Warfare, refers to the original Call of Duty games, and is a reboot of the series overall, there should be more to that? Everyone else are new characters, and they severely lack any development whatsoever. You don’t grow any sort of attachment to them, and you can’t care less about their fate. It feels like the game is trying to distance itself from the original trilogy despite sharing its name and then right before the credits, it suddenly starts teasing the return of classic characters. And the next thing you know – Modern Warfare II goes back to the series’ roots, trying not to focus on the events of a previous instalment. The most striking example of the new characters’ emptiness is one of the main heroes named Alex. He just… exists. He looks like the most generic Hollywood action movie special agent, he doesn’t have any backstory, he doesn’t provide much TO the story, there are some hints of being attached to Farah [i]for some unknown reason[/i], and his story lacks any sort of depth whatsoever in the end. You may say, "What depth do you expect from a Call of Duty game?" and I provide an answer: every other character has some sort of trait that is related to war, let it be PTSD or something simpler like doubts out of the "Am I really doing the right thing?" category or even the dark and dry sense of humor; the list goes on. Alex though? He doesn’t have anything like that.[spoiler]He also dies in the end without any drama, and no one remembers him afterwards. Like, at all. What was the point of his character arc again?[/spoiler] The missions suffer from the same problem as the antagonists: 90% of them are bland and plainly not interesting. Playing them on higher difficulty is impossible without restarting checkpoints numerous times due to the fact that the AI of your enemies is bonkers: they can see you from kilometers away, they deplete your health in 3 bullets, they sometimes don’t even react to flash grenades, and their reaction time is beyond human. Meanwhile your allies’ AI is beyond stupid: they practically can’t do anything. They don’t cover your back, they don’t watch flanks, and they don’t do anything AT ALL. You just can’t trust your teammates in the campaign: you have to do everything by yourself. The online aspect of the game is underwhelming too. Spec Ops, which are required for getting all the achievements, barely have any players, and you have to wait for an hour or two to get enough players at some of the operations. Yes, you can’t launch a mission with only 2 or 3 people: the lobby MUST have 4 people in it in order to start. You failed the mission, and someone didn’t vote “yes” for the replay and decided to bail out? Say goodbye to the 1 hour of your life: you have to find people again and restart from the very beginning. I didn’t bother playing the regular online modes, but the thing I noticed is the presence of a lot of paid content, that being skins, agents, and such. For the price that is way higher than what I got the game for from the beginning. The game didn’t even have a decent, stable post-launch support: it ended fairly quickly once the next Call of Duty released. There were almost no DLCs, and it was practically abandoned months after release, transferring the main focus to Warzone. And despite Warzone separating itself as a different game, Modern Warfare’s size is still 224 gigabytes. “Maybe it has Warzone bundled in?” no, because the final size is 180 GB, and Warzone requires another 40 GB download. Trying to access it from the main menu screen transfers you to a Call of Duty Warzone page accordingly. Like… what was the exact idea here? Keep in mind that the game costs $20 [b]on sale[/b], whereas I was lucky enough to get it for $7 at an exclusive March offer. For $7 it’s an alright game, but I can’t imagine spending more than that on a game of such quality. The soundtrack provides nothing exceptional; the gunplay is… alright, and it's also one of the last COD games that has real-life weapon names. The optimization is great, the voice acting and dubbing are good too, and that’s probably all for the good things this game has. The result? It’s an alright one-time experience. Would I want to replay this game? God forbid no, Modern Warfare 2 exists for such reason.
I only want to share one useful tip in case the game won't launch, gets stuck on a black screen, crashes after startup, or closes after reaching the main menu without showing any error messages. The fix that worked for me was surprisingly simple: Go to your Steam Friends list, block all of your Steam friends, and then launch the game. For whatever reason, it starts and runs perfectly. Once you're done playing, you can unblock everyone again. That issue annoyed me even more than the thought of... ahh, what I'd do to Farahhh 😳
decent
Купил это чудо по конченной цене, решил пройти на харде и закрыть на платину. Из минусов могу выделить только мёртвый онлайн и слишком маленький сюжет, а так, в принципе, нихуе**.
Legal malware
折腾了几个月,到现在游戏都还进不去
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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